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Contra 009 Beta 2 Released


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#1 predator_bg

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Posted 26 December 2016 - 03:21 PM

Merry Christmas and Happy New Year!
 
Hi everyone, as promised, we are releasing yet another version of Contra mod. 
A year has passed by since the last beta version, and we made a lot of changes. As usual we have made many new things for you guys to discover and enjoy. Improved old and bad things, fixed bugs, and added new stuff for you to play with. Two brand new Challenge maps are available: Demolition and Flame.
 
Before actual download link, there are few new visual improvements to show, so let's start.
 
USA Laser Avenger tank
 
avenger_done.jpg
 
Old Avenger model got replaced with new one, but it is not just visual update. New Avenger has only one weapon, which is of course anti air, but he got new hybrid armor. Armor which is resistant to RPG missiles more than usual AA unit, and also resistant to Jet Missiles. You could say, it is combination of regular tank, and anti-air tank.
 
USA Air Force's Black Hawk
 
blackhawk_done.jpg
 
In order to balance generals' powers, we did some changes there too. So Air Force general's Shockwave Bomb is removed, and replaced with SEAL drop. SEALs are dropped by 3 stealth Black Hawks, which are very well armored too. This power is available at rank 5.
 
USA Air Force's Navy SEAL
 
seal_done.jpg
 
So as explained above, SEALs are dropped by stealth Black Hawks. All together 9 Seals, very well armored and equipped with M32 grenade launcher effective vs all ground targets. They come as a good support, or ambush attack from behind. In future, SEALs will get the ability to swim, and place explosive charges on structures. They are also stealth while not moving or shooting.
 
GLA Toxin Pump
 
pump_done.jpg
 
GLA Toxin general's demo traps are replaced with toxin pumps now. This nice little thing can spill both toxin and acid (despite of the name) around itself and damage nearby units. It is manually controlled. Acid damages pump and destroys it, but if you purchase Neutralizers upgrade at rank 3, pump won't damage itself anymore. Of course, both toxin and acid can be even more upgraded to bring more damage. Plant those things on map, pollute everything and enjoy watching your enemy dying slowly. Toxin pump is stealth, and can be destroyed by any unit.
 
Last but definitely not least, is improvement on GLA structures. PredatorBG took some time to improve GLA textures, and with this, all structures look much better.
 
This is render of GLA assault general's Temple
 
temple_done3.jpg
 
No more yellow boring walls, now we have nice looking bricks.
 
And here is a picture of all GLA structures together:
 
GLAafter.jpg
 
Before you download and start playing, please read these most important gameplay changes, and avoid unpleasant surprises :D

  • all USA Valanx units now come with already upgraded TOW (but nerfed) weapons
  • all USA Valanx units passengers cannot fire from inside anymore
  • all USA Laser generals units, can go through rampage from game start, meaning, they upgrade lasers individually with experience
  • all GLA tunnels no longer have a mounted weapon, and don't give free tunnel defenders, but they are much cheaper and built very fast
  • all GLA command trucks are limited to 1
  • you can reach rank 6 now, which gives you additional 3 science points which you can spend on your general's powers

...for complete changelog article, visit this link:

Complete changelog

And now, finally download link:

 

116290.png

 
 
Now, we will take some rest from working on new version, and we will be available for online playing with you. So, we are inviting you to join us in Tunngle and play with us, if you see us there, feel free to challenge anyone for a game.
 

Contra 009 Tunngle room screenshot

We would also like to thank some youtubers, which helped us in promoting Contra, with posting their videos. Either on multiplayer or challenge games. Visit their channels, and watch some good videos:

Persun (our tester and balance advisor)
MasterofRoflness
BurakkiD

Irwe3
GeneralsGentlemen
westwood
 
And a few more final words, about our future plans. So next release will be Contra 009 FINAL. Which will have some finished things from this version, and fixed bugs. This 009 Beta 2 is almost as complete as 009 FINAL would be, but we decided to release it under beta code name, in order to give you guys something for holidays. We plan to release 009 FINAL in 2017, if our RL goes as planned.
 
We would like to thank you for all support, and for voting on MOTY. Keep in mind, we are just 2 people that are working on all aspects of this mod. We have RL same as you guys have.
 
See ya next time!


Edited by predator_bg, 03 January 2017 - 07:28 AM.


#2 Madin

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Posted 26 December 2016 - 04:21 PM

Excellent work, well done!



#3 Mrunstoppable

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Posted 26 December 2016 - 07:17 PM

Dear Contra Team,

 

Merry Christmas and Advance Happy New Year!!!

 

I was able to download the new release of Contra 009 BETA 2 Released just almost an hour.. I play multiplayer versus three (3) AI, and then when in the middle of the battle there is an error occurred. 

 

  16c37b0486.jpg

 

 

Thanks in advance..

 

Mhon



#4 predator_bg

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Posted 26 December 2016 - 08:53 PM

Crashes often occur versus AI.



#5 Mrunstoppable

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Posted 27 December 2016 - 07:01 PM

Dear Sir ThePredatorBG,

I encountered three (3) times "Technical Difficulties error" today. I just played against three (3) AI with Insane.

I check in the "\Documents\Command and Conquer Generals Zero Hour Data" here are the text..

ReleaseCrashInfo.txt
- Release Crash at Tue Dec 27 21:36:42 2016
; Reason Uncaught Exception in GameEngine::update

Last error:

Current stack:

ReleaseCrashInfoPrev.txt
- Release Crash at Tue Dec 27 19:51:33 2016
; Reason Uncaught Exception in GameEngine::update

Last error:
Exception is access violation
WinMain at 401720
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000064 was read from.

Stack Dump:
<Unknown>(-1) : <Unknown> 0x005D5CAE

Details:
Register dump...
Eip:005D5CAE Esp:0018F974 Ebp:0018FA0C
Eax:00000001 Ebx:15F287B4 Ecx:00000000
Edx:00951CCC Esi:15F28794 Edi:15F28794
EFlags:00210246
CS:0023 SS:002b DS:002b ES:002b FS:0053 GS:002b
EIP bytes dump...

Bytes at CS:EIP (005D5CAE) : 8B 51 64 8B 4E 2C 89 56 58 8B 01 FF 50 0C 8B 4C 24 10 89 4E 3C 8B 4E 2C 8B 11 6A 10 FF 52 18 5E

Current stack:

 

I hope you will be able on how to solve this issue...

Thanks in advance..

Mhon



#6 predator_bg

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Posted 27 December 2016 - 07:20 PM

These error logs are completely useless.



#7 Mrunstoppable

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Posted 27 December 2016 - 08:18 PM

I appreciate your work sir! and for me this mod is the best mod so far, I played already different types of MOD in C&C generals. 
 
Some of the mod is not as good as like this with regards of GRAPHICS, DESIGN, CREATIVITY, BALANCE TEAM, etc.. 
 
Overall, this is 9.9% ratings to me.. Except for those errors, such are:
 
1. Lag (if there are more units, tanks, helicopter etc...)
 
2. Technical Difficulties error
 
3. Mismatch due to an, etc..


#8 Rustikus

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Posted 29 December 2016 - 09:07 PM

Holy Sh.t! That is awesome! Great work guys!



#9 Legion2012

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Posted 30 December 2016 - 09:00 PM

Contra Team RTS Last Hope. Dont u think in a kickstarter CnC ? Changing games name of course, EA buried Cnc Series 



#10 DrThraxPHD

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Posted 31 December 2016 - 08:36 AM

Did the new update removed the Contamination option on Poison General's Buildings?



#11 predator_bg

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Posted 31 December 2016 - 02:26 PM

Did the new update removed the Contamination option on Poison General's Buildings?

It did.



#12 DrThraxPHD

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Posted 31 December 2016 - 02:32 PM

 

Did the new update removed the Contamination option on Poison General's Buildings?

It 

I see... well time to revised some tactics again



#13 Treble

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Posted 12 July 2017 - 08:57 AM

I play Generals Zero Hour from First Decade. It had the error that I can't start Contra. What should I do? (I think I received the solution from the creator but that was the previous releases)



#14 predator_bg

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Posted 12 July 2017 - 10:03 PM

I play Generals Zero Hour from First Decade. It had the error that I can't start Contra. What should I do? (I think I received the solution from the creator but that was the previous releases)

Try to replace Contra Launcher in your ZH folder with this one: https://cdn.discorda...ra_Launcher.exe



#15 BagaturKhan

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Posted 17 August 2017 - 09:40 AM

Good day to developers
Must say, your mod is really hard work, because you completely changed ZH engine and to play your mod is like to play other game.
But I have CTD errors in skirmish after the 30 min of playing
So the most good way to have no CTD - is win till 30 minutes (win in 15 min by blitzkrieg rush)

But I want to play more long, maybe 1-2 hours, want to explore all factions, all their new tactics
Do you have CTD fix of your mod? (I had problems in 007, 008 and 009 versions)

Or maybe it's my windows 8.1 is my problem?

Thanks anyway

"Legends of the Moon Landscape" ©

 

Alexander Konstantinovich Krokhmal


#16 predator_bg

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Posted 17 August 2017 - 11:55 AM

Good day to developers
Must say, your mod is really hard work, because you completely changed ZH engine and to play your mod is like to play other game.
But I have CTD errors in skirmish after the 30 min of playing
So the most good way to have no CTD - is win till 30 minutes (win in 15 min by blitzkrieg rush)

But I want to play more long, maybe 1-2 hours, want to explore all factions, all their new tactics
Do you have CTD fix of your mod? (I had problems in 007, 008 and 009 versions)

Or maybe it's my windows 8.1 is my problem?

Thanks anyway

Hello. Glad you enjoy the mod.

There is an error in 009 Beta 2 which causes a game crash. It's the Laser general Squid Drone. It is built by the Laser AI, so chance of crashing is high.

 

There is a fix for it:

Then put "!!" in front of the filename, like this: "!!Contra009b2-AirforceLaserFix.big" and place it in your ZH folder.
 
009 Final will have many errors fixed - from small visual errors, through AI and performance issues, to crash+mismatch fixes.

Edited by predator_bg, 17 August 2017 - 11:56 AM.





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