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BFME2 Visual Overhaul


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#1 Mathijs

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Posted 23 July 2015 - 12:32 PM

I've been working on a BFME2 visual overhaul, to be part of Valheru's upcoming BFME2 patch. The idea is to honor the original design and silhouettes while making them look better.

Note that once these models become part of the patch, they are free for anyone to use or edit (though I appreciate getting credit).

 

ELVES

 

Elrond.jpg

Elrond + texture variation.

 

Thranduil render 2.jpg

Thranduil. Too bad we can't give him his awesome blades, but I think the bow works well enough. :p

Also an exception to the idea of honoring the source material. Thranduil's armor is too awesome while the original model is too weird.

 

concept render.jpg

Lorien Archers, HA on the left. Credit to RoR for texture base.

 

mirkwood render.jpg

Mirkwood Archers.

 

DWARVES

 

DAIN first render.jpg

Dain. Credit to Nazgul for the helmet and axe.

 

Gloin WIP.jpg

Gloin.

 

Axe thrower comparison.jpg

Axe Thrower ego-stroking comparison render.

 

Guardian comparison.jpg

Guardian.

 

Phalanx comparison.jpg

Phalanx.

 

GOBLINS

 

WIP render.jpg

Goblin Warrior.

 

gorkil WIP.jpg

Gorkil. This one is not yet approved by Valheru (and it does look very differently from the original Gorkil model), but I'm very happy with it nonetheless.

 

More to come.


No fuel left for the pilgrims


#2 Irenë Hawnetyne

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Posted 23 July 2015 - 02:19 PM

Vastly improved on all counts, except perhaps the Axe Thrower's face is somewhat squished?


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#3 Rider of Rohan

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Posted 23 July 2015 - 03:56 PM

I demand some credit for the Lorien Warriors :p!


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#4 Mathijs

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Posted 23 July 2015 - 06:23 PM

I demand some credit for the Lorien Warriors :p!

You're right of course, my bad.


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#5 Lauri

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Posted 23 July 2015 - 09:05 PM

Much improved, well done. While I will not fight for it, I will appeal against the decision to keep those awful pauldrons on the Guardians.


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#6 Mathijs

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Posted 23 July 2015 - 11:29 PM

It wasn't an easy decision, trust me. It's just that I really wanted to maintain the silhouette. :p


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#7 Valheru

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Posted 24 July 2015 - 03:59 AM

Math's been a busy little bee! :w00t: :w00t: :w00t:


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#8 Dúnedain76

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Posted 24 July 2015 - 04:44 AM

Very well done Mathijs as always. I love Thranduil's and Dain's faces, very well mapped.



#9 NewErr

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Posted 24 July 2015 - 06:39 AM

Nicely done but I do have some comments.

The Mirkwood Archer's hoodie has wierd shadows, also I think it could use a better sort of green.
The dwarf axe-thrower has a squeezed face.
The Guardian's helmet also looks queezed on his head.

Also I would make the axe-throwers more brownish, less purple. :p



#10 Pasidon

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Posted 24 July 2015 - 06:42 AM

The models in Shadow of Mordor look way better than these.  They're awful and I hate you.  No... I changed my mind.  They're pretty good, and I hate you.



#11 Ridder Geel

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Posted 24 July 2015 - 07:18 AM

Very nicely done :D


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#12 Irenë Hawnetyne

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Posted 24 July 2015 - 07:23 AM

The Mirkwood Archer's hoodie has wierd shadows, also I think it could use a better sort of green.

 

I quite like the shadows, personally, but I agree with your point about the Dwarves.


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#13 Mathijs

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Posted 24 July 2015 - 10:39 AM

Nicely done but I do have some comments.

The Mirkwood Archer's hoodie has wierd shadows, also I think it could use a better sort of green.
The dwarf axe-thrower has a squeezed face.
The Guardian's helmet also looks queezed on his head.

Also I would make the axe-throwers more brownish, less purple. :p

- Truth is that it's mostly got the same texture as the vanilla one. I don't like texturing hoods. :p

- I like his face. Perhaps I'll ask Valheru for the rigged .max file and edit the mapping though.

- I simply disagree. :p

- So would I, if I wasn't trying to keep the original look where possible.


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#14 ThrandyBanned

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Posted 24 July 2015 - 10:15 PM

When do you plan to release the patch? :D
Gonna play the campaign all day long :)

#15 King Dain II Ironfoot

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Posted 25 July 2015 - 10:10 PM

I can't agree more with you about the Poudrons...but still those are so cool and awesome models they look epic!And you guys do it for free,I am reall gratefull about your hard work efforts guys! :) I can only hope some day to be even a quarter good as you guys in modeling! :(


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             You hear that lads..we're on...let's give these bastards a good hammering...Tanar Durin nur!!....


#16 Elric

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Posted 26 July 2015 - 07:33 PM

Very nice as usual Mathijs (and RoR :p



#17 ThrandyBanned

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Posted 26 July 2015 - 07:40 PM

Very nice as usual Mathijs (and RoR :p

Agreed  :thumbsupxd:

So wait,this Visual Overhaul,will replace everything in BFME2(Existing Stuff).So Elves,Isengard,Goblins,Mordor,Men,Dwarves?
OMG OMG OMG!I think this will be finished for about 2-3 Months :D


Edited by KingThranduil, 26 July 2015 - 08:07 PM.


#18 Irenë Hawnetyne

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Posted 26 July 2015 - 09:36 PM

I think this will be finished for about 2-3 Months  :D

 

On behalf of the modding community, please refrain from saying any variations of the word 'finish', 'release' or 'date' :p


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#19 NewErr

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Posted 26 July 2015 - 09:38 PM

What is wrong with finish? :p



#20 Mathijs

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Posted 26 July 2015 - 09:44 PM

 

I think this will be finished for about 2-3 Months  :D

 

On behalf of the modding community, please refrain from saying any variations of the word 'finish', 'release' or 'date' :p

 

It's just another way to get someone to tease or commit to a date, once the 'when is it being released' line hasn't worked.

 

There's no release date set. 


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