Best Answer Mathijs, 27 July 2014 - 03:00 AM
No updates yet. We'll know more tomorrow.
This is a pretty intrusive issue that we did not foresee. We'll keep you informed.
Go to the full postBest Answer Mathijs, 27 July 2014 - 03:00 AM
No updates yet. We'll know more tomorrow.
This is a pretty intrusive issue that we did not foresee. We'll keep you informed.
Go to the full postPosted 26 July 2014 - 04:40 PM
All cons show up then fail 1 by 1..
When is this expected to be resolved?
Once again, nobody can launch once hosted.
Posted 26 July 2014 - 06:35 PM
+1
Connection failed
Posted 26 July 2014 - 06:36 PM
+1 cannot create or join
Posted 26 July 2014 - 07:04 PM
The same here, always failed Conn:(
Posted 26 July 2014 - 07:07 PM
When did this start happening? Has it happened to you guys before?
It would be helpful if anyone could reproduce this problem and post here the exact time it happened.
No fuel left for the pilgrims
Posted 26 July 2014 - 07:20 PM
het is nu aan de gang mathijs, feitelijk gezien na de update
ben nu bezig en kan niet connecten
Posted 26 July 2014 - 07:21 PM
Just now it happened. When you enter a room, it shows the connection failed player by player, and won't launch the game.
So in other words, nobody can play a game atm. This also only started a couple hours ago, I played a few games this morning and it was fine.
Posted 26 July 2014 - 07:29 PM
This is happening when we've had the most people online for a while too. 25 players.
Posted 26 July 2014 - 07:33 PM
this morning it was 50
Posted 26 July 2014 - 07:40 PM
Last night it was 4!
Posted 26 July 2014 - 07:40 PM
It was close to 70 earlier today.
We're looking into the issue.
No fuel left for the pilgrims
Posted 26 July 2014 - 07:42 PM
Thanks
Posted 26 July 2014 - 09:23 PM
Okay, this seems to be a pretty serious issue. It appears GameSpy has partly shut down their NAT negotiation servers. We're working on something. In the mean time, port forwarding might help.
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
Posted 26 July 2014 - 10:00 PM
How do we "port forward?"
Posted 27 July 2014 - 02:45 AM
Any update Phil?
Posted 27 July 2014 - 03:00 AM Best Answer
No updates yet. We'll know more tomorrow.
This is a pretty intrusive issue that we did not foresee. We'll keep you informed.
No fuel left for the pilgrims
Posted 27 July 2014 - 05:30 AM
I actually had no idea that Revora was piggybacking off of anything GameSpy related, so I suppose an issue like this was bound to happen sooner or later, and might've easily been overlooked in the process. It shouldn't be impossible to fix an issue like this on C&C:Online(port forwarding could work as a quick fix, though I haven't tried it yet to be sure), but it may take some work and a bit more time.
My best advice is stay patient folks.
Posted 27 July 2014 - 11:54 AM
We weren't aware of it either, initial tests showed that once this GameSpy component went offline, everything should keep running just fine. But for RA3, it seems it didn't.
No fuel left for the pilgrims
Posted 27 July 2014 - 12:42 PM
well , lets wait......and pray
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