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Bugs, Mismatches, and Errors. POST HERE


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#401 Karlos Vandango

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Posted 18 August 2005 - 01:30 PM

I was just playing and have been noticing that you cant tell tech structures that have been captured by the white team from tech structures that havent been captured. Also you cant tell their units/structures from civilian ones on the minimap. I suggest removing the white color for teams to remove the confusion...but thats just me.

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heres a tip

if ur playin easy army there captured

medium army they proply are captured

hard army they are captured

whoohoo page 21

Edited by Karl Townsend, 18 August 2005 - 01:30 PM.

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#402 Karlos Vandango

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Posted 18 August 2005 - 05:56 PM

im getting this missing crap
its really annoyinh

evey new unit side and building has MISSING: blah blah blah

HELP ME CAUSE I DONT WANT TO REINSTALL ZERO HOUR AGAIN 'sigh'
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#403 Vanguard

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Posted 18 August 2005 - 06:15 PM

Sent you a fix.
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#404 Karlos Vandango

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Posted 19 August 2005 - 05:43 PM

whats the status on the new vid that nutsy is doing
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#405 Guest_Guest_*

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Posted 20 August 2005 - 07:28 PM

I certaintly hope that the problem involving the militia not being able to complete the first flipping generals challenge is fixed in 6.0 cause militia great for first strike, kicks general granger where it hurts alright heh heh :) also a particulary important problem to adress is the fact that the gla battle bus crashes the game when you build one in 5.0 and it is very important that this problem does not persist into 6.0 as in my opinion the gla battle bus one of the best gla units ever! :sad: however if these problems are still in the game (6.0) i will probably have to on online renegade and crack heads till i'm satified htat i have done enough bass damage :sad:

P.S will the gla salvage station actually give me the salvage instead of stockpiling it inside a small enclosed space? :lol:

#406 Karlos Vandango

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Posted 20 August 2005 - 07:49 PM

I certaintly hope that the problem involving the militia not being able to complete the first flipping generals challenge is fixed in 6.0 cause militia great for first strike, kicks general granger where it hurts alright heh heh  :)  also a particulary important problem to adress is the fact that the gla battle bus crashes the game when you build one in 5.0 and it is very important that this problem does not persist into 6.0 as in my opinion the gla battle bus one of the best gla units ever!  :sad: however if these problems are still in the game (6.0) i will probably have to on online renegade and crack heads till i'm satified htat i have done enough bass damage :sad:

P.S will the gla salvage station actually give me the salvage instead of stockpiling it inside a small enclosed space?  :lol:

<{POST_SNAPBACK}>


dont think the the mitla bug been fixed in 6.0

battle bus is fixed in 6.0

and the salvage station in 6 has been fixed (on mine dnt know bout other people)
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#407 Bismarck

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Posted 21 August 2005 - 06:49 AM

Damn! My game crashes if i play the skirmish and campaing. But in challenge it doesn't. Is there any way to get rid of this? Because i want to play the PR properly.
This really pisses me off! :lol:

Edited by Bismarck, 21 August 2005 - 06:50 AM.

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#408 Karlos Vandango

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Posted 21 August 2005 - 11:33 AM

if ur faceing a stealg gen or battle bus is built it will crash the game

the battle bus bug is a ?

but we know hats casue the stegh gen to crash

in the ai after the place was built the stegh gen was told to buil 4 but the limation is 1 or 2

these will be fixed in pr 6.0
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#409 Bob

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Posted 21 August 2005 - 06:39 PM

Damn!  My game crashes if i play the skirmish and campaing. But  in challenge it doesn't. Is there any way to get rid of this? Because i want to play the PR properly.
This really pisses me off! :ninja:

<{POST_SNAPBACK}>



Have you tried to uninstall and then re-install?

I would suggest that you not only uninstall Project Raptor, but ZH and Generals as well. Start from a clean slate so to speak.

If you switch from one mod to another mod frequently, remnant files that aren't removed properly by a mods uninstaller program may affect the next mod that you install in very weird ways. So it is very important to go back and remove any remnant files and folders from your system.

After Project Raptor, ZH, and Generals have been uninstalled, go back in and delete any remnant files and/or folders left behind, from the following directories:
C:\Program Files\EA Games\Command & Conquer Generals Zero Hour
C:\Program Files\EA Games\Command and Conquer Generals

After that go ahead and re-install everything in the following in order:
1.) Command & Conquer Generals.
2.) Generals Retail Patch 1.7.
3.) Command & Conquer Generals Zero Hour.
4.) Command & Conquer Generals Zero Hour Patch 1.04.
5.) Project Raptor 5.0 (6.0 in a few days)

After all of this has been completed, you should be able to run PR.
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#410 Karlos Vandango

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Posted 21 August 2005 - 08:04 PM

if he plays the steagh gen then it crashes in 5.0 in my 6.0 vangaurd has fixed it
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#411 Vanguard

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Posted 21 August 2005 - 10:14 PM

Yeah, those crashes have been fixed, I went in to every challenge map last night was up to about 5 AM toying around with it, and I didn't see anything wrong with the Militia and the end stuff, it should end for you, of course I have never played as the militia in the Challenge mode so I'm not sure.

There have also been a few changes to the Demo General, specifically the Sand King.

A) It no longer has a secondary gun.
B) Completely new model from scratch.
C) Has hulk models now.
D) Can't think of anything to put here.
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Posted 22 August 2005 - 09:48 AM

You should play as militia. They rule all.

#413 Karlos Vandango

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Posted 22 August 2005 - 11:29 AM

when there compleate they will

and while i was playing pr the temptation got to me
I added the dozer bay to 1 level

I NEED PROFESSOINAL HElp :ninja: :p :blink:

and while doing that i thought of the good old days

ion missle,rapeir helicopters

Edited by Karl Townsend, 22 August 2005 - 12:21 PM.

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#414 Vanguard

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Posted 22 August 2005 - 01:59 PM

Yup shee does that to the best of us.
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#415 Bismarck

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Posted 22 August 2005 - 05:10 PM

Hey thanks so much for all of you finally i know how to play in skirmish white out crash!!!!!!!!!!!!!! :p :p :p :p
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#416 Karlos Vandango

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Posted 22 August 2005 - 05:33 PM

will the public betea be any diffent fomr my pr 6.0 vangaurd
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#417 Vanguard

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Posted 22 August 2005 - 08:03 PM

Yeah, btw I think I found the problem with the militia, so let's hope it works, online mismatches might occur still.
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#418 Karlos Vandango

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Posted 22 August 2005 - 08:50 PM

well i never find any to play online who is in britan
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#419 Karlos Vandango

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Posted 24 August 2005 - 06:12 PM

2 bugs with 6.0 public beta

when i click the howitzers detonate button it fires in the air and the shell hits right in fornt of it Not damgaing the unit

the tank gens supply truck when killed spwans a wreakage 3 times bigger then the normal living supply truck

its a bit freaky but i get along with it
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#420 Pals

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Posted 26 August 2005 - 06:47 AM

As GLA, whenever you build a supply quad, it is ALWAYS an idle worker.

And I thought the Navy was removed, yet each side still has the shipyard (except Militia)
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