This is my new WotR map, the old beautiful BFME1 style, rich colors, no impassable shades, and it's new division into regions...
The system is not definitive yet, as I want to add more territories to my living world, and bring back some beautiful maps from BFME1, to have Moria, the Crossroads, more maps in Gondor and especially in Rohan (I really don't like the actual RotWK Rohan tactical map) and Mordor (the actual "Mordor" map with the Sea of Nurn is even worse... the one from BFME1 was splendid); I hope I will be able to create my own region effect files for that purpose.
But untill then...
I have four more active regions brining bonuses to the players : Lindon, Rohan, Misty Mountains and Harad. The original region of Gondor is split into Gondor and Rohan, just as these two factions are definetly split in the mod, with working Rohan AI for all maps. Ithilien is given to Gondor rather then to Mordor, there is the Forbidden Pool on that map and there is no reason for Mordor to claim that region (except, of course, for the player's will to dominate the Middle Earth).
I have a new Region of Harad with Harad and Umbar for now, this will most probably change later when Umbar will become autonomous, and Harad it-self will get more territories.
The region of Rhûn is reduced to the territory of Rhûn it-self, again, it will get more territories later, within the actual borders of the region.
The other territories of former region of Rhûn are now separate... but do not form any specific new region. They are just independent territories bringing no bonus together.
Rhovanion... Isengard, High Pass and Redhorn Pass are removed ; High Pass and Redhorn Pass now form, with the Mount Gundabad, taken from Forodwaith, the region of Misty Mountains (later together with Moria and maybe more). The region of Forodwaith is removed and replaced by the new region of Angmar (two maps actually), Forodwaith it-self is independent.
Lindon is split from Eriador, and as I want to keep Arnor as existing region for a purpose, I've given the Tower Hills to Eriador to make that one more important again.
The region of Grey Mountains does not actually exist, I've just put it to the scrolled out map, but I would like to have some territories there, with dragons to feed the dwarven axes (or is that opposite ?)
There is no region of Gondor that would bring any bonus as before. The player must unite the regions of Gondor and Arnor, and take Isengard as well, and these three together form the new region that brings a bonus.
I have to test this, and see what bonuses I want to have from the regions. As I have deleted the inns and most of the outposts from the maps (what the hell was doing an inn under the Mount of Doom or within the walls of Minas Morgul ? How could one find an outpost in the forrest of Fangorn ? ...etc.), no "free inn units" bonus is possible. Not many bonuses are available, as these seem to be hardcoded and are :
ExtraStartResourcesBonus
DiscountedHeroUnitsBonus
DiscountedBarracksUnitsBonus
DiscountedSeigeUnitsBonus
FreeBuilderBonus
BuildingDiscountBonus
I think I will have a barrack bonus in Rohan and in Mordor, resource bonus in Rhûn, Harad, Angmar, Rhovanion and Eriador, siege bonus in Erebor, hero discount in Lindon, and, if possible, a combination of important bonuses in Gondor+Arnor+Isengard, barrack and hero discount and resource bonus; quite strong, but available only with both kingdoms united, the idea is to enable Gondor to match Mordor in later stages of the war, when Balrog or Sauron or both might already be created by the evil side player.
I am not sure how it would work if one player united more regions with the same bonus, especially for the discounts. Will it take the most important discount ? Will it add the discounts together ? Will it ignore the second (and the 3rd...) discount ? Will it CTD ?
Many projects, isn't it. Any comments or ideas are most welcome... should I create a "dwarven" region from Erebor, Iron Hills and Celduine ? What would be the name ? If multiple bonuses worked this might later be nice as there would be a reason for the Dwarves to go to Moria, to the Grey or Blue Mountains, to gather an important bonus just like I plan for Gondor-Arnor.
Should there be one name for the "ancient battlefields" of Dagorlad and Dead Marshes ?
All right... next stop, split of Mordor into Mordor, Harad and Rhûn, and creating of Angmar AI for Mordor for some of the maps of the North.
MoS
PS sorry, I could not resist to this
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Edited by Mouth of Sauron, 18 February 2011 - 10:07 AM.