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Mike.nl's tools source code are now available on GitHub


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#1 Banshee

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Posted 24 January 2017 - 04:34 AM

Hello everyone! Our friend Mike.nl, from Petrolution Mod Tools, has posted the source code from pratically all his tools on GitHub. It uses the MIT License, so anyone can fork it follow this license... and yea, you'll need the latest Visual Studio to compile the code and some C++ skills to understand it.

 

AloViewer.png

 

His GlyphX Tools includes:

 

- alo-viewer

- particle-editor

- lua-converter

- string-editor

- mtd-editor

- animation-converter

- chunk-viewer

- map-preview-extractor

 

 

So, it's a jewel! Everything you need to know about the file formats used in the Alamo Engine, from Petroglyph Games, is there.  Have fun!


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#2 PurpleGaga27

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Posted 25 January 2017 - 05:19 AM

Which Petroglyph games do those tools support on?



#3 Banshee

Banshee

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Posted 25 January 2017 - 04:42 PM

All of them. I'm not sure if everything there is supported, i.e.: you may not recognize the contents of config.meg from an alpha version of End of Nations with it, but most of the content is supported for sure.


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