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#1 racster0

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Posted 01 August 2014 - 06:38 AM

I have played this game for a long time now and this new server will only use maps that are on the disc the old server let you download maps from other players  so made the game better when will revora make this available for players i have been looking in on the new server there are so few players now I think this is why not enough maps to play and if you do not make this right soon you will lose all players please do something soon



#2 Plokite_Wolf

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Posted 01 August 2014 - 07:56 AM

Map transfer is not a priority yet. You might try contacting your opponents before the match and giving them the same exact version of the map(s) you want to play on.

 

Besides, even in the days of GameSpy, only 10-15% of people used custom maps, and those were likely not very good players (2-player n00bzone Redzone Rampage tells ya a lot about that :p )


Edited by Plokite_Wolf, 01 August 2014 - 07:57 AM.

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#3 freese001

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Posted 01 August 2014 - 12:04 PM

Map transfer is not a priority yet. You might try contacting your opponents before the match and giving them the same exact version of the map(s) you want to play on.

 

that don't work

 

Besides, even in the days of GameSpy, only 10-15% of people used custom maps, and those were likely not very good players (2-player n00bzone Redzone Rampage tells ya a lot about that :p )

no ones or max 20 pl are playing on revora because they cant play costum map. This should be a priority. More and more players stop playing because they can,t play costum maps.



#4 Plokite_Wolf

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Posted 01 August 2014 - 12:07 PM

no ones or max 20 pl are playing on revora because they cant play costum map. This should be a priority. More and more players stop playing because they can,t play costum maps.

What makes you think the lack of support for custom maps is the reason barely anyone plays? Most people play on regular ones, been that way since GameSpy. Deal with it.

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#5 freese001

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Posted 01 August 2014 - 12:14 PM

 

no ones or max 20 pl are playing on revora because they cant play costum map. This should be a priority. More and more players stop playing because they can,t play costum maps.

What makes you think the lack of support for custom maps is the reason barely anyone plays? Most people play on regular ones, been that way since GameSpy.

 

Because when we are there, almost every one is complaining about that, but every time when we post somthing here about this maps is there always reason for not to see this as a priority.

 

 

no ones or max 20 pl are playing on revora because they cant play costum map. This should be a priority. More and more players stop playing because they can,t play costum maps.

Deal with it.

 

I do. i can say the same to you deal with it and solve this as a prority.

 

 

And there where more pl on gamespy then now!!!!!!!!!!


Edited by freese001, 01 August 2014 - 12:15 PM.


#6 Mathijs

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Posted 01 August 2014 - 12:19 PM

What is more important?

 

Fixing and increasing server stability, or custom maps?

 

When you've answered that, you'll know what we prioritize.


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#7 freese001

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Posted 01 August 2014 - 12:32 PM

Just something i think of => Why don't ask for the code at gamespy.

 

"Fixing and increasing server stability" = something that never ends or take a verry long time.

 

What for positive thing you have when the server = stabel with no players any more?

 

I understand this all happen on your free time and this is a free server but some times you must switch between things to get forward.

 

I will never complain when i have sometimes a con loss that solves in time but functionaly from a program is somthing else.

 

Look at all the updates for other programs the basic is there stabily later

 

Don't understand me wrong we are glad there are persons like you that make this server. but some time you must switch between some issues.



#8 Plokite_Wolf

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Posted 01 August 2014 - 12:38 PM

Just something i think of => Why don't ask for the code at gamespy.

Nobody to ask. Nobody works there anymore.

"Fixing and increasing server stability" = something that never ends or take a verry long time.

Very long time maybe, but that can surely end.

Look at all the updates for other programs the basic is there stabily later

Whoever does that does not take his job seriously.

Don't understand me wrong we are glad there are persons like you that make this server. but some time you must switch between some issues.

This is such an irrelevant issue right now compared to the things that are currently on schedule.

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#9 Mathijs

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Posted 01 August 2014 - 12:41 PM

Plokite_Wolf is right. 

 

Fixing and increasing server stability to the point where we feel we can work on other stuff is not a neverending project. We've got a list of fixes we want to get out of the way, and that's that.

 

Moving this to Discussion.


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#10 freese001

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Posted 01 August 2014 - 01:46 PM

And where is that list so we can follow the progress so we have a idee when.

(list in order so we can follow this without any question pl)

or can you say +- 3 moths or sooner or later

 

freese001, on 01 Aug 2014 - 2:32 PM, said:snapback.png

Look at all the updates for other programs the basic is there stabily later

Whoever does that does not take his job seriously.

 

i will not post names of big companies here but you now you are wrong.

There are always bugs on release but the functions are all there and on



#11 AggressivePanda

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Posted 01 August 2014 - 11:07 PM

Calm they don't set eta so they tell you but if you wanted my best guess I would say you are 100% guarenteed map tranfer ranks and stats by Christmas and you should exspect something in the next month :) plz try be happy with revora they nice people provide free thing pretty awesome


Edited by AggressivePanda1, 01 August 2014 - 11:08 PM.


#12 racster0

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Posted 02 August 2014 - 07:20 AM

revora will lose a lot of players by Christmas when I look in 3 players at the most now and none want to play basic maps should have been sorted right a way 



#13 freese001

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Posted 02 August 2014 - 07:33 AM

1 player at the moment

server stability = not the same as C&C:Online Spymaster

 

But it's a nice tool to prove or point


Edited by freese001, 02 August 2014 - 07:42 AM.


#14 Plokite_Wolf

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Posted 02 August 2014 - 09:07 AM

That was a lone player found at a time that is usually the least populated since forever (European morning). There is currently a new feature added to the main website which displays the actual player count (in lobby + in game). At the moment of writing, TW has 3 players and KW has 18 (!) players.

Do not blame the low player count on the lack of custom map support, pls. All competitive players play on the regular maps or the KW 1.02+ mappacks, both of which work splendidly, and these players are our primary concern and orientation.

Edited by Plokite_Wolf, 02 August 2014 - 09:07 AM.

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#15 freese001

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Posted 02 August 2014 - 09:31 AM

And where is that list so we can follow the progress so we have a idea when.

(list in order so we can follow this without any question pl)

 

i now a lot of players that don't play any more because of that.

And a lot that will never come back and make a acc here because of that



#16 Mathijs

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Posted 02 August 2014 - 09:33 AM

The issue is NOTED, and will be fixed when we can.

 

Stop badgering/threatening us about this. We're a small team with limited time to develop. We do what we can.

 

Locking this thread.


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