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DoWPro: 3.58 Unnoficial Test Version available


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#1 Hollow

Hollow
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Posted 05 April 2011 - 12:14 AM

Just as the title says, without the consent of Korbah (sorry mate), I dared to get a go to this and release this unnoficial test version for the mod to test out some of the most adressed things that the players suggested all along.

WARNING

The purpose of this mod will treat about the concerned changes balance-wise; each time, this first post will change including a new version and a new changelog. If you want to make some proof, explain your points and all, please, post in this thread and submit your replays here in order to not mess the Replay Section with hundreds of replays of different versions!

GRAB IT HERE!

MIRROR

GENERAL

- Removed the speed penalty for all broken infantry units and Commanders.
- Most of the transports (except Chimera and Devilfish) now have 1 slot. They are now a tad more cheaper.


CHAOS

- Berserkers DPS now nerfed against inf_heavy_high targets.
- Tactical Marines now have their targets fixed.
- Now addon for turrets no longer gives armor change of them, plus they are more cheaper.


SPACE MARINES

- Tactical Marines now have their tagets fixed.
- Now addon for turrets no longer gives armor change of them, plus they are more cheaper.
- Now Dreadnought comes with his heavy weapons.


DARK ELDAR

- Mandrakes no longer need souls. Same as their reinforcement.
- Decreased the soul cost of the Whyches.
- Decreased the soul cost of the Warrior Squad.
- Archon no longer costs souls in order to purchase him.
- Archon close combat weapons now scale properly.
- Now Listening Post gains the Torture Amplificator ability.
- Dais of Destruction Dark Lance - damage vs monster_high buffed.
- Scourge Dark Lance - damage vs monster_high buffed.
- Warrior Dark Lance - damage vs monster_high buffed.


IMPERIAL GUARD

- Priest Healing Aura aumented. Now it´s 1.1; before it was 1.
- Priest Healing Aura from command squad reduced; now it´s 0.8.
- HQ has now 4 slots. Infantry building and vehicle building have now 3 slots.
- Changed the armor of Infantry building. Now it´s building_low. HP increased to +200 in exchange.
- Now addon for turrets no longer gives armor change of them, plus they are more cheaper.
- Karskin double time ability moved to T2.
- Heavy Weapons platoon now merged into one, lascannon moved to T2. Squad now capped at 4.
- Revised the damage of guardsmen, specially agaisnt inf_heavy_med targets.


TAU

- Hammerhead cost increased. now it´s 240/450.


NECRON

- Increased the damage of Heavy Destroyers and Immortals against inf_heavy_high types.
- Now Forbbidden archive can garrison Flayed Ones. 2 slots available for them.
- Heavy Destroyer cost reduced dramatically to tie up with Destroyer.
- Now Destroyer research affects dramatically Heavy Destroyers, tying them up with Destroyers.
- Now addon for turrets no longer gives armor change of them, plus they are more cheaper




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