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Commandos 1 missing/extra features


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#21 Salvadorc17

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Posted 17 June 2016 - 08:06 PM

on this preview trailer for BEL, you could shoot boxes from cranes to crush enemies, this isn't in the final however i checked. No idea if this is in the game files still however. you can see some other differences in the video too.


Interesting, did not seems little unrealistic the big box floating?

Btw the foco macro is working, but will only have sense if night mission is possible to create.

 

24o59gn.png



#22 herbert3000

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Posted 17 June 2016 - 11:25 PM

Options removed from OUTPUT\Comando.cfg:

.RETARDOPISTOLA 45
.CURSORSOFT 0

The first line lets your Commandos shoot only once every 45 game ticks (which is approximately one second on my PC). So the tactic of hiding behind a wall, selecting all Commandos and shooting all enemies that come along won't work anymore.

 

The second line changes the cursors. But you don't want that, trust me! :D

 



#23 SirRH

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Posted 19 June 2016 - 03:48 PM

I know that the chinese exe of bel and also sinp exe has some differences, like enemies will be distracted by decoy for infinite time (unless save and load which makes them stop being distracted), and unlimited range for tanks with machine guns/auto cannons when commandos use i.e the panzer 2 and sdk



#24 KeshaFilm

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Posted 17 April 2017 - 08:38 PM

 

Recently herbert has found some way to use tutorial.exe to have night missions, with some night lights, we are doing testing regards it.

Great find, also another unused thing i've found from the preview trailer for BEL

https://youtu.be/oJ8...YSp_ivRU?t=202 

at 3:22 on this preview trailer for BEL, you could shoot boxes from cranes to crush enemies, this isn't in the final however i checked. No idea if this is in the game files still however. you can see some other differences in the video too.

 

31c3d479268b81d427c8652df63836a2.png

 

 

Huh, now I see, where is have been used that "SIR YES SIR" screaming. :D






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