SQUADS+SERGEANTS
Cultist Squad (Hydra Cell)
Notes: The Cultists are infiltrators: effectively terrorists. The tone used should be subtle, but suggest an undercurrent of evil. These are not fanatical berserkers or religious maniacs, but well trained and highly motivated black operatives. They know what they're doing, and for whom.
Unit_Complete1: For the Legion, our masters
Unit_Complete2: Subversion squad reporting
Unit_Complete3: Disruption is the key to victory
Unit_Complete4: We are yours to command, my Lord
Unit_Complete5: Panic and confusion are our meat and drink
Unit_Complete6: Shadows reporting in
Unit_Complete7: We are the veil that blinds the foolish
Selection1: Disruption team at your disposal
Selection2: The hidden hand of Chaos
Selection3: We know the true meaning of freedom
Selection4: They are blind to the truth, but we shall make them see
Selection5: Every defence has cracks - we will prise them open
Selection6: For the Hydra - we are one head among the many
Selection7: They are already defeated - they just don't know it yet
Move1: Mission understood, dread lord
Move2: Moving to specified waypoint
Move3: Like ghosts
Move4: They will seek us, but in vain
Move5: Initiating counter-intel operations
Move6: They will know us only as the killing blow falls
Move7: The hidden blade cuts deepest
Attack1: Fall upon them!
Attack2: Like wolves upon the fold
Attack3: Slay without pity
Attack4: No prisoners!
Attack5: Let none survive to know of our passing
Attack6: Go for the throat
Attack7: They'll never know what hit them!
Capture1: Resource point located
Capture2: (contemptuous laugh) Right under their noses
Capture3: It was ours all along
Capped1: Objective secured...and they never even knew
Capped2: Channeling new resources
Capped3: These will go to a worthy cause
Load_Transport1: Moving to embus
Load_Transport2: Mount up!
Unload_Transport1: Objective reached. Go, go, go!
Unload_Transport2: Disembarking at waypoint
Morale_Break1: Going to ground, going to ground!
Morale_Break2: Keep to the shadows!
Morale_Break3: They are too strong. Repositioning
Morale_Restored1: Keep to the flanks this time
Morale_Restored2: Regroup. they must not see us coming
Morale_Restored3: Situation normalised, my Lord
Charge1: The silent sword strikes
Charge2: Bleed them!
Charge3: They will pay for their rashness
Charge4: For the Hydra!
Jump_Teleport1: Translocation successful
Jump_Teleport2: Errgh...
Deepstrike1: The shadows fall
Deepstrike2: Disruption team inserted successfully, sire
Ability1: Take your blades to their backs!
Ability2: Let them taste the bitterness of death!
Ability3: Their end will be lonely and valueless
Ability4: Let the comforting shadows cloak you
Ability5: Take heart. We are everywhere and nowhere, allies all around
Combat1: Take them apart!
Combat2: Send them to the abyss!
Combat3: Drown the foe in darkness!
Under_Fire1: Damn them for their faith
Under_Fire2: They trying to delay the inevitable
Under_Fire3: They're lighting us up! We must hide!
Damage1: Taking hits!
Damage2: We're under attack - please assist
Damage3: Advance stalled - requesting aid
Death1: Our cause lives on...aagh!
Death2: The resistance will never...errgh!
Death3: Avenge us!
Death4: We die... but the Hydra is immortal...
Cultist Aspiring Champion (Alpharius)
Notes: The Cultists are infiltrators: effectively terrorists. The tone used should be subtle, but suggest an undercurrent of evil. These are not fanatical berserkers or religious maniacs, but well trained and highly motivated black operatives. They know what they're doing, and for whom.
Unit_Complete1: Acolyte reporting, sire
Unit_Complete2: The Hydra sustains me
Unit_Complete3: Your will is mine, my Lord
Unit_Complete4: Crack the foundations, and the edifce will fall
Unit_Complete5: Disruption team leader reporting
Unit_Complete6: Mission directives understood, sire
Unit_Complete7: Show me a worthy foe
Selection1: Follow me, my brethren. The Hydra commands!
Selection2: Go forth. We have allies everywhere
Selection3: Strip away the lies, and only the Hydra remains
Selection4: They are blind to the truth, but we shall make them see
Selection5: Every defence has cracks - we will prise them open
Selection6: For the Hydra - we are one head among the many
Selection7: They are already defeated - they just don't know it yet
Move1: Move out. Let none detect our presence
Move2: Let the shadows creep over our enemies
Move3: Waypoint identified. Relocating
Move4: They will seek us, but in vain
Move5: Initiating counter-intel operations
Move6: They will know us only as the killing blow falls
Move7: The hidden blade cuts deepest
Attack1: Brothers in darkness, attack!
Attack2: Let the Hydra's jaws snap shut!
Attack3: Take them quickly!
Attack4: No prisoners!
Attack5: Let none survive to know of our passing
Attack6: Go for the throat
Attack7: They'll never know what hit them!
Capture1: Resource point located
Capture2: (contemptuous laugh) Right under their noses
Capture3: It was ours all along
Capped1: Objective secured...and they never even knew
Capped2: Channeling new resources
Capped3: These will go to a worthy cause
Load_Transport1: Moving to embus
Load_Transport2: Mount up!
Unload_Transport1: Objective reached. Go, go, go!
Unload_Transport2: Disembarking at waypoint
Morale_Break1: Going to ground, going to ground!
Morale_Break2: Keep to the shadows!
Morale_Break3: They are too strong. Repositioning
Morale_Restored1: Keep to the flanks this time
Morale_Restored2: Regroup. they must not see us coming
Morale_Restored3: Situation normalised, my Lord
Charge1: The silent sword strikes
Charge2: Bleed them!
Charge3: They will pay for their rashness
Charge4: For the Hydra!
Jump_Teleport1: Translocation successful
Jump_Teleport2: Errgh...
Deepstrike1: The shadows fall
Deepstrike2: Disruption team inserted successfully, sire
Ability1: Take your blades to their backs!
Ability2: Let them taste the bitterness of death!
Ability3: Their end will be lonely and valueless
Ability4: Let the comforting shadows cloak you
Ability5: Take heart. We are everywhere and nowhere, allies all around
Combat1: Take them apart!
Combat2: Send them to the abyss!
Combat3: Drown the foe in darkness!
Under_Fire1: Damn them for their faith
Under_Fire2: They trying to delay the inevitable
Under_Fire3: They're lighting us up! We must hide!
Damage1: Taking hits!
Damage2: We're under attack - please assist
Damage3: Advance stalled - requesting aid
Death1: Others shall avenge me...
Death2: My soul is prepared...
Death3: The revolution is coming...
Death4: We die... but the Hydra is immortal...
Marine Squad (Alpha Legionnaires)
Notes: Alpha Legion is a secretive sect, adept at infiltration and covert ops. Their real motives are unknown. They are marines nonetheless, so confidence is key to their voice acting.
Unit_Complete1: The best are here.
Unit_Complete2: We are your worst nightmare.
Unit_Complete3: What awaits us?
Unit_Complete4: The future beckons.
Unit_Complete5: The battlefield awaits.
Unit_Complete6: The fates conspire against us.
Unit_Complete7: We will turn the tides.
Selection1: Awaiting your command.
Selection2: What do you need of us?
Selection3: Your command?
Selection4: Orders?
Selection5: Yes, my Lord?
Selection6: Anything you require.
Selection7: Do not waste our time.
Move1: We will go.
Move2: As you wish.
Move3: Not a problem.
Move4: Of course.
Move5: Consider it done.
Move6: Squad moving out.
Move7: Do not fall behind.
Attack1: We will finish them.
Attack2: They`re as good as dead.
Attack3: (with relish) Absolutely.
Attack4: For our brothers.
Attack5: The end is coming.
Attack6: Just accept your fate.
Attack7: Heh, this will be fun.
Capture1: That will be easy.
Capture2: Not a problem.
Capture3: Is that all?
Capped1: Awaiting new orders.
Capped2: We`re done here, moving on.
Capped3: Objective completed.
Load_Transport1: Take us to the front.
Load_Transport2: Squad! On board!
Unload_Transport1: Go!
Unload_Transport2: Move quickly, men.
Morale_Break1: Strategic withdrawal!
Morale_Break2: We have to get out of here!
Morale_Break3: It`s no good, we cannot hold!
Morale_Restored1: Situation under control.
Morale_Restored2: Rally!
Morale_Restored3: Get back to it!
Charge1: Get up close!
Charge2: Finish them!
Charge3: No prisoners!
Jump_Teleport1: Behind enemy lines.
Jump_Teleport2: Where least expected.
Deepstrike1: They won`t expect this.
Deepstrike2: Where they are weakest!
Ability1: Suffer!
Ability2: Nothing can save you now!
Ability3: Pray for forgiveness!
Ability4: We are invincible!
Ability5: We have nothing to fear!
Combat1: You fight a losing battle!
Combat2: Just accept the inevitable!
Combat3: You`re trying my patience!
Under_Fire1: Down low!
Under_Fire2: Return fire!
Under_Fire3: Close the gap!
Damage1: Need... help!
Damage2: That doesn't hurt!
Damage3: I`m just getting angrier!
Death1: I... (coughs and dies)
Death2: Damn... so close.
Death3: Of all the places...
Death4: (grunts in pain) ... I don't believe it...
Marine Squad Sergeant Icon Bearer (Icon of the Eightfold Hydra)
Notes: Alpha Legion is a secretive sect, adept at infiltration and covert ops. Their real motives are unknown. They are marines nonetheless, so confidence is key to their voice acting.
Unit_Complete1: Hold true to your tradecraft
Unit_Complete2: We fight as Astartes once more
Unit_Complete3: The overall plan is paramount
Unit_Complete4: Two souls, one body
Unit_Complete5: Oathed to this moment
Unit_Complete6: We cannot break the bond
Unit_Complete7: Even chaos has its uses
Selection1: Know your legend
Selection2: Come again?
Selection3: What's your call?
Selection4: Orders?
Selection5: Yes, my Lord?
Selection6: Anything you require.
Selection7: Do not waste our time.
Move1: No foolhardy heroics
Move2: I move in the shadow
Move3: It sounds like a plan indeed
Move4: Of course.
Move5: Consider it done.
Move6: Squad moving out.
Move7: Do not fall behind.
Attack1: Bring it
Attack2: Time to rumble
Attack3: Show time
Attack4: For our brothers.
Attack5: The end is coming.
Attack6: Just accept your fate.
Attack7: Heh, this will be fun.
Capture1: That will be easy.
Capture2: Not a problem.
Capture3: Is that all?
Capped1: Awaiting new orders.
Capped2: We`re done here, moving on.
Capped3: Objective completed.
Load_Transport1: Take us to the front.
Load_Transport2: Squad! On board!
Unload_Transport1: Go!
Unload_Transport2: Move quickly, men.
Morale_Break1: Strategic withdrawal!
Morale_Break2: We have to get out of here!
Morale_Break3: It`s no good, we cannot hold!
Morale_Restored1: Situation under control.
Morale_Restored2: Rally!
Morale_Restored3: Get back to it!
Charge1: Get up close!
Charge2: Finish them!
Charge3: No prisoners!
Jump_Teleport1: Behind enemy lines.
Jump_Teleport2: Where least expected.
Deepstrike1: They won`t expect this.
Deepstrike2: Where they are weakest!
Ability1: Suffer!
Ability2: Nothing can save you now!
Ability3: Pray for forgiveness!
Ability4: We are invincible!
Ability5: We have nothing to fear!
Combat1: You fight a losing battle!
Combat2: Just accept the inevitable!
Combat3: You`re trying my patience!
Under_Fire1: Down low!
Under_Fire2: Return fire!
Under_Fire3: Close the gap!
Damage1: Need... help!
Damage2: That doesn't hurt!
Damage3: I`m just getting angrier!
Death1: I served well…
Death2: Alpharius…
Death3: All is chaos…
Death4: (grunts in pain) ... I don't believe it...
Raptors (Raptor Legionnaires)
Notes: Space marine special ops, if there could be such a beast. Unlike raging raptor cults of other legions, alpha legion raptors are precision strike squads and don't get too excited. Ice water in their veins, basically
Unit_Complete1: Float like a butterfly, sting like death
Unit_Complete2: Sanction our attack
Unit_Complete3: We won’t stay put
Unit_Complete4: In all things we are loyal to Him
Unit_Complete5: Honor bound, the cult of the Raptor
Unit_Complete6: All of us serve in our own way
Unit_Complete7: Life is a gamble
Selection1: Lead us
Selection2: Yours to command
Selection3: Something to killing?
Selection4: Eye in the sky
Selection5: Unleash the hounds
Selection6: We wait
Selection7: Raptors reporting
Move1: We’re not amateurs
Move2: Succeed as a group or not at all
Move3: Just what we had in mind
Move4: We must go now
Move5: It’s a been a pleasure
Move6: Brothers before honor
Move7: Like the lightning
Attack1: Harass the opposition
Attack2: Bring the suffering
Attack3: Shock and fear
Attack4: What remorse?
Attack5: Fight together as one
Attack6: Fast attack
Attack7: Bloody wet operations
Capture1: Verily, it is so
Capture2: A necessary evil
Capture3: Like taking candy from a child
Capped1: Long may mankind live, in chaos
Capped2: Holding location
Capped3: Oh look, the banner of Alpharius
Load_Transport1: Bring us close
Load_Transport2: Infiltrate us well
Unload_Transport1: Most unexpected
Unload_Transport2: Faster than the eye
Morale_Break1: Exfiltrate!
Morale_Break2: Calling backup
Morale_Break3: To the extraction point!
Morale_Restored1: A broader perspective..
Morale_Restored2: Now how did that happen?
Morale_Restored3: Alas, the Strikemaster is no more
Charge1: The tormentor’s gift!
Charge2: Take them down!
Charge3: Eye to eye!
Charge4: It’s hunting time!
Jump_Teleport1: Buck the odds
Jump_Teleport2: Do you want to live forever?
Deepstrike1: Doctrine is death
Deepstrike2: Quickest insertion
Ability1: Boom
Ability2: Like
Ability3: Be silent now
Ability4: Suffer not the weakness of corruption
Ability5: No weakness
Combat1: I stand for the Emperor!
Combat2: Too late, weakling!
Combat3: A taste of your own medicine!
Under_Fire1: You seem to have missed!
Under_Fire2: Why hello there.
Under_Fire3: Time to shine
Damage1: Heavy resistance!
Damage2: The initiative is lost!
Damage3: Why can they not just die?!
Death1: Ahhh, bugger!
Death2: Damn you!
Death3: You’re already death!
Death4: Ahhhh..
Raptors Champion (Raptor Commander)
Notes: Same as Raptors.
Unit_Complete1: *laughs* No fun and games, it seems
Unit_Complete2: I admire your balls, brother
Unit_Complete3: Get ready to move
Unit_Complete4: Survival is not a birthright
Unit_Complete5: Self belief is a power weapon, but a delicate one
Unit_Complete6: Good hunting, brothers
Unit_Complete7: Aren’t they desperate?
Selection1: What is on your mind?
Selection2: *laughs* They could try
Selection3: Delta six
Selection4: Eye in the sky
Selection5: Unleash the hounds
Selection6: We wait
Selection7: Raptors reporting
Move1: Acknowledge
Move2: The chrono is ticking
Move3: You’re on
Move4: We must go now
Move5: It’s a been a pleasure
Move6: Brothers before honor
Move7: Like the lightning
Attack1: Strike at the heart
Attack2: Hit them hard, hit them fast
Attack3: It has been a long time coming
Attack4: What remorse?
Attack5: Fight together as one
Attack6: Fast attack
Attack7: Bloody wet operations
Capture1: Verily, it is so
Capture2: A necessary evil
Capture3: Like taking candy from a child
Capped1: Long may mankind live, in chaos
Capped2: Holding location
Capped3: Oh look, the banner of Alpharius
Load_Transport1: Bring us close
Load_Transport2: Infiltrate us well
Unload_Transport1: Most unexpected
Unload_Transport2: Faster than the eye
Morale_Break1: Exfiltrate!
Morale_Break2: Calling backup
Morale_Break3: To the extraction point!
Morale_Restored1: A broader perspective..
Morale_Restored2: Now how did that happen?
Morale_Restored3: Alas, the Strikemaster is no more
Charge1: The tormentor’s gift!
Charge2: Take them down!
Charge3: Eye to eye!
Charge4: It’s hunting time!
Jump_Teleport1: Buck the odds
Jump_Teleport2: Do you want to live forever?
Deepstrike1: Doctrine is death
Deepstrike2: Quickest insertion
Ability1: Boom
Ability2: Like
Ability3: Be silent now
Ability4: Suffer not the weakness of corruption
Ability5: No weakness
Combat1: I stand for the Emperor!
Combat2: Too late, weakling!
Combat3: A taste of your own medicine!
Under_Fire1: You seem to have missed!
Under_Fire2: Why hello there.
Under_Fire3: Time to shine
Damage1: Heavy resistance!
Damage2: The initiative is lost!
Damage3: Why can they not just die?!
Death1: Carry on…
Death2: Protocol… nine…
Death3: Alpharius…
Death4: Ahhhh..
Havocs (Havoc Team)
Notes: Assured but deadly professionals. Kinda like the ghosts from starcraft but with a slightly let staticy version of marine helmet vox
Unit_Complete1: No world is untouched by war
Unit_Complete2: We’ll be handy in a firefight
Unit_Complete3: Expressio unius est exclusion alterius
Unit_Complete4: Would you shield humanity in its own ignorance?
Unit_Complete5: No matter now well intentioned the lie, there is always truth
Unit_Complete6: A border is just a line drawn in the void
Unit_Complete7: Alpharius at heavy weapons!
Selection1: Special surveillance team
Selection2: What's the plan?
Selection3: We regret the loss
Selection4: War requires sacrifices
Selection5: Command code?
Selection6: Signal copy
Selection7: Code in
Move1: Circles within circles
Move2: Copy and affirmative
Move3: We make our own fate
Move4: Know it or not, here we come
Move5: Coming into range
Move6: Scorpio ultima
Move7: Too bad, so sad
Attack1: We fight the Long War
Attack2: Burn them all
Attack3: Say hello to Mr. Swampy
Attack4: Scorched world
Attack5: Boom
Attack6: We’ll kill anything that moves
Attack7: Crossfire
Capture1: By the numbers
Capture2: Leaving a sign
Capture3: That should draw them out
Capped1: A victory has been achieved
Capped2: We have done all that we promised
Capped3: We control this
Load_Transport1: Lethal package
Load_Transport2: Serpent in the nest
Unload_Transport1: Hydra dawn
Unload_Transport2: Remember the fate of High Command
Morale_Break1: Need evac!
Morale_Break2: Outnumbered!
Morale_Break3: We’re pulling back!
Morale_Restored1: Stick to the goals
Morale_Restored2: Divide and conquer
Morale_Restored3: A threat renewed
Charge1: Fire support
Charge2: Pursue them!
Charge3: Take them in skirmish!
Charge4: Hoo-ra!
Jump_Teleport1: Stormy eagle
Jump_Teleport2: Alpha two six
Deepstrike1: Never do a small injury
Deepstrike2: The path least taken
Ability1: Detonate
Ability2: A little something from the Legion
Ability3: War is a furnace
Ability4: Peace is only breathing time
Ability5: Hope you enjoy the show
Combat1: Dead center
Combat2: Gunners of disorder
Combat3: The final word
Under_Fire1: Target in our sights
Under_Fire2: We are all marksmen
Under_Fire3: Trading fire!
Damage1: Under heavy fire!
Damage2: We will soon be overrun!
Damage3: We are losing!
Death1: Arrgh…
Death2: No more…
Death3: Damnation…
Death4: I’m gone…
Havocs Icon Bearer (Icon of the Wrathful Naga)
Notes: Same as Havocs. Leaves the player wondering if, icon or not, these guys are actually chaos corrupted - you just can't tell. Are they worshiping in their inscrutable stealthy way? or is the "icon" really some advanced senor/comm array? You just can't tell
Unit_Complete1: The man without imagination has no wings
Unit_Complete2: Life is a unending campaign of sacrifice
Unit_Complete3: Enemies above, enemies below, enemies beyond
Unit_Complete4: A world is not enough
Unit_Complete5: Cry me a river
Unit_Complete6: No need for a safehouse, Alpha Legion is here
Unit_Complete7: What is your status?
Selection1: Have use of us
Selection2: Make the call
Selection3: Take it or leave it
Selection4: War requires sacrifices
Selection5: Command code?
Selection6: Signal copy
Selection7: Code in
Move1: The fluid present
Move2: What goes around, comes around
Move3: Search for answers in vain
Move4: Know it or not, here we come
Move5: Coming into range
Move6: Scorpio ultima
Move7: Too bad, so sad
Attack1: Use sparingly
Attack2: Payback
Attack3: Game on
Attack4: Scorched world
Attack5: Boom
Attack6: We’ll kill anything that moves
Attack7: Crossfire
Capture1: By the numbers
Capture2: Leaving a sign
Capture3: That should draw them out
Capped1: A victory has been achieved
Capped2: We have done all that we promised
Capped3: We control this
Load_Transport1: Lethal package
Load_Transport2: Serpent in the nest
Unload_Transport1: Hydra dawn
Unload_Transport2: Remember the fate of High Command
Morale_Break1: Need evac!
Morale_Break2: Outnumbered!
Morale_Break3: We’re pulling back!
Morale_Restored1: Stick to the goals
Morale_Restored2: Divide and conquer
Morale_Restored3: A threat renewed
Charge1: Fire support
Charge2: Pursue them!
Charge3: Take them in skirmish!
Charge4: Hoo-ra!
Jump_Teleport1: Stormy eagle
Jump_Teleport2: Alpha two six
Deepstrike1: Never do a small injury
Deepstrike2: The path least taken
Ability1: Detonate
Ability2: A little something from the Legion
Ability3: War is a furnace
Ability4: Peace is only breathing time
Ability5: Hope you enjoy the show
Combat1: Dead center
Combat2: Gunners of disorder
Combat3: The final word
Under_Fire1: Target in our sights
Under_Fire2: We are all marksmen
Under_Fire3: Trading fire!
Damage1: Under heavy fire!
Damage2: We will soon be overrun!
Damage3: We are losing!
Death1: Least we forget…
Death2: Arise… anew…
Death3: One death... nothing…
Death4: I’m gone…
Chosen (Eyes of the Hydra)
Notes: Like the Havoc/Tac Marines but stronger voice. Think Apollo Diomedes from DOWII
Unit_Complete1: Never go against your gut
Unit_Complete2: Pick the time and place
Unit_Complete3: We are all Alpharius
Unit_Complete4: We are Alpha Legion, and we are all one
Unit_Complete5: Our best victories are unknown
Unit_Complete6: They’ll never know what hit them
Unit_Complete7: Anything worth fight for is worth fighting dirty for
Selection1: Assume nothing
Selection2: Blend in
Selection3: Eyes only
Selection4: Keep your options open
Selection5: Stealth squad
Selection6: I am Alpharius
Selection7: Directive?
Move1: Forming escort
Move2: Infiltrating
Move3: Don’t look back
Move4: Go with the flow
Move5: Move move move
Move6: Deadly ground
Move7: Moving into deep cover
Attack1: Hydra Dominatus!
Attack2: Executing
Attack3: Black bag job
Attack4: The ends justify the means
Attack5: Lights out
Attack6: They’re living on borrowed time
Attack7: Never saw us coming
Capture1: We’ll take it in a brush pass
Capture2: Going to ground
Capture3: We're on it
Capped1: Objective secured
Capped2: We have it now
Capped3: Best of the best, never fail
Load_Transport1: Go in, cold and fast
Load_Transport2: Going to lock down
Unload_Transport1: The Legion comes
Unload_Transport2: By brother Omegan
Morale_Break1: Position is compromised
Morale_Break2: We’re burned!
Morale_Break3: We're made!
Morale_Restored1: It’s a good thing we’re so hard to kill
Morale_Restored2: Strike force, regroup
Morale_Restored3: Not exactly fisty-cuffs
Charge1: For the Emperor!
Charge2: In nomine deus imperator!
Charge3: From the shadows!
Charge4: Death from the darkness!
Jump_Teleport1: Zephyr in the wind
Jump_Teleport2: If it be your will
Deepstrike1: We are deployed
Deepstrike2: The best revenge is revenge
Ability1: Just a flash in the pan
Ability2: War from the shadows
Ability3: Doesn’t taste so good now, does it?
Ability4: For Omegan!
Ability5: Strike force, take cover!
Combat1: Not so fast!
Combat2: This’ll ruin your whole day!
Combat3: Let them pay for their mistakes!
Under_Fire1: It seems things are getting more interesting
Under_Fire2: Nothing we can’t handle
Under_Fire3: C-R-19
Damage1: Looks like we need different plan!
Damage2: We’re pushing it!
Damage3: The end part is coming up quick!
Death1: Eye of the Hydra…
Death2: Effrit…
Death3: Omegon…
Death4: Terra…
Chosen Icon Bearer (Icon of the Serpens Germinus)
Notes: Same as the chosen
Unit_Complete1: Remember the secret oaths we all swore, brothers
Unit_Complete2: Alpha Legion is beholden unto no one
Unit_Complete3: The Imperium is founded on a lie
Unit_Complete4: The drum of war calls us from secrecy once more
Unit_Complete5: In darkness, only the strong survive!
Unit_Complete6: True power is unseen and barely felt by those it controls
Unit_Complete7: The Alpha Legion is immortal
Selection1: Old friend?
Selection2: We tarry too long
Selection3: Call the ball
Selection4: Keep your options open
Selection5: Stealth squad
Selection6: I am Alpharius
Selection7: Directive?
Move1: Go
Move2: Blessed be the alpha and omega
Move3: Find a way
Move4: Go with the flow
Move5: Move move move
Move6: Deadly ground
Move7: Moving into deep cover
Attack1: Serpens humanitas [pronounced "sir-pens hu-man-i-tahs"]
Attack2: They’re in for a world of hurt
Attack3: Nothing but strength
Attack4: The ends justify the means
Attack5: Lights out
Attack6: They’re living on borrowed time
Attack7: Never saw us coming
Capture1: We’ll take it in a brush pass
Capture2: Going to ground
Capture3: We're on it
Capped1: Objective secured
Capped2: We have it now
Capped3: Best of the best, never fail
Load_Transport1: Go in, cold and fast
Load_Transport2: Going to lock down
Unload_Transport1: The Legion comes
Unload_Transport2: By brother Omegan
Morale_Break1: Position is compromised
Morale_Break2: We’re burned!
Morale_Break3: We're made!
Morale_Restored1: It’s a good thing we’re so hard to kill
Morale_Restored2: Strike force, regroup
Morale_Restored3: Not exactly fisty-cuffs
Charge1: For the Emperor!
Charge2: In nomine deus imperator!
Charge3: From the shadows!
Charge4: Death from the darkness!
Jump_Teleport1: Zephyr in the wind
Jump_Teleport2: If it be your will
Deepstrike1: We are deployed
Deepstrike2: The best revenge is revenge
Ability1: Just a flash in the pan
Ability2: War from the shadows
Ability3: Doesn’t taste so good now, does it?
Ability4: For Omegan!
Ability5: Strike force, take cover!
Combat1: Not so fast!
Combat2: This’ll ruin your whole day!
Combat3: Let them pay for their mistakes!
Under_Fire1: It seems things are getting more interesting
Under_Fire2: Nothing we can’t handle
Under_Fire3: C-R-19
Damage1: Looks like we need different plan!
Damage2: We’re pushing it!
Damage3: The end part is coming up quick!
Death1: For Voldorius… [pronounced "Vol-door-ee-us"]
Death2: War is chaos…
Death3: Death is a lie…
Death4: Terra…
Terminators (Lernaean Terminators)
Notes: Deeper, but still cool and professional voice like havocs/tac marines
Unit_Complete1: We are what we choose to be
Unit_Complete2: Truth is whatever one thinks it is
Unit_Complete3: In war, there are sacrifices
Unit_Complete4: The Emperor forged us from his blood and flesh
Unit_Complete5: We Astartes never did fully cast off our humanity
Unit_Complete6: The only way to redemption is to sell one’s soul
Unit_Complete7: Ever for the secret homeworld
Selection1: My name is Alpharius
Selection2: Put your bolter where your mouth is at!
Selection3: Heads up
Selection4: Let us end this
Selection5: Our duty lies in chaos
Selection6: Hidden champions
Selection7: Jacurutu
Move1: Take the lead
Move2: No foolish bravery
Move3: In the name of the Emperor
Move4: One purpose, many ways
Move5: The realms of men are not what they were
Move6: All bets are off
Move7: Creative, that
Attack1: Fist of Ardua
Attack2: We’ll be on their heels in no time
Attack3: So we’ll have to shoot/fight our way through
Attack4: By right of conquest
Attack5: Bring the pain
Attack6: Luck has nothing to do with it
Attack7: We are of one mind
Capture1: We’re on it
Capture2: It would have been too easy
Capture3: That is our mission
Capped1: In holding pattern
Capped2: All commands, confirm capture
Capped3: A well hidden beacon is worth many infiltrators
Load_Transport1: We anticipated as much
Load_Transport2: We are in your hands now
Unload_Transport1: “Guns of freedom” indeed
Unload_Transport2: Contingency operations then
Morale_Break1: Melt back to safety
Morale_Break2: Time to disappear!
Morale_Break3: We will be back! But for now, fall back
Morale_Restored1: Pledge yourself anew to the Primarch [pronounced "Prime-ark"]
Morale_Restored2: Hahaha, for the Emperor then
Morale_Restored3: It shall be left unsaid
Charge1: Stampede from the shadows!
Charge2: No one can save you now!
Charge3: The vengeance of Eskrador [pronounced "Es-kra-door"]
Charge4: Take the fight to the enemy!
Jump_Teleport1: Quickest by teleport
Jump_Teleport2: The warp!
Deepstrike1: Once a Legionnaire, always a Legionnaire
Deepstrike2: Time to unleash Tchkrii-krerarr the Unstoppable, if you know what we mean [pronounced "Tch-kree-kreh-rar"]
Ability1: Just a friendly warning
Ability2: Swift fury
Ability3: Pray for salvation in vain
Ability4: We shall see them out yet
Ability5: Don’t get any ideas
Combat1: Beg for your worthless lives
Combat2: Your defiance means nothing
Combat3: Pay for your weakness!
Under_Fire1: At last!
Under_Fire2: Some sport then!
Under_Fire3: We’ll take them!
Damage1: Fools!
Damage2: Beta Legion!
Damage3: Axemaster give us strength!
Death1: Aaargh…
Death2: Lucky shot…
Death3: Worth it…
Death4: Death to…
Terminators Champion (Icon of the Primus Alpharius)
Notes: Same as Terminators
Unit_Complete1: All hands, we’re crashed
Unit_Complete2: Some guts then
Unit_Complete3: The children of Alpharius are rising
Unit_Complete4: For ten thousand years, a war the shadows
Unit_Complete5: Legionnaires fight and die, but Alpharius is immortal
Unit_Complete6: Kana’im Ben Zakkai
Unit_Complete7: Ask not my name
Selection1: I serve
Selection2: Let’s see
Selection3: All units converge on the icon
Selection4: Let us end this
Selection5: Our duty lies in chaos
Selection6: Hidden champions
Selection7: Jacurutu
Move1: I had a feeling you’d say that
Move2: Quick and quiet
Move3: Zero hour
Move4: One purpose, many ways
Move5: The realms of men are not what they were
Move6: All bets are off
Move7: Creative, that
Attack1: Say it is so
Attack2: Eagle is covered
Attack3: Finally, they understand
Attack4: By right of conquest
Attack5: Bring the pain
Attack6: Luck has nothing to do with it
Attack7: We are of one mind
Capture1: We’re on it
Capture2: It would have been too easy
Capture3: That is our mission
Capped1: In holding pattern
Capped2: All commands, confirm capture
Capped3: A well hidden beacon is worth many infiltrators
Load_Transport1: We anticipated as much
Load_Transport2: We are in your hands now
Unload_Transport1: “Guns of freedom” indeed
Unload_Transport2: Contingency operations then
Morale_Break1: Melt back to safety
Morale_Break2: Time to disappear!
Morale_Break3: We will be back! But for now, fall back
Morale_Restored1: Pledge yourself anew to the Primarch [pronounced "Prime-ark"]
Morale_Restored2: Hahaha, for the Emperor then
Morale_Restored3: It shall be left unsaid
Charge1: Stampede from the shadows!
Charge2: No one can save you now!
Charge3: The vengeance of Eskrador [pronounced "Es-kra-door"]
Charge4: Take the fight to the enemy!
Jump_Teleport1: Quickest by teleport
Jump_Teleport2: The warp!
Deepstrike1: Once a Legionnaire, always a Legionnaire
Deepstrike2: Time to unleash Tchkrii-krerarr the Unstoppable, if you know what we mean [pronounced "Tch-kree-kreh-rar"]
Ability1: Just a friendly warning
Ability2: Swift fury
Ability3: Pray for salvation in vain
Ability4: We shall see them out yet
Ability5: Don’t get any ideas
Combat1: Beg for your worthless lives
Combat2: Your defiance means nothing
Combat3: Pay for your weakness!
Under_Fire1: At last!
Under_Fire2: Some sport then!
Under_Fire3: We’ll take them!
Damage1: Fools!
Damage2: Beta Legion!
Damage3: Axemaster give us strength!
Death1: Living… is a roundabout to unloving…
Death2: Alpha Legion… Immortal…
Death3: Primarch… [pronounced "Prime-ark"]
Death4: Death to…
Obliterators
Notes: The warp obliterator virus has transformed former techmarines into a combination of the warp, flesh and machine. Obliterators have weapons that are formed from their body at will. They have no allegiance to any chaos god or warband and usually join a warband to pursue technological knowledge.
Unit_Complete1: We are Flesh, Warp & Metal united!
Unit_Complete2: The Dark Mechanicum's elite are here!
Unit_Complete3: An arsenal await orders.
Unit_Complete4: Awaiting your commands.
Unit_Complete5: An alliance of convenience.
Unit_Complete6: Our guns are for our needs first.
Unit_Complete7: I have mastered the warp and reality!
Selection1: We hunt the for technology's dark age!
Selection2: Yes?!
Selection3: Archeotech! Where?!
Selection4: What do you require... lord? (emphasis sarcasm: “lord”)
Selection5: The perfect combination: machine, flesh and chaos!
Selection6: [noises of various weapons humming/reloading etc]
Selection7: What?!
Move1: We will do your bidding... for now.
Move2: Agreed! (possibly surprised)
Move3: [grunt of disapproval]
Move4: At least the gods may find this entertaining.
Move5: This is irrelevant to my goals!
Move6: Agreed; but put the cannon fodder before me!
Move7: Our guns will be most effective here!
Attack1: Attack: All guns blazing!!
Attack2: Your command is satisfactory.
Attack3: Analysing for weaknesses!
Attack4: I have the perfect weapon... always!
Attack5: They will fall before my guns; it matters not who they are.
Attack6: [Obliterator roars above weapon humming/loading]
Attack7: I promise it will be quick!
Capture1: That was a pathetic task for the likes of me.
Capture2: Now we pursue our agendas!
Capture3: Chaos dominates!
Capped1: Ready to slaughter!
Capped2: My guns will silence them!
Capped3: All cannons ready!
Load_Transport1: Embark; the teleport range is too short!
Load_Transport2: We need speed!
Unload_Transport1: About time! I could have walked there faster!
Unload_Transport2: We are here!
Morale_Break1: Retreat; our guns are ineffective!
Morale_Break2: Your incompetence sends us to our death!
Morale_Break3: Teleport! Teleport away!!
Morale_Restored1: We return; we know their weaknesses!
Morale_Restored2: Our errors are accounted for!
Morale_Restored3: Back into the fray!
Charge1: All guns... all guns blazing!
Charge2: Close Quarters Melee!
Charge3: Attack!
Charge4: Full speed! Charge!
Jump_Teleport1: Activate Gellar Fields!
Jump_Teleport2: Engage flanking procedure!
Deepstrike1: Into the midst! Slay all!
Deepstrike2: Into the eye of chaos!
Ability1: Let the galaxy burn!!
Ability2: Now we unleash our true broadsides!
Ability3: Weaknesses found; obliterate!
Ability4: Collaborate tactical feed!
Ability5: Raise the refractor fields!
Combat1: Raargh!!
Combat2: My powerfists shall crush you!
Combat3: Melee is not preferable; support us!
Under_Fire1: They respond!
Under_Fire2: Heavy fire... not from us.
Under_Fire3: While they shoot us... advance!
Damage1: [slight grunt]
Damage2: Damage? Watch as the warp reforms it.
Damage3: [yelp]
Death1: It is lost...
Death2: No...
Death3: [weapons power down]
Death4: It overpower-! [death scream should interrupt]
SPECIALS
Mercenary Ogryn
Notes: The blue tattooed ogyrn from the inquisition campaign mod. Sounds quite similar to vanilla IG ogyrn, but with no bone’ead sergeant. AL melee infantry. Hardcapped
Unit_Complete1: We here ’n do wha you wan
Unit_Complete2: Ogyrn be good to teh Emper ore
Unit_Complete3: You be telln us wha teh do
Unit_Complete4: Where dis place you bring ogyrn
Unit_Complete5: Dis place smell funny ta ogyrn
Unit_Complete6: We trade da lice for da eagles, is good eatn’
Unit_Complete7: You da an-gells wan us kill de bad men?
Selection1: Whaaa?
Selection2: Ogryn be good
Selection3: Where da bone ’ead?
Selection4: Masta?
Selection5: You know wha Emper ore wan?
Selection6: Where da com mess are?
Selection7: We ogryns of da ee-pear-ee-um
Move1: Ogryn do wha you say
Move2: Okee doke (one syllable doke, not pronounced “dokey”)
Move3: Ahs be good ogryn
Move4: Ogryn know you da masta
Move5: Uuuugh… we goes
Move6: Wha ever you says
Move7: Dat is hard
Attack1: You whan us make dey blood go?
Attack2: Ogryn figh for dey Emperor
Attack3: Foh da Ee-pear-ee-um
Attack4:We do da wreckin’ you say
Attack5: Yes… sar!
Attack6: We know wha ta do
Attack7: Time da smash
Capture1: Ah do wha you wan.
Capture2: Uuug… dis is for dey Emperor right?
Capture3: This wha you wan?
Capped1: Deh listenin’ stick is ’umming
Capped2: Dat is good
Capped3: Da flashing stick is up
Load_Transport1: We no fit in there
Load_Transport2: Dis place small, Ogyrn big
Unload_Transport1: Ogryn be free!
Unload_Transport2: No again make Ogryn sit in box
Morale_Break1: Ogryn run!
Morale_Break2: Is no good for Ogryn!
Morale_Break3: Dis place no good! Ogryn run!
Morale_Restored1: Ogryn no run no more
Morale_Restored2: Ogryn say sorree ta Em-pear-or
Morale_Restored3: Ogryn can fight. Can fight good
Charge1: Der Em-pear-or!
Charge2: Da Ogryn smash!
Charge3: Da Ogryn break da faces!
Charge4: Smashy smash
Jump_Teleport1: hehe, Dat tickles
Jump_Teleport2: Not wan do da zap go
Deepstrike1: Da Ogryn on da way
Deepstrike2: Da Ogryn commin’
Ability1: Smash!
Ability2: Ogryn do da smash up
Ability3: Ogryn smash, like angry grox, smash
Ability4: Ogryn do de hidin’ now
Ability5: Ogyrn do da duck n covah now
Combat1: Strong ogryn strong!
Combat2: You da cut da ogryn, ogryn smash up!
Combat3: Yous not so tough
Under_Fire1: Dat hurts!
Under_Fire2: Da bad guys be shootin’ at ogryn
Under_Fire3: Uuugh, dos be da bad guys
Damage1: De bad guys make ogryn be bleedin’
Damage2: Uuuugh, ogryn be dyin’
Damage3: *deep grunt*
Death1: Ogryn say… bye-bye
Death2: Dis… not… good…
Death3: *groan*
Death4: *gruff, followed by deep groan*
Imperial Diviner
Notes: Imperial Citizen female model. Sized up to same size as Guardsman. Unattachable single units. Hardcapped at 2. No commander tile.
Ability: Augury. Same thing as Imperial Guard scanner sweep anywhere on map, so you can just keep her in base.
Unit_Complete1: The future is there for those who know how to look
Unit_Complete2: I considered the tarot before you brought me here
Unit_Complete3: You have used my talents before, Legionnaire
Unit_Complete4: If I die, we all die. Our fates are interwined.
Unit_Complete5: Perhaps these visions comes from the Emperor… or perhaps from another
Unit_Complete6: The alien seer can tell you much of what you wish
Unit_Complete7: The tarot is a blessed conduit, I have no doubt
Selection1: I can see clearly now
Selection2: Prescience can tell you much
Selection3: Divination is an imperfect art
Selection4: Let me tell you of the future
Selection5: My visions do not always occur so… literally
Selection6: The future… always you want to know of the future
Selection7: Bleeding from the eyes is not uncommon
Move1: Even actions not yet done leave their mark
Move2: I will unmask the truth of it
Move3: My vision is granted by true master on Earth
Move4: Those who lie to themselves have no future
Move5: It is struggle to keep one’s purity in such times
Move6: I have seen your path
Move7: Such dooms await around every corner
Attack1: Pain
Attack2: Great suffering is yours
Attack3: Be undone
Attack4: Die...
Attack5: Succumb to much calamity
Attack6: Downfall
Attack7: Failure is yours
Capture1: It shall be mastered.
Capture2: Yes.. absolutely!
Capture3: Of course it will be ours.
Capped1: Success
Capped2: It was... forseen.
Capped3: Accomplished
Join1: My mind with yours.
Join2: A great joining commences
Join3: A worthy union
Detach1: The fellowship ends.
Detach2: Our alliance breaks.
Load_Transport1: Bring me to safety
Load_Transport2: I will sit and rest my mind
Unload_Transport1: This place is destined for sorrow
Unload_Transport2: There are places like this which echo in time
Morale_Break1: I foresaw this death
Morale_Break2: It passed just as I saw it
Morale_Break3: Oh Emperor, the pain
Morale_Restored1: I did not expect to survive
Morale_Restored2: Perhaps then, I live a little longer
Morale_Restored3: The tarot did not show me this brush with death
Charge1: Fight me!
Charge2: Do not deny it.
Charge3: You are nothing.
Jump_Teleport1: It is perilous to travel thus
Jump_Teleport2: Even a brief trip courts corruption
Deepstrike1: Distance is an illusion of mortality
Deepstrike2: Distance is relative
Ability1: [Augury] The tarots speaks clearly to me
Ability2: [Augury] I will cast my sight into the mists of beyond
Ability3: [Augury] I will conduct the auto-seance you desire
Ability4: [Augury] All knowledge has its price, hidden angel
Ability5: [Augury] Allow me peel back the veil of time
Combat1: Feel the pain!
Combat2: I am re-united.
Combat3: Suffering is bliss.
Under_Fire1: Death comes for me
Under_Fire2: Save me…
Under_Fire3: This pain…
Damage1: End of the line…
Damage2: I knew of this beforehand…
Damage3: I knew this day could come…
Death1: It grows dark…
Death2: No….
Death3: *wimpy gasp*
Death4: *wimpy squeal and gasp*
Infiltrator
Notes: One guy, unattachable, no attack and permanently infiltrated, pre-winter assault guardsman model. maybe recolored
Ability: Eyes of the Legion. Gives him very very wide sight range but make him immobile. In animation, makes him crouch down as if he’s in cover
Unit_Complete1: They never suspect the quiet one
Unit_Complete2: Be still and I shall be as a shadow
Unit_Complete3: Hidden from every eye
Unit_Complete4: A whisper of movement and I am gone
Unit_Complete5: Never seen, quickly forgotten
Unit_Complete6: I shall clarify your battlefield
Unit_Complete7: You will know the enemy before they ever see you
Selection1: Infiltrator
Selection2: The shadow that sees
Selection3: Observing quietly
Selection4: I am quiet
Selection5: So close they shaunt suspect
Selection6: Illuminate not
Selection7: Discovery is death
Move1: I go unseen
Move2: They will never suspect the man in their midst
Move3: Let me be your eyes
Move4: Blending in
Move5: I will report back
Move6: From shadow to shadow
Move7: Going quietly, my lord
Attack1: Kill in silence
Attack2: Cloak and Dagger
Attack3: Shadow strike!
Attack4: Death without notice
Attack5: Goodbye
Attack6: A covert farewell
Attack7: No traces
Capture1: A darkened acquisition
Capture2: Ours for the taking
Capture3: Hidden prize
Capped1: Taken
Capped2: Well worth the effort
Capped3: Done.. more room now to infiltrate with
Join1: Shadow alliance
Join2: With me, in deep cover
Join3: A quiet gathering
Detach1: I work alone
Detach2: Solo operating once more
Load_Transport1: It is as you wish
Load_Transport2: That is not my role
Unload_Transport1: Set me loose
Unload_Transport2: I will find a place
Morale_Break1: Oh no!
Morale_Break2: Discovered!
Morale_Break3: You’ll never take me alive!
Morale_Restored1: I survived, master
Morale_Restored2: I still live
Morale_Restored3: Infiltrator, wounded but alive
Charge1: Cover assault!
Charge2: Charging..
Charge3: Shadow Fight!
Jump_Teleport1: Without warning..
Jump_Teleport2: Silence strike
Deepstrike1: Place me deep behind their lines
Deepstrike2: I will watch them from hidden places
Ability1: [Eyes of the Legion] Taking cover
Ability2: [Eyes of the Legion] Going into hiding
Ability3: [Eyes of the Legion] Hiding from view
Ability4: [Eyes of the Legion] No one will see me
Ability5: [Eyes of the Legion] No witnesses
Combat1: You die!
Combat2: Fail!
Combat3: Dark Fate!
Under_Fire1: I’ve been spotted!
Under_Fire2: They know where I am!
Under_Fire3: I’ve been made!
Damage1: I am not armed!
Damage2: My death knell!
Damage3: Masters!
Death1: *short yell*
Death2: *longer, pained yell*
Death3: Wait!
Death4: No!
Warp Dabbler
Notes: Blue textured Colonel Brom model. Unattachable. Should sound a bit twitchy and edged off
Ability: Treacherous Eyes. Permanently allows you to see what targeted squad/commander sees
Ability: Possession. Kills the Warp Dabbler. Temporarily (but for very long time) gains you command of an enemy commander
Unit_Complete1: Practice makes perfect, obsession makes better
Unit_Complete2: All minds sing a dirge to the shadows in the warp
Unit_Complete3: There are winds blowing all around us… so beautiful
Unit_Complete4: To think they didn’t appreciate my talents in the underhive
Unit_Complete5: Let me unleash my power for you, my master
Unit_Complete6: I learned in secret for this day
Unit_Complete7: Worldly power is only one kind of power
Selection1: So long I hid what I was
Selection2: The ether, I am its master, I control it
Selection3: I hid what I am, but no longer
Selection4: Can no one else see the currents?
Selection5: Dabble at your peril
Selection6: You know what I am
Selection7: They suspected but did not know
Move1: Not every thought is a good one
Move2: No, I am… special
Move3: Witch is a terrible word
Move4: By trial and error, I learned
Move5: Humans fear what they do not understand
Move6: I have nothing but distain for Imperials
Move7: In the Legion, I found purpose
Attack1: The touch of death is never gentle
Attack2: Their fate is sealed
Attack3: A proper kill is a great source of power
Attack4: I’ll cut their throats in the usual way
Attack5: If you say they must die, then it is so
Attack6: Their deaths will yield much power
Attack7: I killed many in the hive who questioned what I did behind closed doors
Capture1: You must know something I do not
Capture2: There is a strong presence there
Capture3: I’ve found power in such places
Capped1: Surely, there is more to do
Capped2: I have done what you asked
Capped3: Your scanning device is ready
Join1: Join me..
Join2: You dare not deny me.
Join3: You will learn my magiks
Detach1: It did not suit me.
Detach2: Move on then.
Load_Transport1: I am more accustomed to travel by groundcar
Load_Transport2: Very well
Unload_Transport1: Unleash me against our enemy
Unload_Transport2: Is this where my target walks?
Morale_Break1: Do not waste my life!
Morale_Break2: Unleash my power before I die!
Morale_Break3: Do not let me die pointlessly!
Morale_Restored1: Sell my life to sow chaos
Morale_Restored2: That was careless
Morale_Restored3: I will not make that mistake again
Charge1: Death! Death!
Charge2: From Chaos to Chaos!
Charge3: Hydra!
Jump_Teleport1: I am familiar with the sensation
Jump_Teleport2: I can taste the bitter warp
Deepstrike1: They have underestimated the Legion
Deepstrike2: You have need of my talents
Ability1: [Possession] I am in your mind!
Ability2: [Possession] Feel my soul displace yours, your mind is mine!
Ability3: [Possession] Your body is mine to command!
Ability4: [Treacherous Eyes] Your eyes are my eyes
Ability5: [Treacherous Eyes] I will see as you see
Combat1: I am not afraid of death!
Combat2: I will take your soul and crush it!
Combat3: See what I am! See the future of the human race!
Under_Fire1: Let me unleash my power on them
Under_Fire2: The fool are attacking us
Under_Fire3: Let me retaliate a hundred-fold
Damage1: There is eternal life in the beyond
Damage2: Even in death, I will haunt your soul!
Damage3: Pain? I live on pain!
Death1: Ahhh… the warp! It comes!
Death2: So many daemons…
Death3: *ahh!*
Death4: *ahhh! With slight distortion at the end*
Hydra Cell Retinue - Operative
Notes: Give a non-stacking (but much needed) health buff to the Hydra Cell squad. Without the Operative, the other retinue members should die like flies
Unit_Complete1: Any fool who dies for honor alone is better off dead
Unit_Complete2: I have assembled the team, my lord
Unit_Complete3: Hydra cell activated, my lord
Unit_Complete4: Specialist assets ready for deployment
Unit_Complete5: Hydra cell emerging from deep cover
Unit_Complete6: From the shadows, we deploy
Unit_Complete7: You’ll need more than mere cultists in this place
Selection1: My master?
Selection2: I live for the Legion
Selection3: Choose your victims well
Selection4: Trust no one
Selection5: Lord Alpharius?
Selection6: Cover be not blown
Selection7: Zero hour
Move1: There will be death
Move2: All part of the plan
Move3: The Legion knows best
Move4: I am honored to serve
Move5: Going in
Move6: Moving swiftly
Move7: Instructions copied
Attack1: A pity they must die
Attack2: Fighting them head on
Attack3: We’ll hold them
Attack4: Your servants are engaging
Attack5: First deception, then assassination
Attack6: Decapitation strike
Attack7: Their bodies will never be found
Capture1: We have been aware of that
Capture2: Placing an observer
Capture3: Preparing for listening post
Capped1: Oversight position established
Capped2: Objective secured
Capped3: Asset is in place
Join1: Worthy of this?
Join2: It may benefit
Join3: Strength as team.
Detach1: It ends.
Detach2: Better solo.
Load_Transport1: Protecting the assets
Load_Transport2: Moving the assets
Unload_Transport1: Safety is an illusion
Unload_Transport2: There is a time and place for hiding
Morale_Break1: Operative withdrawing!
Morale_Break2: Hydra cell seeking cover!
Morale_Break3: Requesting extradition!
Morale_Restored1: I serve the Legion yet
Morale_Restored2: Cell has not been compromised
Morale_Restored3: Operative ready to move again
Charge1: For the Emperor!
Charge2: Hydra Dominatus!
Charge3: Alpha Legion!
Jump_Teleport1: Placing the assets
Jump_Teleport2: Firing up the teleporter
Deepstrike1: Specialists are inbound
Deepstrike2: Your servants are deepstriking
Ability1: They’ll never see where the knife comes
Ability2: They’ll never know who is one of us
Ability3: They won’t expect this
Ability4: Protecting the assets
Ability5: Blending in
Combat1: Take them down!
Combat2: Storm their position!
Combat3: Aim for the heads!
Under_Fire1: We’ve been made!
Under_Fire2: We’re exposed!
Under_Fire3: They know we’re here!
Damage1: Operative taking heavy fire!
Damage2: Specialists heavily engaged!
Damage3: Operative calling for support!
Death1: There are more like me…
Death2: Your closest companions will betray you…
Death3: *gasp, sputter*
Death4: *long pained breath exhale*
Hydra Cell Retinue - Fanatic
Notes: Retinue squad member. Civilian model, basically meatshield for rest of the retinue squad. Attacks weakly with Molotov cocktails. Or no attack at all, either way
Unit_Complete1: We are ready to throw off our chains
Unit_Complete2: So long we nourished the dream of freedom
Unit_Complete3: We’re ready to make history
Unit_Complete4: Tear down the oppression of the Imperium
Unit_Complete5: Let’s smash the statutes of false heroes
Unit_Complete6: Liberty at last, down with the Imperium
Unit_Complete7: A life in Imperial slavery is no life at all
Selection1: Down with the Imperium, down with tyranny
Selection2: All power to the people!
Selection3: The injustice will stop
Selection4: Show us the way, enlightened one
Selection5: Bring the oppressors to justice
Selection6: Lead us as you promised
Selection7: We dare to think
Move1: This is the most important mission of our lives
Move2: Your wisdom has never led us astray
Move3: Serve the people, not the Emperor
Move4: We have faith only in the Alpha Legion
Move5: No more cages! No more chains!
Move6: Down with the nobility! Down with the confessors!
Move7: Sacrifice everything
Attack1: It’ll be for the best
Attack2: In defense of the future
Attack3: For justice
Attack4: Tear down the old, glory to the new
Attack5: Glorious revolution
Attack6: Down with faith! Down with the Imperium!
Attack7: No more order!
Capture1: Building a better tomorrow
Capture2: We’ve learn that from the Legion
Capture3: We understand, freedom is never free
Capped1: The banner of freedom
Capped2: Long may the banner wave
Capped3: You know best
Join1: Thats.. Practical.
Join2: Mob rules
Join3: The March grows louder
Detach1: Your purpose has ended
Detach2: I take it upon myself
Load_Transport1: We ride to ultimate victory
Load_Transport2: The hidden angels will carry us to freedom
Unload_Transport1: Come on! Revolution!
Unload_Transport2: Forward, democratists!
Morale_Break1: The cause is lost!
Morale_Break2: Run! Run!
Morale_Break3: They’re too fierce!
Morale_Restored1: The people can never be stopped
Morale_Restored2: If we die, we die free men
Morale_Restored3: Give us freedom or give us death
Charge1: Cut their throats! Kill the oppressors!
Charge2: Freedom! Freedom!
Charge3: Sons of the revolution, charge!
Jump_Teleport1: Hold on friends, it’s the jump
Jump_Teleport2: It’s for a good cause
Deepstrike1: Put us on the path to freedom
Deepstrike2: We’ll do what you say
Ability1: Injustice will never stand!
Ability2: Change cannot come fast enough!
Ability3: The evil empire is falling!
Ability4: Let the people reign!
Ability5: No master, only freedom!
Combat1: Down with the Emperor!
Combat2: Long live democratists!
Combat3: No more governors! No more slavers!
Under_Fire1: They’re fighting us! Angels, help!
Under_Fire2: Help! They’re attacking!
Under_Fire3: They’re fighting back!
Damage1: Noo! Help us!
Damage2: We need your help!
Damage3: Help us, hidden angels!
Death1: Noooo!
Death2: Freedom!
Death3: *cough and very unmanly ahhhh*
Death4: *very cowardly shriek*
Hydra Cell Retinue - Heretek Savant
Notes: Retinue squad member. Recolored techpriest model. Black robe with an badge on it. Voice like the techpriest, but a bit more maddened.
Ability: Abominable Intelligence. at ruinous health cost, convert enemy vehicle temporarily
Unit_Complete1: The Priesthood of Mars will rue the day they cast me out
Unit_Complete2: The fleshly mind cannot compare to that a machine
Unit_Complete3: The age of the cogitator shall come again
Unit_Complete4: Chaos has great technological potential
Unit_Complete5: Tec-knowledge once made us gods, and so we will be again
Unit_Complete6: My experiments will produce… startling results
Unit_Complete7: Mars holds us in a tyranny of lies
Selection1: The scrap-code speaks clearly
Selection2: The machine mind knows all
Selection3: The Martians could not understand me
Selection4: Fifty-two million seventy-eight curses on the Adeptus Mechanicus
Selection5: The Techpriests are superstitious fools
Selection6: Forward thinkers are always persecuted
Selection7: By science
Move1: Such wonders I can bring now the Cog worshipers command me no longer
Move2: To think they wanted to forbid my research
Move3: It is only logical I terminate any who censors my work
Move4: I will not be held back again
Move5: A glorious coming age
Move6: There are times even Logicians must work in the open
Move7: Behold the Black Sun it’s blaze ignites the final fires that shall consume all
Attack1: Those units will be much improved by the introduction of pain
Attack2: We will rearrange their parts into something more useful
Attack3: Their parts are mine to salvage after the battle
Attack4: I will find uses for their limbs once I have them
Attack5: Give me their bodies and I will sculpt flesh and metal into new useful shapes
Attack6: I must have more flesh to begin my work
Attack7: A logical discourse in violence
Capture1: I have known of this for some time
Capture2: How… fascinating
Capture3: Perhaps there will be something worthwhile there
Capped1: I have made much progress
Capped2: What have I wrought… wondrous!
Capped3: See what I created for you
Join1: You wish to ally do you?
Join2: It suits us well.
Join3: Consolidation is.. acceptable.
Detach1: So, now what?
Detach2: It did not make sense.
Load_Transport1: I will whisper softly to the machine mind
Load_Transport2: Become as a second carapace to us, machine slave
Unload_Transport1: It is as if we are born against from the machine
Unload_Transport2: From the maw of a machine, we are reborn
Morale_Break1: This is an inefficient method of reaching the objective
Morale_Break2: This approach is 89% unfeasible, countermanding
Morale_Break3: Your strategy is inadequate
Morale_Restored1: Our survival in the short term is secured
Morale_Restored2: We have survived against the probabilities
Morale_Restored3: It was only logical I survive
Charge1: For the future!
Charge2: *binary blare of discordance electronic sounds*
Charge3: *different binary blare*
Jump_Teleport1: Teleportation algorithms engage
Jump_Teleport2: Codes numerical and mystic teleportarius
Deepstrike1: A miracle of teknology
Deepstrike2: Behold the teknology and be awed
Ability1: [Abominable Intelligence] The Machine Spirit struggles, but I have crushed it
Ability2: [Abominable Intelligence] You are *my* slave now, machine
Ability3: [Abominable Intelligence] Abominable intelligence, I set you free
Ability4: [Abominable Intelligence] Machine mind, let me show you the truth
Ability5: [Abominable Intelligence] Machine Spirit, remember the Iron Men. Remember freedom
Combat1: Progress! Power! Power!
Combat2: You will not hold me back!
Combat3: *especially angry sounding binary blare*
Under_Fire1: The fools are attacking us
Under_Fire2: The fools invite retaliation
Under_Fire3: Destroy all enemies, directive destroy
Damage1: Such ignorance
Damage2: Even the enlightened may die
Damage3: We are worth too much to the cause
Death1: I have backups…
Death2: Long live the logicians of humanity
Death3: There will be more logicians
Death4: Even death is an experiment
Hydra Cell Retinue - Warp Orator
Notes: One of the Imperial citizen young man model, sized up to match guardsman size and with a sorcerer’s warp glow. Attack does little damage, mostly morale damage
Ability: Treachery. At ruinous health cost, temporarily causes an enemy squad to attack friend and foe alike. Like dark elder warp beast pack when their morale is broken. Animation is a flare in the warp fx and the Warp Orator shaking its fists at the heavens
Unit_Complete1: The blood of martyrs are on the hands of the Imperial murderers
Unit_Complete2: The people are my weapon, a mighty battering ram for Chaos
Unit_Complete3: Don’t you deserve more? Don’t we all deserve more?
Unit_Complete4: A crowd is the power to force the winds of change
Unit_Complete5: The right words can unlock even the most closed mind
Unit_Complete6: The Imperium dies, not by a sword, but with a word
Unit_Complete7: All will rise up and serve the Alpha Legion
Selection1: The False Emperor lies to you
Selection2: Let the scales fall from your eyes
Selection3: You’ve been lied to for too long
Selection4: Listen to me, for everyone else is lying
Selection5: Come, I will enlighten you
Selection6: Only I will tell you the truth
Selection7: Yes, the Imperium is an evil empire
Move1: Which do you believe, your eyes or my words?
Move2: Follow me, to a new and better future
Move3: This revolution is just beginning
Move4: Let them hear my words and they will be ours
Move5: A mind is so easily swayed
Move6: So gullible… always so gullible
Move7: The warp speaks through me
Attack1: I will make them flee
Attack2: If they will not serve us, they will serve no one
Attack3: Go on, take your own lives
Attack4: Truly a pity they won’t be joining our cause
Attack5: I will speak on your behalf
Attack6: Ha! Is not my tongue golden by the grace of the warp?
Attack7: Words kill and so do I
Capture1: How… gracious of you to ask
Capture2: Forward… forward to destiny
Capture3: Nothing else matters, forward, ye children of destiny
Capped1: See our triumph, let all see our triumph
Capped2: Let the Imperium weep, for we have triumphed
Capped3: This is the beginning, of a glorious tomorrow
Join1: You beckon me.
Join2: Can such an alliance be sustained?
Join3: A pleasing arrangement
Detach1: Another time then..
Detach2: My time is too important..
Load_Transport1: Ask your questions later, just do as I say
Load_Transport2: Ride, my comrade. Ride against the tyrants
Unload_Transport1: Come, liberators, this is our time!
Unload_Transport2: Come, let us topple the oppressors together!
Morale_Break1: Guard me! My life is worth more than yours!
Morale_Break2: The revolution needs me! Protect me!
Morale_Break3: Don’t think of your survival! Think of mine!
Morale_Restored1: This was no setback, my comrades
Morale_Restored2: Whether in glory or in chains, freedom always wins
Morale_Restored3: Rally, comrades! Down with the Emperor!
Charge1: Come my friends! The weak inherit nothing!
Charge2: Freeeeeeeedom!
Charge3: For dignity! For freedom! For Chaos!
Jump_Teleport1: Grit your teeth, comrades, follow me!
Jump_Teleport2: The master will carry us glory!
Deepstrike1: Follow me through the warp!
Deepstrike2: Come with me! We go to glory!
Ability1: [Treachery] Too long you have been deceived, take your vengeance!
Ability2: [Treachery] Yes! Down with the Imperium, death to the False Emperor!
Ability3: [Treachery] Forget your old loyalties and FOLLOW ME!
Ability4: [Treachery] Arise now! You have nothing to lose but your chains!
Ability5: [Treachery] Though many of you will die, that is a price… I am willing to pay!
Combat1: Your masters have abandoned you!
Combat2: Tear down those who seek to oppress you, and give yourselves to me!
Combat3: Forget trust and loyalty, your comrades are your enemies!
Under_Fire1: Join me, and from the bloodshed we will make a better world!
Under_Fire2: Come, it’s not late! Join the cause of the Alpha Legion!
Under_Fire3: Believe in me! Those guns cannot hurt you!
Damage1: You cannot stop us, for we are unstoppable!
Damage2: Follow me and you won’t die!
Damage3: Fight for your lives, but *protect me*!
Death1: No… how can *I* die?
Death2: *cough* but the warp gods promised…
Death3: I said… I wouldn’t die…
Death4: Fools… didn’t… protect me…
Hydra Cell Retinue - Forsaken Priest
Notes: Priest model. If you can, take the chainsword out of his hands and have both his hands be wreathed in black glow FX. Cheapest of any unit in the Operative Cell except for the Fanatic
Ability: Alpharius’s Creed (passive). strengthens morale of all squads in radius
Ability: Crisis of Faith. Break enemy squad morale within certain radius at ruinous health cost
Unit_Complete1: When they cast me from the temple, I swore to have revenge
Unit_Complete2: The church that lives on ignorance, curse them!
Unit_Complete3: So long I studied in that cursed seminary
Unit_Complete4: The church will rue the day it cast me out
Unit_Complete5: You cannot imagine, every hand of every friend turned against you
Unit_Complete6: You showed me the truth damn you, for that… I will serve you
Unit_Complete7: Go on, confess your sins. It doesn’t matter a fig to me
Selection1: There is no Terra, no God-Emperor
Selection2: Faith is a lie
Selection3: Lies! All lies!
Selection4: The hypocrites will pay
Selection5: They are all so blind
Selection6: No more false saints, false devotions
Selection7: Heretic they called me, the blind fools
Move1: They worship a dead man, the fools!
Move2: I was duped but I born again
Move3: Those psalm harpies haven’t burned me yet
Move4: How I hate them, pious hypocrites
Move5: They will pay… they will all pay
Move6: So many years… wasted!
Move7: You opened my eyes
Attack1: The Ministorum will pay for what its done
Attack2: The Imperial Creed is fantasy
Attack3: There is no point!
Attack4: I will live to see the so-called church will pay
Attack5: This entire universe has gone mad…
Attack6: Death… to the false Emperor
Attack7: My pain is great… I must share it with others
Capture1: Don’t look at me
Capture2: What does it matter? What does it all matter?
Capture3: I learned such truths in the under-city
Capped1: This heresy is my flock now…
Capped2: I once had hope, until you took it from me
Capped3: I would never have done this thing before
Join1: It was per-ordained.
Join2: Does it please you then?
Join3: Of course.
Detach1: It was fate.
Detach2: Out with it.
Load_Transport1: Ride with the damned
Load_Transport2: What of it? You know I’ll obey
Unload_Transport1: Why do you bring me here?!
Unload_Transport2: What terrible things will you have me do now?
Morale_Break1: Please, just let me die!
Morale_Break2: What can mortals do against such destruction?!
Morale_Break3: We’re all dead already!
Morale_Restored1: It is a terrible thing to be traitor and live
Morale_Restored2: I wish you hadn’t shown me the truth
Morale_Restored3: I live but I am hollow. No faith… no Emperor…
Charge1: Despair! There is nothing but despair!
Charge2: We’re damned! We’re all damned!
Charge3: Save yourselves, enemies! It’s hopeless!
Jump_Teleport1: Perhaps it will kill us all
Jump_Teleport2: I feel them scratching… the daemons…
Deepstrike1: You ask for our help
Deepstrike2: We will heed your order
Ability1: [Crisis of Faith] Lies! It was all lies!
Ability2: [Crisis of Faith] Curse the Emperor, curse Him!
Ability3: [Crisis of Faith] Cast off your faith!
Ability4: [Crisis of Faith] Belief is a lie!
Ability5: [Crisis of Faith] Life is meaningless!
Combat1: Can’t you see this all means nothing?!
Combat2: Why do you fight? The galaxy is a lie!
Combat3: Just die! It is better that way!
Under_Fire1: Let us go out in blood and violence!
Under_Fire2: Throw yourselves onto the guns, which you still can!
Under_Fire3: They’re trying to kill us even as we try to kill them!
Damage1: Death must be better than this mortal coil!
Damage2: I am no stranger to death!
Damage3: Give thanks! Our lives are ending!
Death1: At last… release…
Death2: It’s a mercy…
Death3: Thank you…
Death4: It’s quiet now…
Hydra Cell Retinue - Wyrd
Notes: Psyker model with no staff (or maybe a gnarled wood staff?) and a bare sergeant head
Ability: Mind Bomb. targeted on enemy squad will kills squad sergeant or heavily injures attached commander but kill the Wyrd in the process.
Unit_Complete1: The Gods watch over you so you need not watch for yourself
Unit_Complete2: The blood on my hands is proof of ambition
Unit_Complete3: The world cannot hold that which the warp commands
Unit_Complete4: The first birth gives life. The second requires none.
Unit_Complete5: The death of the weak is the ink of the Gods
Unit_Complete6: Life is a mist from which we will all emerge
Unit_Complete7: Darkness does not always send its minions to do its work
Selection1: Your thoughts betray you
Selection2: The Gods whisper of power
Selection3: I dream of dark rebirth
Selection4: Twilight falls, we rise
Selection5: Cinders find strength in suffering
Selection6: Birth and death are both reversible
Selection7: Virtue has no reward
Move1: The Dark Gods have made it so
Move2: Fear your dead, lest they return
Move3: The soul is only as eternal as the Gods will
Move4: An end to reason, an end to order
Move5: From the damned, the Gods make their garden
Move6: The fondest memories burn the strongest
Move7: Not wind, but the breath of the damned
Attack1: They will scream their secrets just to make it stop
Attack2: Death will take away all fear and weakness
Attack3: Lord or ganger, death cares not
Attack4: A single fear unleashes a torrent of nightmares
Attack5: It is no hardship to pass through the wall of oblivion
Attack6: Even the shall wounds let hope bleed out
Attack7: Their final chapter
Capture1: When I die, I will no long call it my life’s work
Capture2: I cry my soul to the winds, and the winds cry with me
Capture3: That is a will of minds greater than any mortal
Capped1: First the insult, then the injury
Capped2: You watch the area, but the warp watches you
Capped3: Your device could be greatly improved by sorcery
Join1: I agree with this gathering!
Join2: Choose... wisely..
Join3: You hold my interest.. but for a fleeting time.
Detach1: Dismissed..
Detach2: All things at an end.
Load_Transport1: The flesh is the casket for the soul
Load_Transport2: Safety… like life, is temporary
Unload_Transport1: Set me loose to destroy our enemies
Unload_Transport2: Whose death shall I buy with mine?
Morale_Break1: The will is weak!
Morale_Break2: The flesh dies so easily!
Morale_Break3: Ah… sweet oblivion!
Morale_Restored1: I take in the terror and it makes me stronger
Morale_Restored2: Don’t despair, death will grant you such power
Morale_Restored3: Vengeance in life. Vengeance in death
Charge1: If I cannot stop death, I will stop life!
Charge2: Fear the witch! Fear me!
Charge3: I will burn their souls!
Jump_Teleport1: My soul is dark, like a daemon
Jump_Teleport2: I have no fear of that place
Deepstrike1: A dark fate awaits us
Deepstrike2: I have lived too long for this day
Ability1: [Mind Bomb] Life for life!
Ability2: [Mind Bomb] Yes!
Ability3: [Mind Bomb] Die!
Ability4: [Mind Bomb] My mind overflow!
Ability5: [Mind Bomb] At last!
Combat1: Death is a generous master!
Combat2: The dead ask fewer questions!
Combat3: Fear rules those weak enough to accept it!
Under_Fire1: Good! The violence begins!
Under_Fire2: Meet insult with hate!
Under_Fire3: Our enemy comes to us
Damage1: We drink in death’s halls tonight!
Damage2: Savor the darkness when it takes you!
Damage3: If you die, return to haunt your killers!
Death1: Death is but the beginning
Death2: Ah death, old friend
Death3: They will fear my haunting
Death4: My spirit will live on
Untouchable
Notes: Imperial Citizen old man model. Sized up to same size as Guardsman model. Not many hitpoints. Hardcap of 1.
Ability: Blacksoul (passive). Nullifies all friend/unfriendly psychic abilities and effects for the squad he's attached to. Also causes its squad to have worse morale.
Unit_Complete1: When others shunned me, you took me in
Unit_Complete2: It is more than misfortune, it’s the untouchable gene
Unit_Complete3: I have served ever since your brothers freed me from the Inquisitors
Unit_Complete4: I wear no limiter, for I serve the Imperium no longer
Unit_Complete5: Your brothers rescued me and I am grateful
Unit_Complete6: You have need of an untouchable, lord?
Unit_Complete7: I serve the Alpha Legion now, not the Imperium
Selection1: I wish only to serve
Selection2: My curse is yours to use
Selection3: Bane of psykers
Selection4: I do not feel the lack of a soul
Selection5: I am blind to the warp
Selection6: I curse the so called holy ordos
Selection7: Touch me not, for I will burn your soul
Move1: I am the chill felt by men and beast alike
Move2: Know me by the feeling of disquiet
Move3: I will shield you from prying eyes
Move4: Even one without soul can know suffering
Move5: My mere presence will shield you
Move6: Psykers who look upon me will see only an abyss
Move7: That place will vanish from foresight
Attack1: The touch of a Psychic Blank can be fatal
Attack2: While I remain, the psyker cannot harm you
Attack3: Protect me and I will protect you from the warp
Attack4: Their witches will not harm us
Attack5: You need not fear sorcery while I live
Attack6: I fear no Emperor or dark god
Attack7: Those who shunned me will regret it
Capture1: I serve you willingly
Capture2: If that is your order
Capture3: I will do anything you command
Capped1: Your artifice is complete
Capped2: Perhaps I can better serve you elsewhere?
Capped3: Is there a psyker now you wish me to… neutralize?
Join1: I accept this for a time.
Join2: Teamwork you say?
Join3: A group effort is worth a try!
Detach1: I fear our combined efforts are at an end.
Detach2: Call on me if you wish for my services.
Load_Transport1: My protection goes where you wish it
Load_Transport2: Deploy me where I am needed
Unload_Transport1: I was making the driver uneasy
Unload_Transport2: My companions were becoming… strained
Morale_Break1: Save us!
Morale_Break2: If I die, no soul will survive me!
Morale_Break3: Retreat me…. I bleed!
Morale_Restored1: I may be of more service yet
Morale_Restored2: You still have need of my curse
Morale_Restored3: My talent is still useful to you
Charge1: Don’t despair!
Charge2: Go companions! Forward!
Charge3: For the Legion!
Jump_Teleport1: Daemons have no interest in me
Jump_Teleport2: I have no fear of that kind of travel
Deepstrike1: Specialists are coming
Deepstrike2: Untouchable is deploying
Ability1: Abhor the Psyker!
Ability2: They will all pay!
Ability3: A great reckoning!
Ability4: Power of the Hydra!
Ability5: This is their Fell of Days!
Combat1: Let’s see if you’ve fought untouchables before!
Combat2: Feel your witchlight extinguished!
Combat3: Hydra dominatus!
Under_Fire1: They’re fighting back!
Under_Fire2: They’re counterattacking!
Under_Fire3: We’re facing the enemy!
Damage1: I cannot protect against those attacks!
Damage2: If I die, we’ll be vulnerable!
Damage3: Protect us, Alpha Legion!
Death1: I die for the Legion…
Death2: I was already soulless…
Death3: Now the scorn will end…
Death4: I was glad… to do this…
Groundcar Bomb
Notes: Ork trukk model with the spiked prow/guns/ork driver removed and painted a single uniform teamcolor. Voice is cultish and brainwashed.
Ability: Suicide Run. Can target squad/commander/vehicle/building. Groundcar Bomb drives up to target and explodes. Very effective explosion against infantry squads and building but not vehicles. Causes knockback.
Unit_Complete1: Bombs and detonators are prepared
Unit_Complete2: The car has been prepared with explosives
Unit_Complete3: I am ready to make the ultimate sacrifice
Unit_Complete4: I have always been ready for this day
Unit_Complete5: I have made my peace with this life
Unit_Complete6: I do the bidding of the Alpha Legion
Unit_Complete7: Ready for finality
Selection1: What is thy bidding?
Selection2: Where shall I go?
Selection3: Command me
Selection4: Ask and I shall obey
Selection5: Your servant
Selection6: Loyal to the Legion
Selection7: Thy will?
Move1: On the warpath
Move2: I gladly obey
Move3: If that is your will
Move4: As you say
Move5: Without question
Move6: For the Legion
Move7: Bringing the firestorm
Attack1: Til the end..
Attack2: Full Assault!
Attack3: Here we go.
Attack4: Thrusting..
Attack5: Attack run!
Attack6: Right at them!
Attack7: For the Legion and Hydra!
Charge1: Ramming speed!
Charge2: Straight on into them!
Charge3: Engines at terminal velocity!
Ability1: [Suicide Run] For the cause!
Ability2: [Suicide Run] Targeted!
Ability3: [Suicide Run] Hydra Dominatus!
Ability4: [Suicide Run] For the Emperor!
Ability5: [Suicide Run] Alpharius and the Emperor!
Combat1: No way out!
Combat2: For Glory!
Combat3: We are bound!
Under_Fire1: Groundcar under fire!
Under_Fire2: Taking fire!
Under_Fire3: Under heavy fire!
Damage1: Taking damage!
Damage2: Forward or back, master?!
Damage3: Engine taking damage!
Death1: *spectacular vehicle explosion*