Tech levels
#1
Posted 23 November 2010 - 06:55 PM
M4 is a single/3 round burst gun, it did not serve its role as a compact assault rifle for close quarters, so they made much greatness that is now known as the m4a1 which is so great it has automatic fire, and with that greatness came spray n pray.
M16A4 single/burst very accurate, moderate power, in close quarters, fix a bayonet, cuz you aint gonna hit crap with it.
#2
Posted 23 November 2010 - 07:09 PM
Each Space Station level is associated with different size ships.
Level 1: Fighters/Bombers/Transports
Level 2: Corvettes/Freighters
Level 3: Frigates/Cruisers
Level 4: Destroyers/Capitals
Level 5: Dreadnaughts
The more of one Space Station level you build, the faster those types of ships build.
Edited by Tropical Bob, 23 November 2010 - 07:10 PM.
#3
Posted 23 November 2010 - 07:13 PM
In Skirmish, you advance tech levels by purchasing the next level of each station. In GC, there are no true tech levels. Instead, you research the ship designs and advanced models of the ships you want. For reference on how to get to which ships, you can check out the tech tree images included in the mod folder.
Each Space Station level is associated with different size ships.
Level 1: Fighters/Bombers/Transports
Level 2: Corvettes/Freighters
Level 3: Frigates/Cruisers
Level 4: Destroyers/Capitals
Level 5: Dreadnaughts
The more of one Space Station level you build, the faster those types of ships build.
k thanks thats really really nice to know...
M4 is a single/3 round burst gun, it did not serve its role as a compact assault rifle for close quarters, so they made much greatness that is now known as the m4a1 which is so great it has automatic fire, and with that greatness came spray n pray.
M16A4 single/burst very accurate, moderate power, in close quarters, fix a bayonet, cuz you aint gonna hit crap with it.
#5
Posted 23 November 2010 - 09:56 PM
In PR, a ship's cost and build time is equal to both the ship and its complement. As such, the Venator has the cost and build time of the ship and the 384 TIE Fighters, 36 TIE Bombers, 4 Lambdas, 4 Deltas, and 4 Sentinels.One question, why are ventnators so damn expensive and take a long time to build?
#8
Posted 24 November 2010 - 09:38 AM
In PR, a ship's cost and build time is equal to both the ship and its complement. As such, the Venator has the cost and build time of the ship and the 384 TIE Fighters, 36 TIE Bombers, 4 Lambdas, 4 Deltas, and 4 Sentinels.One question, why are ventnators so damn expensive and take a long time to build?
The good news is we have adjusted compliments costs for 1.2 so you only pay for 50% of the compliment in terms of unit cost and production time in addition to the base carrier cost, taking account of subsidiary production facilities and mass production economics,
making this ship a snip at a mere $18,055 over 10 weeks.
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