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#1 Morgoth

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Posted 11 June 2005 - 02:56 AM

Does anyone know if there is a way to to take two vertices in RenX and blend them together? What I mean is that when you select vertices on different pats of the model, is it possible to have a plane or some object created between them to make a sort of ramp (like in worldbuilder)?

#2 ched

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Posted 11 June 2005 - 08:17 AM

Does anyone know if there is a way to to take two vertices in RenX and blend them together?  What I mean is that when you select vertices on different pats of the model, is it possible to have a plane or some object created between them to make a sort of ramp (like in worldbuilder)?

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you can create a polygon between those 2 (and sorry to not be more precise, but my comps broke so you are gonna have to figure out how to do that :blush: )
Software is like sex; it's better when it's free ~Linus Torvald

#3 Morgoth

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Posted 11 June 2005 - 02:19 PM

I just didn't know if there was an easier way than selecting each vertex individually and moving it so that the two parts taper together. That can be a real pain.

#4 nickthemenace

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Posted 11 June 2005 - 09:39 PM

if you select the 2 vertices, you can press weld to join them...
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#5 Celeglin

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Posted 12 June 2005 - 01:24 AM

if you select the 2 vertices, you can press  weld to join them...

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:p

*runs off to find the weld option*

I just realised that I need that... Arwen has a hole in her back :lol: .

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#6 nickthemenace

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Posted 12 June 2005 - 01:40 AM

Hehe, where you deleted the cape?
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#7 Celeglin

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Posted 12 June 2005 - 09:45 PM

Hehe, where you deleted the cape?

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Yep lol. It never showed up ingame until I, by chance, had the camera to Arwen's back and she did a vertical slash... Looked just a little odd.

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