This is the concept i came up with for a fortress map for Cair Andros, anyone have any ideas or totally dis-agree and if you don't understand it I'lll explain it if needed. So can You'll understand this ?
Posted 24 April 2013 - 02:49 AM
Look pretty good.
3 player I assume.... so defender is attacked on 2 sides.
What will you use for the square sections of walls? Cirith ungol walls?
Posted 24 April 2013 - 03:04 AM
Also, is this is before it was ruined?
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There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
Posted 24 April 2013 - 07:09 PM
@ MTL Yes this is Cair Andros before the Seige so it's going to be before it was ruined.
@ Njm Thanks it's 3 Player, Each Bridge has a Gate so Cirith Ungol might not work for the 1st Level, I was thinking of doing it for the 2nd level though. I'll re-skin it to it the Gondorian Theme better (make it a bit more brighter and neat). Are there any other straight Wall I could use that are walk-able? Or should I make my own ?
Posted 24 April 2013 - 07:30 PM
As far as I know you will need to make your own....
Lore wise Im not sure that the whole Isle was inhabited like that. I know at one point the island was fortified, however Cair Andros is a large 10 mile long island, with a forest. I could see a fort of some sort upon the higher point of the Isle sort of overlooking the landscape, but there really shouldnt be a city, bridges are fine, a military dock works if its close to the fortress.
google Island castles for ideas on what i think works.... also look at cair andros the dawnless day a map made by a member here.
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