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Misty Mountains modeling checklist


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#1 Nazgûl

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Posted 06 July 2014 - 01:15 AM

Just for reference... This is what I need to model to update Moria faction into Misty Mountains faction.

(Blame the Hobbit movies)  :evilthinkin:

 

Orange = WiP (Sculpting, painting, topologizing & UV-mapping)

Green = Done & ready for rigging

Blue = Rigged & in game

 

- Azog

- Bolg

- Yazneg

- Fimbul

- Gundabad Hunter Orcs

Gundabad Soldier Orcs

Gundabad War Troll

Gundabad "Stumpy" War Troll

- Gundabad Warg
Great Goblin

- Goblin Town Tribesmen

- Moria Orc Swordsmen (new Head, Helmet & Shield)

Moria Orc Spearmen (new Head, Helmet & Shield)

- Moria Orc Archers (new Head & Helmet)

- Moria Orc BC (new Head & Helmet)

- Stone Giant


Edited by Nazgûl, 15 December 2019 - 03:36 PM.

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#2 Lauri

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Posted 06 July 2014 - 10:46 AM

You're still missing the Moria Orc Archers, no? So it should be orange? :p


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#3 Nazgûl

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Posted 07 July 2014 - 01:26 AM

Does that mean what i think it means?  :evgr:

 

Btw, Kwen offered to rig the Stone Giant. Just sent it to him. Gives me time to focus on my new model, the Gundabad hunter Orc  :thumbsuphappy:


Edited by Nazgûl, 07 July 2014 - 01:31 AM.

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#4 Lauri

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Posted 07 July 2014 - 10:18 AM

Does that mean what i think it means?  :evgr:

Not at all, I was just pointing it out ;)


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#5 Nazgûl

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Posted 08 July 2014 - 01:10 AM

Hehe well then they should not be orange, as nobody's rigging them yet ;) No worries though, it'll sort it self out eventually =)


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#6 Lauri

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Posted 08 July 2014 - 10:43 AM

At the time I posted that, you only had Moria Orcs (or something like that), which I assumed included all three. Thus, orange. Now that you've split them, it's back to blues and green.


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#7 Nazgûl

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Posted 08 July 2014 - 05:38 PM

^_^


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#8 Nazgûl

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Posted 27 August 2014 - 12:55 AM

Have I forgotten something... to make this faction complete, in terms of assets I mean? :whathuh: Other than what we migt see in the final movie off course...


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#9 njm1983

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Posted 27 August 2014 - 02:03 AM

The only one from the list is bolg. There's nothing else I can think of.

#10 Nazgûl

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Posted 27 August 2014 - 11:58 AM

Me neither :smile2ap: Let's hope BotFA won't bring too much to the table...


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#11 MattTheLegoman

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Posted 27 August 2014 - 12:45 PM

We will see more of the Gundabad Orcs.

http://imgur.com/a/OyvmR


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#12 njm1983

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Posted 28 August 2014 - 01:12 AM

Do you mean the dol gulder orcs?

#13 MattTheLegoman

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Posted 28 August 2014 - 01:56 AM

Yeah, I might mean that - but they are called Gundabad Orcs at Games Workshop. But LEGO The Hobbit has the Hunter Orcs named Gundabad Orcs. =p

 

Basically the orcs with armour that looks like a primitive Isengard design.


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There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

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#14 Nazgûl

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Posted 28 August 2014 - 08:59 AM

Yeah those... they do seem to look like Uruks, just like the upcoming Iron Hills dwarves seem to look a LOT like Erebor's....  :whathuh:


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#15 Nazgûl

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Posted 21 March 2015 - 12:25 AM

*moved from Staff into public forums*

 

Does anyone think that BotFA brought something of significance to this faction? I don't want to add the heavy armoured Gundabad Orcs since I don't want to draw this factions main theme away from Moria and the light armoured and fast moving Moria Orcs. This is a LotR mod, not a Hobbit mod. I do want key figures though, as the ones I have made above, to fill in the needed gaps for heroes and units, but I think that should cover it. Any other options, post here  :trickydick:


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#16 MattTheLegoman

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Posted 21 March 2015 - 05:29 AM

Apart from any special powers that you want to include?

 

Here is a list of what I guess is the unit roster for Moria? (not including the fissure or spider pit)

Spoiler


Edited by MattTheLegoman, 21 March 2015 - 06:15 AM.

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#17 Nazgûl

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Posted 02 April 2015 - 05:20 PM

I'll make a new topic for the unit roster of Misty Mountains with some edits like this, but this is good. It helps me think =)

 

 

 

FORTRESS
 Moria Cave Troll
 Azog
 Bolg
 Yazneg
 Fimbul
 Golfimbul *scrapped and replaced by Fimbul*
 Great Goblin (with High Pass goblins)
 
Fortress Monument Creature
 Balrog
 
GOBLIN CAVE
 Hobgoblins *scrapped cause I hate the model* (Might be replaced by Dol Guldur Orcs as limited anti hero unit)
 Goblin Pikemen
 Goblin Swordmen
 Goblin Archers
 Goblin Drummer *pending*
 
WARG PIT
 Warg Riders (Gundabad Hunter Orcs)
 Wolf Riders (Moria Goblins)
 Wild Warg Pack *Redundant and scrapped*
 Wild Wolf Pack
 
SPELBOOK SUMMONS
 Shelob
 Stone Giants
 Watcher

Edited by Nazgûl, 02 April 2015 - 05:22 PM.

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#18 Bofur

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Posted 02 April 2015 - 05:37 PM

Well they had the useless "Goblin Mercenaries" which Thorin and Dwalin slaughtered..

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#19 MattTheLegoman

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Posted 02 April 2015 - 11:48 PM

Well they had the useless "Goblin Mercenaries" which Thorin and Dwalin slaughtered..

 

These were probably goblins from Goblin Town with sun-shading armour (and a bit of slip slop slap slide slip to protect against harmful UV rays.) =p

 

I wonder if when The Goblin King is level 10, his minions can get armour? That's the best way I can think of including them.

 

Oh, and the knob-gobbling hobgoblins are gone. =/

=p


Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis

There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour

What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado


#20 njm1983

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Posted 03 April 2015 - 01:10 AM

All heroes in see are level 10. There won't be armor upgrades and changes in outfits, except for gandalf...who will come back as white




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