SQUADS
Wracks
Notes: Think almost Igor from the old Frankenstein movies. Fewer lisps but that same servile tone. Add a touch of menace. For the Under Fire scripts remember these guys think they're immortality is a guarantee.
Unit_Complete1: Servants of the Coven, ready to serve
Unit_Complete2: What do you desire Master Haemonculous? [pronounced “Hay-mon-cue-leus”]
Unit_Complete3: Ever ready to do your will
Unit_Complete4: Preparing to acquire subjects
Unit_Complete5: From the depths of Commorragh we come [Pronounced “Com-or-ah”].
Unit_Complete6: We arrive at your beck and call
Unit_Complete7: We bring the carnival of pain
Selection1: Wracks, at your Service Master
Selection2: What specimens do you require?
Selection3: Name it and it shall be yours
Selection4: Your bidding is our only desire
Selection5: Haemonculous what do you need?
Selection6: Ready to unleash our science on the foe
Selection7: The will of the coven is ours
Selection8: The Fleshcorps of the Coven will do as you say
Selection9: The servants of the coven are here
Move1: Moving to the location you requested
Move2: Is that where you wish us to go?
Move3: Our every movement is yours to command
Move4: We will bring the carnival to the new area
Move5: Bringing the laboratory where you require
Move6: We go where you demand Haemonculous
Move7: Fleshcorps unleashed where you wish
Move8: The Coven moves as you direct
Move9: Your servants go to fulfill your will
Attack1: Their organs will fuel our machines
Attack2: We require their blood, take it.
Attack3: Unleash the power of the Covens
Attack4: Yes Master, we will end them.
Attack5: Unleash your training brothers
Attack6: Let me show you the skill of a Covenite
Attack7: Their deaths will please the Masters!
Attack8: Ahhh, their deaths are assured
Attack9: We will sup on their flesh.
Capture1: We will take it as you order!
Capture2: Quickly seize it for the Master
Capture3: If it pleases you, we will do it
Capped1: Your prize has been secured, Master
Capped2: The flag of the Coven flies here
Capped3: Let all know this land belongs to the Covens!
Load_Transport1: Board quickly, brothers the Master needs us elsewhere.
Load_Transport2: Let us soar above the field like carrion birds.
Unload_Transport1: We have arrived where you requested Master.
Unload_Transport2: Back to the ground, feel the earth beneath your feet
Morale_Break1: We cannot take this Master!
Morale_Break2: This area is unsuitable for us!
Morale_Break3: Flee before all our work is lost!
Morale_Restored1: The plan will be done, we swear it.
Morale_Restored2: We return to battle, Coven Master.
Morale_Restored3: We return, once again invincible on the field
Charge1: For the Coven!
Charge2: Harvest them brothers!
Charge3: Their deaths will fuel your design master!
Charge4: Remember to collect their organs, brothers!
Charge5: Feast on pain!
Jump_Teleport1: Wracks leaping at your command lord!
Jump_Teleport2: Wracks, unleashed from the webway.
Deepstrike1: We emerge, ready for orders.
Deepstrike2: From the shadows we come.
Ability1: Feel the power of the Covens!
Ability2: Our power is writ large upon their souls
Ability3: Let this artifact scar their souls
Ability4: Our science shields us from damage
Ability5: A present from our masters
Combat1: Feel the blood flow!
Combat2: Ichor and gore upon the ground
Combat3: The Harvest is upon you
Combat4: Cut, cut, cut
Combat5: Look at the ruin of your flesh
Combat6: Despair fuels us
Combat7: Let us drink of your pain
Combat8: *laughing*
Combat9: *more laughing*
Combat10: *even more laughing*
Under_Fire1: Their bullets do nothing to our hides!
Under_Fire2: Revel in the pain, feel every cut on your body.
Under_Fire3: We are privileged to feel this level of sensation!
Damage1: How could they harm our forms?!?
Damage2: Our bodies were not enhanced enough to endure this.
Damage3: Too..... much....pain...
Death1: It seems we were unworthy of ascension.
Death2: Death comes for us at last...
Death3: The last light we will ever see fades!
Death4: Arrgghhh!!
Death5: Gaarrgghhh!!
Death6: *various other death sounds*
Wrack Champion (Acothyst)
Notes: Wracks are the twisted assistants of the Haemonculi who hope one day to master the arts of torture and body modification to become a Haemonculus themselves. With even more devotion to pain than the average Dark Eldar, they choose this path of their own free will, even though (or perhaps because) they are frequently the subject of bizarre experiments and punishments for the slightest misdemeanour. Fanatically dedicated and fearsomely altered to fight in battle and work in the laboratory, Wracks live to serve. The best apprentices eventually become Acothysts, extreme examples of the Haemonculus’ art. More cocky and strident then his fellows. He knows he isn't as disposable as they are, he knows when he dies his master will get him back up and running. Still keep a touch of the servant talk, but add confidence. This guy knows he's better than the unit. For the death scripts, remember he's going to be back, so he is not afraid of death at all.
Unit_Complete1: This one is ready to serve.
Unit_Complete2: We yearn to bring the gift of suffering.
Unit_Complete3: Your loyal Acothyst is here, Master. [pronounced “Ack-oh-thist”]
Unit_Complete4: Acothyst humbly requesting leave to begin punishment.
Unit_Complete5: Your new creation awaits your bidding.
Unit_Complete6: We are remade in agony, ready to transcend the physical.
Unit_Complete7: Acothyst stands ready to test the latest subject.
Unit_Complete8: An Acothyst walks among you brothers! [pronounced “Ack-oh-thy-ist”]
Unit_Complete9: As the Archon desires..
Unit_Complete10: The Chief Minion.. arrives.. [sounding all smug and confident]
Unit_Complete11: Fashioned by the Haemonculi, I am here to lead. [pronounced “Hay-mon-cue-lie”]
Selection1: This one awaits your command.
Selection2: How may this one serve your pleasure?
Selection3: Is it time for evisceration?
Selection4: This one will not fail you, Master!
Selection5: Shall we bring the knives, Master?
Selection6: This one exists to obey your will.
Selection7: We shall teach the lesser races the meaning of fear.
Selection8: Give us an instructive lesson in pain ...
Selection9: Will there be flaying, Master?
Selection10: Your Wracks await your will Master.
Move1: It shall be as you command.
Move2: With all haste, Master!
Move3: Time to gather material for the Master.
Move4: We have blood to shed, and lives to cull.
Move5: Onward, to gather specimens.
Move6: A Wrack’s work is never done.
Move7: Attend to the Master’s wishes!
Move8: Yes, yes, we shall bring back fresher bodies this time.
Move9: First they shall know fear, then they shall know pain, then they shall know death.
Move10: Move Brothers, we are required at a new locale
Attack1: Their suffering shall be a banquet for you, Master!
Attack2: Sever their arteries last.
Attack3: Go for the jugular!
Attack4: Venous blood is sweeter, it tingles on the tongue.
Attack5: Take them alive, the Master wants new pets!
Attack6: More subjects for the flesh-vats!
Attack7: We shall minister to their sickness.
Attack8: Bring them the gift of pain!
Attack9: Flay! Dismember! KILL!
Attack10: Feel the wrath of a chosen of the Coven!
Capture1: For the Coven!
Capture2: This one will harvest it for you, Master.
Capture3: Reap a bounty in bones and skin!
Capped1: The enemy has been subdued and lies ready for dissection.
Capped2: Enemy resistance brought under acceptable parameters.
Capped3: Objective subdued. Let us gather the fallen.
Load_Transport1: Make haste, make haste! Battle awaits!
Load_Transport2: Deliver us to our objective swiftly, like toxin to the wound.
Unload_Transport1: Ahhh ... time to flense once more.
Unload_Transport2: We are here to bring the pain.
Morale_Break1: Master! We are overwhelmed!
Morale_Break2: Our weapons are spent, our tortures useless!
Morale_Break3: We are being rendered into raw materials!
Morale_Restored1: Fool! You think to break one who has tasted the supreme transcendence of limitless pain? Onward!
Morale_Restored2: I live again, reborn in agony!
Morale_Restored3: Suffering feeds me, and I hunger!
Charge1: Onward for the Coven! Flesh for the Master!
Charge2: Let the flesh-harvest begin!
Charge3: Bleed! BLEED!
Charge4: Open their eyes, and their bellies!
Charge5: We bring death! We bring ruin! We bring the ecstasy of oblivion!
Jump_Teleport1: Transcend the physical plane – it is mere flesh!
Jump_Teleport2: Across the void for the Master’s glory.
Deepstrike1: Send us straight to the heart of the infection.
Deepstrike2: A sudden injection of hidden toxins will hasten their demise.
Ability1: Let us show these cowering wretches the meaning of true suffering!
Ability2: For Coven and Commorragh! Eliminate them! [pronounced “Com-morr-ah” like the Biblical Gomorrah]
Ability3: All who would oppose our Master must be brought to heel.
Ability4: Shield them, for it is the Master’s will!
Ability5: The benevolent Coven provides you sanctuary. The price is ... minimal.
Combat1: Suffering shall bring us victory!
Combat2: Such soft viscera, such beautiful screams!
Combat3: We will deliver you.
Combat4: Do not resist the blade that transforms.
Combat5: Show these unworthy fools the beauty of pain!
Combat6: Know the gift of terror!
Combat7: I will taste your essence! I will feed on your agony!
Combat8: Suffer well.
Combat9: *laughing*
Combat10: *more laughing*
Combat11: *even more laughing*
Under_Fire1: *grunt* Your weapons mean little to one who has tasted the delights of the Dark City!
Under_Fire2: Master, they are firing on your creations!
Under_Fire3: Fools! Hurt me and I fight harder!
Damage1: Regret to report, damage to your servant, Master.
Damage2: Gnarlskin failing, blood loss imminent. [pronounced “Narl-Skin”]
Damage3: Life signs critical!
Death1: Ha! You kill only the body! We transcend even death!
Death2: Master, this one has failed you ...
Death3: Such exquisite agony ...
Death4: No ... I was just beginning to truly see!
Death5: So close... yet so far…
Death6: It seems my art needs work.
Death7: *laugh* The great cycle resets itself.
Death8: I will return, and I will have vengeance. (choking sounds)
Death9: Arrggghhh!
Death10: Garrrgghh!
Death11: [preform various other death sounds]
Beast Master
Notes: Beastmasters are a group of Dark Eldar who prefer to fight in fast, mobile packs, swooping on their prey with skyboards and swarms of fanged or winged horrors. They train different types of vicious beasts to fight with them, and have a tribal, somewhat shamanic culture, though they also make use of technology such as pheromone emitters to control and direct their pack. They are savage and feral, and they revel in the violence of close and bloody combat.
Unit_Complete1: We have gathered the swarm.
Unit_Complete2: The pack is ready.
Unit_Complete3: Bring us to the kill!
Unit_Complete4: My fangs hunger for sweet flesh.
Unit_Complete5: We come to cull the herd!
Unit_Complete6: I command the beast-horde.
Unit_Complete7: We are the predators, seeking prey.
Selection1: Beastmaster awaits your will.
Selection2: What do you want of the pack?
Selection3: We wait. Do not keep us penned too long.
Selection4: Let us hunt!
Selection5: We are ready to bring death to the prey.
Selection6: We will be your swift hunters.
Selection7: Send us in to battle, we grow weary of waiting!
Selection8: We wait idle, sharpening our claws.
Selection9: Send us to a foe worthy of skinning.
Move1: Let us close the talon upon them.
Move2: Swift as razorwings we shall fall upon them.
Move3: We have their scent.
Move4: We go to feast on their flesh and gnaw their bones.
Move5: We shall rend the enemy limb from limb!
Move6: We stalk the prey.
Move7: We will sweep down upon them like wolves!
Move8: Follow the scent of fear.
Move9: Track, hunt, kill!
Attack1: Seek your prey!
Attack2: We shall devour the weak!
Attack3: Death shall come on swift wings.
Attack4: I will feed your entrails to my pack.
Attack5: With tooth and claw, we rend!
Attack6: Attack as one!
Attack7: Hunt with me!
Attack8: Strike for their soft bellies!
Attack9: Slaughter them all.. let us leave a carrion feast!
Capture1: We shall take their stronghold, their lives, and their heads!
Capture2: We will lay them low to gnaw on their bones.
Capture3: Seize their lair and slay all within!
Capped1: We have subdued them and saved the best kill for you, my Archon.
Capped2: We have captured the enemy; now let us feed ...
Capped3: All that was theirs now cowers at our feet.
Load_Transport1: Ride with me, my pack, and save your strength.
Load_Transport2: We shall suffer confinement this once, if we must.
Unload_Transport1: Free again! To feel the storm under our wings once more!
Unload_Transport2: Let us escape this cage!
Morale_Break1: Take flight! Back to the lair!
Morale_Break2: Fall back! Protect me, my pets!
Morale_Break3: *whining sound* We must retire and lick our wounds!
Morale_Restored1: My children.. let us hunt once more.
Morale_Restored2: We shall feast on their flesh and gnaw their bones!
Morale_Restored3: The scent of the enemy’s defeat already clots in the air, like spilled blood. Attack!
Charge1: *growl* Onward! Tear them limb from limb!
Charge2: Take them down! I will eat their hearts and gain their strength!
Charge3: Tear out their throats!
Charge4: Claw out their eyes!
Charge5: We hunt!
Jump_Teleport1: Stealthy now, to the centre of the lair!
Jump_Teleport2: Unseen and sudden shall be their demise.
Deepstrike1: We strike for the heart.
Deepstrike2: Fall upon them as Kurnous did of old! [pronounced “Kern-oos”]
Ability1: Surround the enemy, rip out their throats and feast on their flesh!
Ability2: Circle the enemy and drive them into our guns.
Ability3: Bring them death from the skies, beast-kin!
Ability4: Gather close, my children, shield with flank and claw.
Ability5: Be wary, let us use the cunning of the beast to protect our kin.
Combat1: I remember the last I fought of your kind. I wear his skin.
Combat2: I tire of such easy prey!
Combat3: You should turn tail and flee; my pack enjoys the chase.
Combat4: Run and we will hunt you down. There is no escape!
Combat5: Fall before our claws!
Combat6: *bestial snarling sound*
Combat7: I will eat your heart and feed your flesh to my pack.
Combat8: You think to survive? *laughter* The pack has your scent.
Combat9: *laughing*
Combat10: *more laughing*
Combat11: *even more laughing*
Combat12: *growl*
Combat13: *more growling*
Under_Fire1: The prey is baring its teeth!
Under_Fire2: The pack is under fire!
Under_Fire3: They seek to bring the Hunters down as prey!
Damage1: The scent of blood! Fight harder!
Damage2: They are slaying the pack! Draw closer my beast-kin!
Damage3: Fool! You think to corner a wounded beast and live?
Death1: *harsh coughing sound* Death has hunted me down at last.
Death2: My pack, we have made our last hunt ...
Death3: In killing me you will find only Death!
Death4: We shall hunt no more, in the end all are prey.
Death5: Arrgghhh!!
Death6: Gaarrgghhh!!
Death7: *various other death sounds*
Beastmaster (Extra)
Notes: The beastmasters are as much animal as their 'pets' are. Therefore, I would imagine them quite twitchy and creepy/witch-like like the Succubus. They are obsessed with their beasts and with hunting but are also utterly sadistic like the rest of their kin. I would give a beastmaster a slightly Cockney accent intermittent with irregular pauses and animalistic noises, such as grunting or snarling. They are naturally excitable I feel so have a fast tempo-rhythm and will relish all the cruel words.
Unit_Complete1: I've come to look for some new pets.
Unit_Complete2: Some Khymerae, freshly spawned from the warp. [pronounced "Ky-meer-ry"]
Unit_Complete3: I have brought beasts straight from the arena, ready to put on a spectacle.
Unit_Complete4: I bring fear and certain death, by claw and fang.
Unit_Complete5: I shall fill this place with corpses.
Unit_Complete6: These Helspiders have been weaned on death.
Unit_Complete7: Let me pick up the scent, and the hunt shall begin.
Selection1: Is there a fresh meal nearby?
Selection2: Go on boy, sniff 'em out.
Selection3: My beasts know where to go.
Selection4: Should I lay a trap?
Selection5: They are not far off now; I can sense them.
Selection6: My instincts tell me they are that way. My instincts are never wrong.
Selection7: What shall I hunt now?
Selection8: I can hear breathing nearby.
Selection9: Shall I stalk the enemy?
Move1: Yes, the tracks went that way.
Move2: The scent is strong this way.
Move3: These fools are as easy to track as a megasaur.
Move4: Come, this way.
Move5: Try to keep up with us.
Move6: No prey can escape a Beastmaster.
Move7: I'll seek them out.
Move8: They shan't hear me coming.
Move9: Follow close, they'll soon be death.
Attack1: My beasts will make short work o' that.
Attack2: Looks like it's dinner time. The beasts were just getting hungry.
Attack3: Time to feast.
Attack4: I'm a predator like no other. They'll die swiftly.
Attack5: Do you want them dead? I can do that.
Attack6: Can I take that one alive?
Attack7: Their bodies shan't be recognizable when we're finished.
Attack8: They won't even know what has killed them.
Attack9: I'll sink my claws deep into that one.
Capture1: I won't waste time here when there are things to kill.
Capture2: My beasts can feed here whilst we wait.
Capture3: I can spawn more beasts from here. I'll make sure we take it.
Capped1: I will be keeping my prize captives here.
Capped2: I've taken it, now I must go hunt.
Capped3: Come on, we have wasted enough time taking this place.
Load_Transport1: Hope you don't mind animals in your vehicle...
Load_Transport2: This is like a cage.
Unload_Transport1: [exhalation] aaaah, fresh air.
Unload_Transport2: Now I must pick up the scent again.
Morale_Break1: Some beasts may have nine lives, but I only have one, and I won't throw it away.
Morale_Break2: This meal is too vicious for me.
Morale_Break3: I'm returning these beasts to the arena, where they belong.
Morale_Restored1: The beasts are still hungry.
Morale_Restored2: There is too much killing left to do to leave now.
Morale_Restored3: I should be back on Commoragh... But I'll stay and fight. [pronounced "Kom-morr-rah]
Charge1: Kill, boy. Kill!
Charge2: Flee now while you can!
Charge3: I'll slaughter you all!
Charge4: Prepare to be ripped to shreds.
Charge5: You'll become another smear on my blade.
Jump_Teleport1: I still prefer tracking my prey.
Jump_Teleport2: Hurry! Before we lose their scent!
Deepstrike1: I'm already here? Where was the fun in that?!
Deepstrike2: Right down their throats!
Ability1: My beasts have been holding back... now kill!
Ability2: You don't survive in the arena without picking up a few tricks.
Ability3: Not all pets are friendly, and these ones will KILL you!
Ability4: To kill me, you'll have to get through this first.
Ability5: Go on, wound me... If you can!
Combat1: Tell your gods they'll be plenty more where you came from.
Combat2: You'd be an interesting opponent in the arena.
Combat3: You'd make a fine pet!
Combat4: This one's quicker than a Barghesi! [pronounced "Bar-geh-see"]
Combat5: What a pitiful prey after such a long hunt.
Combat6: Your blood will coat the claws of my beasts like so many victims before you.
Combat7: The arena is full of opponents much tougher than you!
Combat8: Give up now and I'll make your death relatively painless.
Combat9: *laughing*
Combat10: *more laughing*
Combat11: *even more laughing*
Under_Fire1: You think bullets will stop me?
Under_Fire2: We're too quick to be shot.
Under_Fire3: They're shooting my Khymerae!
Damage1: They're targeting my animals!
Damage2: It fights back, and hard!
Damage3: That beast was new, and it's dead!
Death1: Someone look after the beasts when I'm gone.
Death2: There goes my last life.
Death3: The hunt is over.
Death4: The predator has become prey...
Death5: Arrgghhh!!
Death6: Gaarrgghhh!!
Death7: *various other death sounds*
Lhamaean
Notes: Notes: A female Drukhari warrior who is a member of the Sisterhood of Lhilitu, whose often part of an Archon's personal court retinue, and devotes herself to the study of poisons, drugs, toxins and other methods to kill with stealth and misdirection. They are sadistic alien nobles that enjoy inflicting suffering with their poisons, and are very prideful and manipulative.
Written By: Fluets
Unit_Complete1: My poisons are ready!
Unit_Complete2: I am here, and so the suffering shall begin!
Unit_Complete3: Another problem that needs my attention, lord?
Unit_Complete4: This had better be quick, this place is filthy.
Unit_Complete5: The sooner we're done here, the better.
Unit_Complete6: Tell me your plans lord... that I may assist you better of course!
Unit_Complete7: I am needed in this dump?
Selection1: Yeeesss?
Selection2: What is it now?
Selection3: This had better not be a waste of my talents.
Selection4: Aaanything for you, lord. *Snicker*
Selection5: Who shall I kill next?
Selection6: What do you want from me?
Selection7: Is it time to kill?
Selection8: What do you command, my lord?
Selection9: Get on with it.
Move1: I will go... for now.
Move2: I have to walk?!
Move3: Where is a transporting befitting of my status??
Move4: I had better have more specimens over there!
Move5: I'm sure you *think* that's clever...
Move6: I'm going, I'm going.
Move7: I had better have my transport waiting for me there!
Move8: I shall make haste... just for you.
Move9: Let me find some prey.
Attack1: They will suffeerrrr!
Attack2: Their agony shall be beautiful!
Attack3: They shall feel my blade's sting!
Attack4: So many foes to poison... this will be fun!
Attack5: Oohhh, can I keep them?!
Attack6: I shall do Shaimesh proud! [pronounced "Shay-mesh"]
Attack7: In the name of the Father!
Attack8: I've whipped up a batch especially for this!
Attack9: I can smell their fear... it smells good!
Capture1: It shall soon be mine.... ours, that is.
Capture2: Yesss, we shall have it!
Capture3: What we want, we take.
Capped1: I told you it will be ours.
Capped2: This point belongs to us now.
Capped3: I knew we would take it.
Load_Transport1: It's about time!
Load_Transport2: Finally! My own carriage...
Unload_Transport1: There had better be a good reason for this!
Unload_Transport2: My carriage had better be waiting when I return!
Morale_Break1: No! Nooo! Nooooo!
Morale_Break2: I will not... I refuse!
Morale_Break3: It is too much!
Morale_Restored1: That... never... happened!
Morale_Restored2: I remain loyal as always!
Morale_Restored3: Shaimesh would not tolerate such behaviour...
Charge1: Taste my poisons!
Charge2: Yesss, flee before me!
Charge3: Your pain shall satisfy She Who Thirsts!
Charge4: If only I could kill you slower!
Charge5: Die!
Jump_Teleport1: They won't see THIS coming!
Jump_Teleport2: Surprise, little fools!
Jump_Teleport3: I'll be there in but a moment.
Jump_Teleport4: It's better than walking, at least.
Jump_Teleport5: I shall be there in but an instant.
Jump_Teleport6: This won't take long.
Deepstrike1: A fitting arrival!
Deepstrike2: I shall arrive momentarily.
Ability1: Their deaths shall be beautiful!
Ability2: Yes, I can't wait to hear them scream!
Ability3: I have just the concoction for them.
Ability4: Yeesss, this will keep you safe... for now.
Ability5: Not my usual type of poison. *sigh* It'll do.
Ability6: If you do well I might even give you the antidote, too!
Ability7: Aaarrrhhh! Yeesss, they will understand torment! [Power from Pain - Timed Ability. When active, offers a temporary increase in fighting prowess allowing the squad to deal more damage for a short period.]
Ability8: Feel the pain course through you! [Power from Pain]
Ability9: Every moment of agony will make you fight harder! [Power from Pain]
Ability10: Their suffering shall far outstrip any pain we feel here! [Power from Pain]
Combat1: Suffer you impertinent weaklings!
Combat2: I want you to scream before you die!
Combat3: It is a pity I must kill them so quickly!
Combat4: Ooo, I think I might keep that one!
Combat5: Arh! This is good agony!
Combat6: I shall slice you up and watch you cry, hahaaaa!
Combat7: Another foe will fall to my toxins!
Combat8: This will sting a little! Hahahahaa!
Combat9: [maniacal Laughing]
Combat10: [more maniacal Laughing]
Combat11: [even more maniacal Laughing]
Combat12: [aggressive evil yell as if like a battle cry]
Combat13: [another aggressive evil yell as if like a greater battle cry]
Combat14: [yet another aggressive evil yell and/or battle cry]
Under_Fire1: They dare?!
Under_Fire2: I am under attack by these wretches!
Under_Fire3: Hahahaha! They try to harm me?
Damage1: This pain will only make me fight harder!
Damage2: They... will... achieve... nothing!
Damage3: Arh! It's nothing! Nothing!
Death1: They... will suffer for this!
Death2: This... cannot be!!
Death3: You can't let this happen to meeee!
Death4: Noooooooo!
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [an additional death moan or scream]
Sslyth
Notes: Sslyth Warriors belong to an sentient snake like species. Their resilient yet quick moving serpentine bodies and 4 strong limbs make them excellent fighters and intergalactic mercenaries. For the Dark Eldar, Sslyth are very convenient Bodyguards, since they are both bound to the same dark god, yet the Sslyth, while similar in their vicious nature, are far less prone to scheme against their leader like other Dark Eldar most certainly would.
Written By: Steinschmelzer
Unit_Complete1: Youuu have hired usss with coinsss.
Unit_Complete2: We fight for you!
Unit_Complete3: Zsssssssssssh.
Unit_Complete4: We protect He-who-payssss.
Unit_Complete5: Dark eyesss at every corner.
Unit_Complete6: Ssszszz we can taste your treachery in the air.
Unit_Complete7: Drukhari neeedss usssSSS? [pronounced "Drew-kar-ee"]
Selection1: You pay, we ssstand guard.
Selection2: Yeessss?
Selection3: Our venom issss potent.
Selection4: You need your guardsssss?
Selection5: I can tasssste your presence.
Selection6: What is it Ssssslavemaster?
Selection7: Sssszzzzs trickery and treachery are your tradessss Eldar..
Selection8: We all ssssslither bevor Ssssshe-who-sszthirssstsss.
Selection9: We eat anythhhhing.
Move1: Slither.. faster!
Move2: Fassster faaaasssster!
Move3: Advaanccccing.
Move4: For the Druhkari massstersss.
Move5: We are hungry.
Move6: Do we have to?
Move7: Yess yess we WILL go there..
Move8: Sslyth is moving. [pronounced "Slith"]
Move9: Almossst there.
Attack1: I can sssseee them moving.
Attack2: We take them now and eat them later.
Attack3: The prey issss moving.
Attack4: Sssssssslyth go hunting.
Attack5: We sssswalllow them.. whole.
Attack6: FEASSST my scalekin.
Attack7: Slslslsl we got their scent.
Attack8: Sssshot, ssllaassh, ssstab!
Attack9: Bite their heads off!
Capture1: Perrrfect possssition.
Capture2: I am fortifying this posssition.
Capture3: Ssssector cleared.
Capped1: Ssssecured.
Capped2: I can get my fangsss behind thissss.
Capped3: Now we lie and wait.
Load_Transport1: Mind if I... slither in?
Load_Transport2: Sth.. Entering vehicle..
Unload_Transport1: Sssslow down! We are leaving.
Unload_Transport2: Yessss we are here.
Morale_Break1: Yo dont pay enough for thissss!
Morale_Break2: Fffuuuck thiisssss.
Morale_Break3: Ssssssooo long masssster.
Morale_Restored1: You give ussss morrre yesss?
Morale_Restored2: Ssslyth were not going to betray you. No.
Morale_Restored3: We have gathhhered our ssscaless again.
Charge1: Ssssssssssstalk thhem, kiiiiill tthsssem!
Charge2: Ssstick theem withss your ssswordsss!
Charge3: The massster wantss them dead!
Charge4: THEY are for diner!
Charge5: (aggressive hissing)
Jump_Teleport1: Sslyth will go through!
Jump_Teleport2: Do we have to?
Jump_Teleport3: Yeesss we obey.
Jump_Teleport4: Thisss will cossst you.
Jump_Teleport5: We can hear your goddess tthhhirsssting for usss.
Jump_Teleport6: (scared hissing)
Deepstrike1: Ssslyth incoming.
Deepstrike2: Yeesss heheheh.
Ability1: They will know pain SsSsSsS!
Ability2: Thisss is our target!
Ability3: We will be paid for thisSs!
Ability4: Protect our massster!
Ability5: Paid in sssolid coinsss!
Ability6: Sssssave for now.
Ability7: Ignoreee their puny weaponsss! [Insensible To Pain - Timed Ability. When active, offers a temporary protection against all attacks which does not impact their health.]
Ability8: Our blood runssss cold. [Insensible To Pain]
Ability9: ssssSsssh you dont no true pain! [Insensible To Pain]
Ability10: Sssscalesss regrow quickly. [Insensible To Pain]
Combat1: Ssswing, ssswing your bladesss weaklingsss.
Combat2: Ssssssssssss! Dieee sssslowly my prey.
Combat3: Sslyth will hurrrrt you!
Combat4: Waaarm blood (excited slithering).
Combat5: She-who-thirstssss will conssssume all!
Combat6: SsssssSLANESSSSSSHHH!
Combat7: SsSs you are ssssslow, warmblood.
Combat8: Ssssslit their throatssss.
Combat9: [serpentine laughter]
Combat10: [more serpentine laughter]
Combat11: [even more serpentine laughter]
Combat12: [aggressive evil serpent-like yell as if like a battle cry]
Combat13: [another aggressive evil serpent-like yell as if like a greater battle cry]
Combat14: [yet another aggressive evil serpent-like yell and/or battle cry]
Under_Fire1: Enemy in sssight!!
Under_Fire2: They sssshoot usss.
Under_Fire3: Masssster they are upon ussS.
Damage1: Ssscorched my scales.
Damage2: We have lossst sssome.
Damage3: [offended hissing] Ssslyth taking casualties!
Death1: Curssse you masssster!
Death2: Sssshe callssss....chch.
Death3: Ssssslaaaaneeeecchhhsss....[dying breath]
Death4: [weak hissing]
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [an additional serpentine death moan or scream]
Medusae
Notes: This unit is a slave with an alien parasite attached to its head that controls it and amplifies its perception of nearby emotions, and stores them for later 'consumption' by their Dark Eldar masters.
Written By: Fluets
Unit_Complete1: IIIIiii... have arrived.
Unit_Complete2: There is pain here.... so much pain.
Unit_Complete3: You have summoned me, my master?
Unit_Complete4: I feel the agony here... I am required.
Unit_Complete5: This place is awash with suffering... it is perfect.
Unit_Complete6: As you command, master. I shall chronicle all.
Unit_Complete7: We are prepared to serve you, master.
Selection1: Yes master?
Selection2: I can feel your eagerness to get underway.
Selection3: Your command?
Selection4: What shall I chronicle for you, master?
Selection5: This shall be a great feast...
Selection6: I am yours to command, master.
Selection7: I can feel you are eager for the slaughter...
Selection8: It obeys...
Selection9: I can feeeel your desiiiires.
Move1: As you command, master.
Move2: I shall go.
Move3: It compels me... to obey.
Move4: I feel nothing but pain and agony in that direction.
Move5: I... we... shall do as commanded.
Move6: Heading over there, as you desire.
Move7: Wherever you desire, and I know exactly what you desire.
Move8: We're going, yes. There shall be pain there, too.
Move9: Every step is a new sensssation.
Attack1: They... shall learn of pain!
Attack2: The harvest of their agony shall be... divine.
Attack3: Their voices shall be silenced! Silenced!!
Attack4: Look upon the eye... and despair!
Attack5: I can sense your weakness, your desire to flee...
Attack6: They shall not escape with their minds intact, master.
Attack7: More prey!
Attack8: The sweetest pain shall be harvested...
Attack9: With pleasure, master.
Capture1: It shall be ours, master.
Capture2: We shall ensure it's ready for the harvest.
Capture3: It will draw them to us... yesss.
Capped1: It belongs... to us.
Capped2: They shall want to take it from us...
Capped3: Our forces will take much glee in denying them this...
Load_Transport1: We shall be taken where we are needed, yes.
Load_Transport2: It is... acceptable, my master.
Unload_Transport1: Take me to them that I may see their pain!
Unload_Transport2: This one's body shall not last for much longer...
Morale_Break1: Noo! Nooo! (In normal voice:) Aaahhh! Get it off me!!!
Morale_Break2: The pain... is... too much?!
Morale_Break3: We're... I'm... losing control...
Morale_Restored1: There shall be no escape now... hehehe
Morale_Restored2: That fear will make for a fine delicacy my lord, I promise.
Morale_Restored3: It is back under my control, yes.
Charge1: Bring me to them! Yes!
Charge2: Take us to the harvest!
Charge3: For our master!
Charge4: For the feast!
Charge5: Into the depths of pain and terror we descend!
Jump_Teleport1: This form can be so easily... changed.
Jump_Teleport2: In no time at all, master.
Jump_Teleport3: I shall be there in no time... no time at all.
Jump_Teleport4: Sooooooooooooooooooooooooon...
Jump_Teleport5: We shall make our way there.
Jump_Teleport6: We're already there.
Deepstrike1: Any moment now, master.
Deepstrike2: I return to the materium...
Ability1: Your fear shall be your undoing!
Ability2: Your minds are weak!
Ability3: Enjoy as your mind crumbles before me.
Ability4: Fear not our friends... we shall protect you.
Ability5: I need not suffer this indignity of pain...
Ability6: We shall not be brought low so easily!
Ability7: More pain for the harvest! [Power from Pain - Timed Ability. When active, offers a temporary increase in fighting prowess allowing the squad to deal more damage for a short period.]
Ability8: We are strengthened... [Power from Pain]
Ability9: This pain is our own... and it is good! [Power from Pain]
Ability10: It shall compel us.... [Power from Pain]
Ability11: We shall take all that you were! [Eyeburst - Targeted Ability. Causes the target to become uncontrollable for a short period of time due to memory loss.]
Ability12: Your memories shall make for a fine feast! [Eyeburst]
Ability13: Yesss, give them to meeee. [Eyeburst]
Ability14: Your mind is no 'fortress' to me! [Eyeburst]
Combat1: This rush... is... delicious!
Combat2: We should not be here, yet it feels... right!
Combat3: You will succumb!
Combat4: I shall feel your death soon...
Combat5: Your fear betrays you!
Combat6: Wh-why am I doing this??? (In normal voice)
Combat7: I feel your pain... and I want more!
Combat8: Your last moments shall be delicious...
Combat9: [cool laughter]
Combat10: [more cool laughter]
Combat11: [even more cool laughter]
Combat12: [aggressive evil yell as if like a battle cry]
Combat13: [another aggressive evil yell as if like a greater battle cry]
Combat14: [yet another aggressive evil yell and/or battle cry]
Under_Fire1: They fight back!
Under_Fire2: Argh! It is futile, your minds are already mine.
Under_Fire3: Protect me master!
Damage1: It burns! It burns! (First time shocked, second time elated)
Damage2: This pain... is... mine???
Damage3: This body is too weak!
Death1: (In normal voice:) Yes! Yes! Kill it! Kill me!
Death2: I need... a new... b-eeaaurgh!
Death3: All those feasts... wasted?!
Death4: I'm..... free.....
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [an additional death moan or scream]
Grotesques
Notes: Guttural, rasping, pained, growling.
Edited by: Neon / Thudmeizer
Unit_Complete1: Urrgh......
Unit_Complete2: I fear no pain.
Unit_Complete3: This will hurt.
Unit_Complete4: By the Master's call.
Unit_Complete5: I want another blade, another hook.
Unit_Complete6: We will make it scream.
Unit_Complete7: Agony is freedom.
Selection1: That hurts!
Selection2: Oh the agony!
Selection3: Show me no mercy!
Selection4: I will hurt them as I hurt me.
Selection5: This will end badly.
Selection6: It will only hurt a lot to start with.
Selection7: This will go from bad to worse.
Selection8: I.. I almost remember..
Selection9: My cleaver is too dry.
Move1: It hurts to walk.
Move2: It hurts to move.
Move3: I will bleed all the way there.
Move4: Each step is torture.
Move5: It will hurt even more over there.
Move6: It hurts, it hurts.
Move7: The Carnival moves.
Move8: Master wills it.
Move9: We make the ground bleed.
Move10: * long groan *
Attack1: I will let you share my pain.
Attack2: This will hurt you more than it will me.
Attack3: I will share my pain with you.
Attack4: This is my favourite-ever blade.
Attack5: I will make this blade a part of you.
Attack6: I will hook and rend your flesh.
Attack7: Bleed for me.
Attack8: Give me your Insides!
Attack9: The Command was given!
Capture1: If it pleasures you.
Capture2: It will be painful, but we do as ordered.
Capture3: We will take this so long as we can rest after.
Capped1: This is ours.
Capped2: We have hooked it to our side.
Capped3: Done.. now can we rest?
Load_Transport1: Gladly.. anything to ease the pain.
Load_Transport2: We shall suffer less while in there.
Unload_Transport1: No! It was comfortable in there.
Unload_Transport2: Why are we being forced to walk?
Morale_Break1: Fear!
Morale_Break2: Despair!
Morale_Break3: Hopelessness!
Morale_Restored1: I fear less.
Morale_Restored2: My despair has gone.
Morale_Restored3: There is hope.
Charge1: Brains!
Charge2: Bleed!
Charge3: Pain comes!
Charge4: Taste my syringe!
Charge5: Melt!
Jump_Teleport1: To over there.
Jump_Teleport2: Quickly there..
Jump_Teleport3: From here. To there.
Jump_Teleport4: We now here. We now there.
Deepstrike1: Here we are.
Deepstrike2: We surprise..
Ability1: Show you what true pain is.
Ability1b: The Master taught us well.
Ability2: Agony is a dish best shared.
Ability3: Shared agony is double agony!
Ability4: That won't hurt me – I have suffered so much worse.
Ability5: Watch me. Nothing here hurts me.
Ability6: We know true pain.. This is not it.
Ability7: It pumps through my veins! [Power from Pain - Timed Ability. When active, it offers a temporary increase in fighting prowess allowing the squad to deal more damage for a short period.]
Ability8: My pain is your pain! [Power from Pain]
Ability9: Suffer as we suffer! [Power from Pain]
Ability10: More fear! More Agony! [Power from Pain]
Combat1: Hurt this will!
Combat1b: Scream louder!
Combat2: So much.. Agony!
Combat2b: Your skin! Give!
Combat3: Rip and bleed!
Combat4: I turn you into pulp!
Combat5: Break bone, tear flesh!
Combat6: Give me your eyes!
Combat7: I choke you with your own entrails!
Combat8: Boil the Flesh!
Combat9: [roar]
Combat10: [another roar]
Combat11: [yet another roar]
Combat12: [brutish laughing]
Combat13: [more brutish laughing]
Combat14: [even more brutish laughing]
Combat15: [aggressive yell as if like a battle cry]
Combat16: [another aggressive yell as if like a greater battle cry]
Combat17: [various other aggressive yells and battle cries]
Under_Fire1: We hurt..
Under_Fire2: The Master hurt us more.
Under_Fire3: The pain...
Damage1: It's like the Master's touch!
Damage2: Master, no!
Damage3: You will be punished!
Damage4: This hurt is divine.
Damage5: Battle is suffering.
Damage6: Delicious agony.
Damage7: [pain grunt]
Damage8: [another pain grunt]
Damage9: [yet another pain grunt]
Death1: That hurt a bit.. less..
Death2: Right... to the heart..
Death3: * slurred * Headshot.
Death4: It doesn't hurt a... bit...
Death5: [dying grunt]
Death6: [another dying grunt]
Death7: [dying choking sound as if struggling to breathe]
Death8: [another dying choking sound as if struggling to breathe]
Death9: Arrgghhhh!
Death10: Geearrghh!
Death11: [various other death moans and screams]
Cronos Parasite Engine
Notes: Raspy, mechanical voice. It speaks quietly, almost whispering with a dead, monotone voice. Weakened voice lines represent the creature's old conscience, still living in it. It is a weak, faltering voice, gasps for air and sounds like it is in pain and crying.
Written By: Deus Ex
Unit_Complete1: Service to the Kabal.
Unit_Complete2: Cronos unit deployed. [pronounced "Crow-nos"]
Unit_Complete3: Thy unit is ready, Master.
Unit_Complete4: Calibrations completed.
Unit_Complete5: Parasite Engine in action.
Unit_Complete6: New Master recognized.
Unit_Complete7: Home, I want.. home... (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Selection1: State thy wishes.
Selection2: Operational.
Selection3: Relay thy instructions.
Selection4: Obedience.
Selection5: Master recognized.
Selection6: Directive.
Selection7: Awaiting demands.
Selection8: Compliance for Master.
Selection9: Help me... (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Move1: Complying.
Move2: Advancing as ordered.
Move3: Shifting position.
Move4: Thy will be done Master.
Move5: Adjust direction.
Move6: Scanning area.
Move7: Motors engaged.
Move8: Gaining speed.
Move9: Flee... flee. (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Attack1: Souls must flow.
Attack2: Ripe target.
Attack3: Engaging capacitors.
Attack4: Prepare it for processing.
Attack5: As ordered, Master.
Attack6: Life force detected.
Attack7: Activating Spirit-leech.
Attack8: Targeting weakness.
Attack9: Sorry... I am.. sorry. (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Capture1: It will be yours.
Capture2: Master demands.
Capture3: The Kabal needs it.
Capped1: May it please Master.
Capped2: It aids the Kabal.
Capped3: Master controls it.
Join1: Following unit.
Join2: Assisting Drukhari. [pronounced "Drew-kar-ee"]
Join3: Reinforcing efforts.
Detach1: Demands met.
Detach2: Cronos detached.
Detach3: Get me out of here. (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Load_Transport1: Entering as ordered.
Load_Transport2: Boarding the transport.
Unload_Transport1: Deploying.
Unload_Transport2: Logging arrival.
Morale_Break1: Components faltering!
Morale_Break2: Strategy unclear!
Morale_Break3: No more, please! (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Morale_Restored1: Reuniting unit.
Morale_Restored2: Discipline resolved.
Morale_Restored3: Efficiency rising.
Charge1: Prey for collection.
Charge2: One more.
Charge3: Quota not met, engaging.
Charge4: Capacitors activated.
Charge5: Advancing to target.
Jump_Teleport1: Coordinates locked.
Jump_Teleport2: Re-adjusting.
Jump_Teleport3: Scanning target location.
Jump_Teleport4: Landing zone valid.
Jump_Teleport5: Boosting Anti-gravitic field.
Jump_Teleport6: Reaching a favorable spot.
Deepstrike1: Webway deployment.
Deepstrike2: All speed for Master.
Ability1: Deploying subsystem.
Ability2: Weakening target.
Ability3: Selecting device.
Ability4: Tribute to the Kabal.
Ability5: Aid Drukhari.
Ability6: Obeying.
Ability7: Siphoning. [Life Drain - Targeted Ability. Siphons the life force from its target transferring its health to the Cronos.]
Ability8: Acquiring Lifeforce. [Life Drain]
Ability9: It belongs to the Kabal. [Life Drain]
Ability10: Drain the soul. [Life Drain]
Combat1: The Kabal thirsts.
Combat2: Master wills it.
Combat3: Absorbing.
Combat4: Souls for Master.
Combat5: Penetrating target.
Combat6: Tearing.
Combat7: Withering game.
Combat8: I don't want this. (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Combat9: Be.. consumed.
Combat10: [mono-toned laughter]
Combat11: [more mono-toned laughter]
Combat12: [even more mono-toned laughter]
Combat13: [aggressive but mono-toned yell as if like a subtle battle cry]
Combat14: [another aggressive but mono-toned yell as if like a more subtle battle cry]
Combat15: [yet another aggressive but mono-toned yell and/or subtle battle cry]
Under_Fire1: Threat detected! [a little panicked]
Under_Fire2: In peril! [a little panicked]
Under_Fire3: Protect the souls! [a little panicked]
Damage1: Assessing damage.
Damage2: Protecting capacitors.
Damage3: Logging injury.
Death1: Leak detected!
Death2: Motors unresponsive!
Death3: Critical failure!
Death4: It hurts! (weakened - sound raspy, phlegmy, almost gasping for air as if in pain)
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [an additional death moan or scream]
Talos Pain Engine
Notes: The Talos Pain Engine is an artificial construct created to sieve and store every ounce of suffering (and selected flesh samples) from its targets. Occasionally rumoured to go rogue, the Talos is nevertheless a popular creation of the twisted Haemonculi, who take joy in adding their own personal flourishes to this semi-organic machine. While not often known to speak, it wouldn't be beyond the crooked wit of one of the evil surgeon-crafters to give one with its own artificial voice ... or for some semblance of spirit to animate its stilted words with unholy glee. Whatever consciousness inhabits a Talos is surely insane. Most Talos voices will be provided artificially and should sound more like programmed samples than regular speaking – but they may well have a disturbing organic component. As if using a real larynx with a canned air supply, for example. Tones are often stilted, represented by breaking up the syllables with hyphens. Because the Talos is not conventionally a person, I have noted when something sounds especially 'normal', rather than when it doesn't.
Written By: Catriona Singfield
Edited By: Thudmeizer
Unit_Complete1: Talos. Ready. To. Serve.
Unit_Complete2: Ready to collect samples as requested, Master. [organic]
Unit_Complete3: Talos on-line [stilted]
Unit_Complete4: Ta-los unit ready.
Unit_Complete5: Life-siphon complete.
Unit_Complete6: Talos. Here. Master.
Unit_Complete7: [rushed, gleeful, more like an actual person this time] Oh yes Talos here to kill yes kill now Master KILL.
Selection1: Talos selected.
Selection2: Thththth... [suction noise – think more milkshake through a straw than Hannibal Lecter]
Selection3: Talos will sting for you.
Selection4: [harsh, dry husky sound]
Selection5: [metallic rattle]
Selection6: Ta-los cho-sen to fight.
Selection7: [harsh scraping sound]
Selection8: [clashing sound]
Selection9: Pain engine online [organic]
Move1: TALOS HUNT.
Move2: [mechanical-sounding tone] Talos searching ...
Move3: Seek for the Coven! [organic]
Move4: [metallic scuttling sound]
Move5: [wet, squishy sound]
Move6: Ta-los mo-ving.
Move7: To batt-le.
Move8: Tar-get life source.
Move9: To the harvest!
Attack1: Ta-los en-gage.
Attack2: [throaty metallic roar]
Attack3: [wet, unpleasant noise as if something has stabbed something softer and more alive – I admit I am not sure how you would make this! – to represent the siphon being engaged]
Attack4: [sound of a blade on metal]
Attack5: Splinter cannon engage.
Attack6: [swift cutting sound]
Attack7: Fire splin-ter can-non.
Attack8: Mac-ro scal-pels en-gage.
Attack9: [excited shrieking sound]
Capture1: Ta-los hold .......ing...
Capture2: [organic] STOP WRIGGLING.
Capture3: Talos. Acquired. Sample. [inorganic, but still smug]
Capped1: Ac-quired.
Capped2: Ta-los cap-tured ob-jec-tive.
Capped3: Talos has you now! [rushed, followed by manic giggle]
Join1: Ta-los here. [disjointed]
Join2: Ta-los im-plan-ted.
Join3: Pain Engine is with you.
Detach1: SEVERING. [organic]
Detach2: Ta-los out.
Detach3: Cut away.
Load_Transport1: Must we carry this thing? [organic, shuddering]
Load_Transport2: Ta-los with you.
Unload_Transport1: Get it out! GET IT OUT BEFORE IT KILLS SOMEONE IT SHOULDN'T! [organic, panicked]
Unload_Transport2: Ta-los dis-em-bar .... king.
Morale_Break1: [metallic shriek]
Morale_Break2: Dis-en-gage.
Morale_Break3: By – by the gods! Where am I? [organic, horrified – suggesting the 'organic component' has become unpleasantly aware]
Morale_Restored1: Si-phon re-en-gaged.
Morale_Restored2: I LIVE ANEW!
Morale_Restored3: New flesh installed.
Charge1: [loud metallic roar]
Charge2: [sibilant hissing]
Charge3: [mad, but brief, screaming]
Charge4: TA-LOS ATT-ACK!
Charge5: HgnnnnaAAAHHH!
Jump_Teleport1: Ta-los tel ....... e-port.
Jump_Teleport2: Ta-los jum-ping.
Jump_Teleport3: Pain Engine teleporting.
Jump_Teleport4: Talos incoming.
Jump_Teleport5: [incoherent scream]
Jump_Teleport6: Un-seen sur-gi-cal strike.
Deepstrike1: STING FOR THE HEART. [manic, organic and crazed tone]
Deepstrike2: [deep, mechanical hiss]
Ability1: Cauterising.
Ability2: Stin-ger en-gaged.
Ability3: Activate chain flails!
Ability4: Ta-los shiel-ding.
Ability5: BOUNTY OF PAIN!
Ability6: Come here, shelter under my claws. [organic, creepy, hint of mad laughter]
Ability7: [manic, high pitched giggling] [Wildfire - Timed Ability. Sends a flurry of blasts out randomly in all directions damaging all around it within its effective radius.]
Ability8: KILL ALL FLESH. [Wildfire]
Ability9: S s s s s suffffer. [should sound like a metallic voice buffering like a badly loading video] [Wildfire]
Ability10: Ta-los Har-vest. [Wildfire]
Combat1: SUFFEERRR!
Combat2: REAP THE BOUNTIFUL CROP!
Combat3: A GLORIOUS CATCH!
Combat4: Ta-los KILL.
Combat5: ARRRRGHHHH.
Combat6: TSSSssssHHHHhhhh.
Combat7: GIVE ME YOUR LIFE.
Combat8: [short, rageful scream]
Combat9: [organic scream of anger]
Combat10: [organic sound of a hard object striking flesh]
Combat11: [whirring sound like a bonesaw or drill, but unpleasantly organic]
Combat12: [maniacal laughing]
Combat13: [more maniacal laughing]
Combat14: [even more maniacal laughing]
Under_Fire1: Ta-los ta-king fire.
Under_Fire2: [organic] Fllllesssssh siiiiiphon imperrrrilllled..
Under_Fire3: [organic, phlegmy sound of pain]
Damage1: Ta-los hurt.
Damage2: Pain en-gine dam-aged.
Damage3: [organic, yet still metallic cry of pain]
Damage4: [pain grunt]
Damage5: [another pain grunt]
Damage6: [yet another pain grunt]
Death1: Critical. Motor. Collapse.
Death2: Ta-los dest-royed.
Death3: Pain. Engine. Failed.
Death4: Defeattteddd...
Death5: [organic, slushy sound, like something collapsing into dissolution]
Death6: [organic wet death rattle]
Death7: Arrgghhhh!
Death8: Geearrghh!
Death9: [an additional death moan or scream]
Hekatrix Bloodbrides
Notes: The Bloodbrides are part of the Dark Eldar/Drukhari Wych cult, a ruthless and highly competitive gang of vicious and sadistic female murderers. As higher tier Wyches, they are known to have fierce rivalries between each other but in time of raids they unite their bloodthirsty powers on the battlefield. They are a sort of gladiator queen which lives to cause pain and believe they are above all others. Very stuck up and vain.
Written By: The Patriarch
Edited By: Thudmeizer
Unit_Complete1: Bloodbrides have arrived.
Unit_Complete1b: The chosen sisters of the Drukhari have arrived. [pronounced "Drew-kar-ee"]
Unit_Complete2: We shall make sport of them.
Unit_Complete3: What do you demand from your bloodbrides?
Unit_Complete3b: What do you demand from your noble handmaidens?
Unit_Complete4: The best of Hekatarii, here for your pleasure. [pronounced "Heck-ah-tar-ey"]
Unit_Complete5: Bloody is the path we leave behind us.
Unit_Complete6: Wych elite responds to your call. [pronounced "Witch"]
Unit_Complete7: Bloodbrides will do your bidding.
Unit_Complete7b: The Choice of the Coven will do your bidding.
Selection1: Our skin like silk, our blades like steel
Selection2: You have a mission for us?
Selection3: Pain and pleasure, two sides of the same coin.
Selection4: Pain and pleasure, mixed together, are ecstasy.
Selection5: We grow bored, and that simply will not do.
Selection6: Their pain, our pleasure.
Selection7: Entertain us, this world grows stale.
Selection8: Careful now, you would hate to lose a limb.
Selection9: Do not play with us, lest you regret it.
Move1: Grace in motion, death in action.
Move2: We kill where you will.
Move3: Do not rush us, we are near!
Move4: Bloodbrides, we feast soon enough.
Move4b: Pride of the Wych Cult.. we feast soon enough.
Move4c: We shall feast soon enough.
Move5: This walking is beneath us.
Move6: We know the place.
Move7: Ripe souls await our blades.
Move8: Hurry, hurry, culling is near.
Move9: We are on the move.
Attack1: Their death shall be a spectacle.
Attack2: Time to play with our food.
Attack3: Killing is our art.
Attack4: Mere moments will be enough to end them.
Attack5: Unleash Khaine's wrath upon them. [pronounced "Cain's"]
Attack6: They are already dead.
Attack7: Death is too good for this rabble.
Attack8: They will regret coming here.
Attack9: We shall tolerate them no more.
Capture1: We see what you intend.
Capture2: Rest assured, Bloodbrides will make it yours.
Capture2b: Rest assured, we will make it yours.
Capture3: Menial tasks are such a bore.
Capped1: For the Dark city and the dark kin.
Capped2: Now let mongrels despair.
Capped3: Satisfaction of sweet success.
Load_Transport1: Finally, something more appropriate.
Load_Transport2: Bloodbrides, get in.
Load_Transport2b: Sisters, get in.
Unload_Transport1: This is where you deliver us?
Unload_Transport2: If we must.
Morale_Break1: Khaine, do not forsake us!
Morale_Break2: We must flee lest we perish here!
Morale_Break3: We can't survive this!
Morale_Restored1: Our blades thirst once more!
Morale_Restored2: We will kill again!
Morale_Restored3: It was a passing weakness.
Charge1: Slash and cleave bloodbrides!
Charge1b: Slash and cleave!
Charge2: No quick death for them!
Charge3: Sing the songs and break their bones!
Charge4: Sweet suffering of others.
Charge5: We shall feast upon their dying moments!
Jump_Teleport1: This should be interesting.
Jump_Teleport2: Straight into the heart of killing.
Jump_Teleport3: By all means, send us in.
Jump_Teleport4: Oh, it tickles.
Deepstrike1: Things we do for a good kill.
Deepstrike2: They will know fear.
Ability1: We will show you the meaning of horror.
Ability2: Their suffering nourishes our very souls.
Ability3: How seducing are the sounds of violent death.
Ability4: They will not land a single blow.
Ability5: Simple animals, how could they understand anything.
Ability6: Their attacks are useless now.
Ability7: There is something about the smell of burning flesh. [Plasma Grenade - Targeted Ability. When thrown at enemy infantry or commanders it causes modest health damage.]
Ability8: A little gift, nothing really. [Plasma Grenade]
Ability9: They will not enjoy this, but we shall. [Plasma Grenade]
Ability10: Let them play with this. [Plasma Grenade]
Ability11: Pain will not slow us down. [Power from Pain - Timed Ability. When active, offers a temporary increase in fighting prowess allowing the squad to deal more damage for a short period.]
Ability12: The more it hurts, the better it feels. [Power from Pain]
Ability13: Playthings resist, we like it. [Power from Pain]
Ability14: I can feel it, pain both good and bad. [Power from Pain]
Ability15: As if fire courses through my veins. [Combat Drugs - Timed Ability. When active, increases the speed of the squad, causes no morale damage, and reduces the reload time of all their weapons for a short period.]
Ability16: Such sweet sensation. [Combat Drugs]
Ability17: We are but a blur to these primitives. [Combat Drugs]
Ability18: Faster than we have any right to be. [Combat Drugs]
Combat1: Bloodbrides, let your razorflails sing.
Combat1b: Let your razorflails sing.
Combat2: Their flesh will know intimacy of the agoniser.
Combat3: They attempt to resist, how adorable.
Combat4: Shardnet and impaler, a perfect pair.
Combat5: They reek of weakness.
Combat6: Drukhari are above these animals.
Combat7: Arenas will overfill with new cattle.
Combat8: Such lack of grace, such lack of imagination.
Combat9: Fight me fool!
Combat10: Their hopes are in vain!
Combat11: Death is such a profound art.
Combat12: Bloodbrides, stack their corpses high!
Combat12b: Stack their corpses high!
Combat13: Bleed them with a thousand deadly cuts!
Combat14: Their death, agonizing and slow, is imminent!
Combat15: [maniacal Laughing]
Combat16: [more maniacal Laughing]
Combat17: [even more maniacal Laughing]
Combat18: [aggressive evil yell as if like a battle cry]
Combat19: [another aggressive evil yell as if like a greater battle cry]
Combat20: [yet another aggressive evil yell and/or battle cry]
Under_Fire1: Speed is of no use here.
Under_Fire2: Foes know where we are.
Under_Fire3: Help us, NOW!!!
Damage1: You did not just do that.
Damage2: How dare you!
Damage3: These animals dare to resist?
Death1: All those.. souls...
Death2: Such beauty dies with me!
Death3: Such a disgrace...
Death4: But I am.. immortal...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: Aaaayyyeeee!
Death8: [various other death moans and screams]
Hekatrix Bloodbrides Syren
Notes: The Bloodbrides are part of the Dark Eldar/Drukhari Wych cult, a ruthless and highly competitive gang of vicious and sadistic female murderers. As higher tier Wyches, they are known to have fierce rivalries between each other but in time of raids they unite their bloodthirsty powers on the battlefield. The most talented and skilled of the elite murdereresses. A gladiator champion which lives to cause pain and believe they are above all others. Very stuck up and vain.
Written By: The Patriarch
Edited By: Thudmeizer
Unit_Complete1: My skill remains unmatched.
Unit_Complete2: Who would challenge my position.
Unit_Complete3: Few things are beyond me.
Unit_Complete4: Sharp are the blades of Commorragh. [pronounced "Com-morr-ah" like the Biblical Gomorrah]
Unit_Complete5: Bloodbride Syren answers your call. [pronounced "Siren"]
Unit_Complete5b: Your sergeant answers the call.
Unit_Complete6: I will lead my cult.
Unit_Complete7: I expect fun and games my Archon.
Selection1: Slaves worship my very steps.
Selection2: Now you ask for my opinion.
Selection3: You need something of me?
Selection4: Do you think you can handle me?
Selection5: My Archon, you called for me?
Selection6: You have my attention, do not waste it.
Selection7: This world is so dull.
Selection8: Where are the gifts I was promised?
Selection9: Make this worth my while.
Move1: Deadly grace at any pace.
Move2: We will move silently.
Move3: I go where I please.
Move4: This way lies sweet suffering.
Move5: Was there every anything more graceful?
Move6: We will arrive soon.
Move7: Where is this place?
Move8: If we must, but know we are not pleased.
Move9: This road ends in blood.
Attack1: One never tires of slaughter.
Attack2: Come to the blade, one and all.
Attack3: Our blades sing with delight.
Attack4: Oh they scream so delightfully.
Attack5: Scream for me my lovelies!
Attack6: So much blood, exhilarating!
Attack7: Neither slow nor painless.
Attack8: They are cattle and will die as such!
Attack9: Provide me some entertainment wretches!
Capture1: We see what you intend.
Capture2: Rest assured, Bloodbrides will make it yours.
Capture2b: Rest assured, we will make it yours.
Capture3: Menial tasks are such a bore.
Capped1: For the Dark city and the dark kin.
Capped2: Now let mongrels despair.
Capped3: Satisfaction of sweet success.
Load_Transport1: Finally, something more appropriate.
Load_Transport2: Bloodbrides, get in.
Load_Transport2b: Sisters, get in.
Unload_Transport1: This is where you deliver us?
Unload_Transport2: If we must.
Morale_Break1: Khaine, do not forsake us!
Morale_Break2: We must flee lest we perish here!
Morale_Break3: We can't survive this!
Morale_Restored1: Our blades thirst once more!
Morale_Restored2: We will kill again!
Morale_Restored3: It was a passing weakness.
Charge1: Slash and cleave bloodbrides!
Charge1b: Slash and cleave!
Charge2: No quick death for them!
Charge3: Sing the songs and break their bones!
Charge4: Sweet suffering of others.
Charge5: We shall feast upon their dying moments!
Jump_Teleport1: This should be interesting.
Jump_Teleport2: Straight into the heart of killing.
Jump_Teleport3: By all means, send us in.
Jump_Teleport4: Oh, it tickles.
Deepstrike1: Things we do for a good kill.
Deepstrike2: They will know fear.
Ability1: This will be painful beyond measure!
Ability2: This should make an impact.
Ability3: They will suffer for my pleasure!
Ability4: Keep close and worry not.
Ability5: What do they know of Drukhari lore. [pronounced "Drew-kar-ee"]
Ability6: For now we are safe!
Ability7: Repel those fools from my sight! [Grenade Launcher]
Ability8: Take it and die the lowly dog you are! [Grenade Launcher]
Ability9: Your payoff shall be one of great agony! [Grenade Launcher]
Ability10: Truly, your suffering gives me such ridiculous.. pride.. [hideous laughter] [Grenade Launcher]
Ability11: You are a disgrace! [Rally]
Ability12: To me Bloodbrides! [Rally]
Ability13: To me, Elite Sisters of the Drukhari! [Rally]
Ability14: You pitiful wenches, do not embarrass me! [Rally]
Ability15: Compose yourselves! [Rally]
Combat1: Bloodbrides, let your razorflails sing.
Combat1b: Let your razorflails sing.
Combat2: Their flesh will know intimacy of the agoniser.
Combat3: They attempt to resist, how adorable.
Combat4: Shardnet and impaler, a perfect pair.
Combat5: They reek of weakness.
Combat6: Drukhari are above these animals.
Combat7: Arenas will overfill with new cattle.
Combat8: Such lack of grace, such lack of imagination.
Combat9: Fight me fool!
Combat10: Their hopes are in vain!
Combat11: Death is such a profound art.
Combat12: Bloodbrides, stack their corpses high!
Combat12b: Stack their corpses high!
Combat13: Bleed them with a thousand deadly cuts!
Combat14: Their death, agonizing and slow, is imminent!
Combat15: [maniacal Laughing]
Combat16: [more maniacal Laughing]
Combat17: [even more maniacal Laughing]
Combat18: [aggressive evil yell as if like a battle cry]
Combat19: [another aggressive evil yell as if like a greater battle cry]
Combat20: [yet another aggressive evil yell and/or battle cry]
Under_Fire1: Speed is of no use here.
Under_Fire2: Foes know where we are.
Under_Fire3: Help us, NOW!!!
Damage1: You did not just do that.
Damage2: How dare you!
Damage3: These animals dare to resist?
Death1: Pathetic little animals...
Death2: But for a single strike...
Death3: The price of hubris I guess...
Death4: She Who Thirsts take their souls...
Death5: Noooooooo!
Death6: Arrgghhhh!
Death7: Geearrghh!
Death8: [various other death moans and screams]
Kabalite TrueBorn
Notes: Trueborn is a term among Dark Eldar that refers to those who were not grown from a vat, but came out the good old fashioned way out of their mothers. They are truly pampered and spoiled brats that have great privileges in Dark Eldar society. They are highly skilled in combat and are vital for Dark Eldar society as their 'purity' and noble upbringing means that they form the majority of Commorragh's aristocracy. They should speak with a certain arrogance or snooty aloof-ness as if they are better than the standard Kabalite trooper.
Written By: The Patriarch
Unit_Complete1: Finally, you decide to call upon us!
Unit_Complete2: True nobility graces you with its presence.
Unit_Complete3: We serve the Archon, and no one else.
Unit_Complete4: Do not waste our expertise.
Unit_Complete5: Make way, Trueborn are here.
Unit_Complete6: Our blood, true Drukhari blood. [pronounced "Drew-kar-ee"]
Unit_Complete7: Drukhari elite, yours to command. For now.
Unit_Complete8: Do not disappoint our expectation of victory.
Selection1: Do not waste our time, nor our skill.
Selection2: What do you want?
Selection3: Treat us poorly at your peril.
Selection4: Remember whom you address.
Selection5: I will remember this.
Selection6: We are feared for a good reason.
Selection7: My arrogance IS matched by my skill.
Selection8: I apologize for nothing and to no one!
Selection9: Trueborn of Commorragh, eager to kill. [pronounced "Com-morr-ah" like the Biblical Gomorrah]
Selection10: We are bound by nothing. Remember that.
Selection11: We are pure Drukhari, unlike you.
Selection12: We are the warrior elite.
Move1: Have no doubt, we shall finish it.
Move2: Do we have to walk?
Move3: We shall be there.
Move4: Yes, yes, we are already on the move.
Move5: We know where it is.
Move6: Your commands grow more tiresome.
Move7: You presume too much.
Move8: Direct us and be gone.
Move9: Did you just assume our obedience?
Move10: To be rid of this filthy place.
Attack1: Their suffering is such a delight.
Attack2: We will end their pointless existence.
Attack3: Rest assured, they are as good as dead.
Attack4: This filth is beneath us.
Attack5: They are animals for the culling.
Attack6: This grows tedious, let us end it.
Attack7: We hunt again!
Attack8: Nothing shall remain but corpses.
Attack9: They will fall before their betters.
Capture1: We succeed where others fail.
Capture2: This better have purpose.
Capture3: We shall take it.
Capped1: Now it belongs to Drukhari.
Capped2: It is ours now.
Capped3: Do as you will with it.
Load_Transport1: Finally, we go into battle as befitting our status.
Load_Transport2: Faster! Slaughter awaits.
Unload_Transport1: If we must!
Unload_Transport2: We are not vat-born!
Morale_Break1: We have failed!!!
Morale_Break2: How can this be?!
Morale_Break3: We are undone!
Morale_Restored1: It was but a momentary failure.
Morale_Restored2: Trueborn overcome, always!
Morale_Restored3: They will pay for this indignity!
Charge1: We bring perfection of pain.
Charge2: Let our blades part their flesh!
Charge3: None shall be left alive.
Charge4: Blood will flow.
Charge5: Screams of agony, such delight.
Jump_Teleport1: We move with haste
Jump_Teleport2: We must relocate with speed.
Jump_Teleport3: Take them by surprise.
Jump_Teleport4: Advance swiftly and spread terror.
Deepstrike1: Deliver us with precision.
Deepstrike2: We descend from darkness.
Ability1: These lesser beings, so pathetic.
Ability2: Suffering will mark their end.
Ability3: Know your superiors!
Ability4: We will remain inviolate.
Ability5: Their weapons will not touch us.
Ability6: Our lives are priceless!
Ability7: Their own fears will consume them. [Terrorfex Grenade]
Ability8: What horrors will be their undoing? [Terrorfex Grenade]
Ability9: They fight their own nightmares. [Terrorfex Grenade]
Ability10: Weak minds break easily. [Terrorfex Grenade]
Ability11: I can feel this new power. [Power from Pain]
Ability12: Power only comes from pain. [Power from Pain]
Ability13: I will not be stopped. [Power from Pain]
Ability14: Let your pain make you stronger. [Power from Pain]
Combat1: Their skills are no match for us.
Combat2: Such brutish lack of skill.
Combat3: These animals would challenge us?
Combat4: What glory can they hope for?
Combat5: We will show them what war is.
Combat6: We will break them in mind and body.
Combat7: Their flesh for vultures, souls for us.
Combat8: These vermin are such a waste of time.
Combat9: Warm blood, such fragrance.
Combat10: Let them wail in despair.
Combat11: Simple little playthings.
Combat12: In darkness we come for you!
Combat13: Laugh as you slaughter and drink deep of their suffering.
Combat14: Drukhari will teach you fear!
Combat15: [maniacal laughing]
Combat16: [more maniacal laughing]
Combat17: [even more maniacal laughing]
Combat18: [aggressive evil yell as if like a battle cry]
Combat19: [another aggressive evil yell as if like a greater battle cry]
Combat20: [even more aggressive evil yelling and/or battle cry]
Under_Fire1: They dare resist?!
Under_Fire2: Foes are attacking our position!
Under_Fire3: Scum are returning fire!
Damage1: We are being bled here!
Damage2: You scum, that hurts.
Damage3: My pain feeds my desires.
Death1: Such tragedy...
Death2: This can not be!
Death3: Such weakness.. disgusting.
Death4: Curse these wretches...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]
Kabalite TrueBorn Dracon
Notes: A Commander for a regiment of soldiers in a Dark Eldar Kabal and is often what happens when a Trueborn gets promoted either due to complex schemes, coups, assassinations or all of the above. They often dress in flamboyant outfits although not to the scale of an Archon lest he/she wants to feel the latter's wrath of someone usurping them in the fabulous department. Voice should be one of being highly confident and commanding but also pompous and quite arrogant.
Written By: The Patriarch
Unit_Complete1: I was born to lead.
Unit_Complete2: You will obey my commands.
Unit_Complete3: I will not be questioned in my command.
Unit_Complete4: I will it and they obey.
Unit_Complete5: I have killed hundreds by my own hands.
Unit_Complete6: To doubt my command is to invite peril.
Unit_Complete7: Disobey me and I will skin you alive.
Selection1: Do not wake my ire.
Selection2: What?! (snap)
Selection3: For you sake, this better be important.
Selection4: You presume far above your station.
Selection5: You need my counsel?
Selection6: There is nothing you can teach me.
Selection7: Do not interfere with my command.
Selection8: What does our archon demand
Selection9: Show some respect, for your own sake.
Move1: I know what to do.
Move2: A good place for ambush.
Move3: We are moving out.
Move4: Location received, leave it to us.
Move5: Leave none alive on our way.
Move6: Swift as death.
Move7: We move in the shadows.
Move8: Do not presume to order us around.
Move9: Your commands grow more tiresome.
Attack1: Cut them down like cattle.
Attack2: They will see no tomorrow.
Attack3: Some target practice, finally.
Attack4: Kill them swiftly and move on.
Attack5: Their deaths will serve some purpose.
Attack6: They are already dead.
Attack7: Savour the pain of their final moments.
Attack8: End their meaningless lives.
Attack9: Quick deaths, such a waste of suffering.
Capture1: We succeed where others fail.
Capture2: This better have purpose.
Capture3: We shall take it.
Capped1: Now it belongs to Drukhari. [pronounced "Drew-kar-ee"]
Capped2: It is ours now.
Capped3: Do as you will with it.
Join1: You are under my command.
Join2: Be silent and obey.
Join3: You can test my patience, for a short while.
Detach1: I leave you to your own devices.
Detach2: You are unworthy of my presence.
Detach3: Do as you will, wretches!
Load_Transport1: Finally, we go into battle as befitting our status.
Load_Transport2: Faster! Slaughter awaits.
Unload_Transport1: If we must!
Unload_Transport2: We are not vat-born!
Morale_Break1: We have failed!!!
Morale_Break2: How can this be?!
Morale_Break3: We are undone!
Morale_Restored1: It was but a momentary failure.
Morale_Restored2: Trueborn overcome, always!
Morale_Restored3: They will pay for this indignity!
Charge1: We bring perfection of pain.
Charge2: Let our blades part their flesh!
Charge3: None shall be left alive.
Charge4: Blood will flow.
Charge5: Screams of agony, such delight.
Jump_Teleport1: We move with haste
Jump_Teleport2: We must relocate with speed.
Jump_Teleport3: Take them by surprise.
Jump_Teleport4: Advance swiftly and spread terror.
Deepstrike1: Deliver us with precision.
Deepstrike2: We descend from darkness.
Ability1: Suffer for our pleasure!
Ability2: Learn your place!
Ability3: Torment for soul and the body!
Ability4: Let them despair!
Ability5: Their attacks are of no concern!
Ability6: Our superiority is obvious!
Ability7: Trueborn, gather your senses! [Rally]
Ability8: Halfwits, control yourselves! [Rally]
Ability9: Act like Drukhari, you wretches! [Rally]
Ability10: May She take you! Form up!!! [Rally]
Combat1: Their skills are no match for us.
Combat2: Such brutish lack of skill.
Combat3: These animals would challenge us?
Combat4: What glory can they hope for?
Combat5: We will show them what war is.
Combat6: We will break them in mind and body.
Combat7: Their flesh for vultures, souls for us.
Combat8: These vermin are such a waste of time.
Combat9: Warm blood, such fragrance.
Combat10: Let them wail in despair.
Combat11: Simple little playthings.
Combat12: In darkness we come for you!
Combat13: Laugh as you slaughter and drink deep of their suffering.
Combat14: Drukhari will teach you fear!
Combat15: [maniacal laughing]
Combat16: [more maniacal laughing]
Combat17: [even more maniacal laughing]
Combat18: [aggressive evil yell as if like a battle cry]
Combat19: [another aggressive evil yell as if like a greater battle cry]
Combat20: [even more aggressive evil yelling and/or battle cry]
Under_Fire1: They dare resist?!
Under_Fire2: Foes are attacking our position!
Under_Fire3: Scum are returning fire!
Damage1: We are being bled here!
Damage2: You scum, that hurts.
Damage3: My pain feeds my desires.
Death1: Why now!!!
Death2: Curse your treachery!
Death3: To die on this backwater...
Death4: Killed by an animal...
Death5: Arrgghhhh!
Death6: Geearrghh!
Death7: [various other death moans and screams]
Succubus
Notes: Three Succubus make up the Succubi, the self imposed rulers of the Wych cult, a ruthless and highly competitive gang of vicious and sadistic female murderers. It is almost definite that they have murdered rivals and friends alike to get to such a position. As such these women are used to authority and highly arrogant and confident. Revelling in pain and death, they actually feed off of other souls and fear in order to keep them looking young and beautiful, something else which is important to them.
I would voice them as your traditional witch: high pitch, high status, yet with a measured tempo-rhythm as if every word is deliberate and relished. They especially love talking about things associated with pain and death. When fighting or dying they should become more energetic and fast paced, as fighting is what they live for, and dying means eternal damnation so is therefore a truly terrifying prospect, even for one as confident as a Succubus.
Unit_Complete1: I am Comorragh's sword, now point me at the enemy. (aspirated, phlegmy ending) [pronounced "Kom-morr-rah]
Unit_Complete2: Ready to harvest some souls.
Unit_Complete3: I have come fresh from the arena. See, there is still blood on my blade.
Unit_Complete4: Your bride is here, now where is the death?
Unit_Complete5: I am here to represent the Ynnitach. And to kill for them. (again phlegmy) [pronounced "Ee-nih-tah"]
Unit_Complete6: I have killed four of my sisters to be here. Make sure their deaths weren't in vain.
Unit_Complete7: I come seeking battle.
Selection1: I smell fear... Let me at it.
Selection2: At your command... If there's pain involved.
Selection3a: My wyches have said there is a worthy opponent nearby.
Selection3b: There is a worthy opponent nearby?
Selection4: Don't try to command me.
Selection5: You have chosen the right agent for the job.
Selection6: Where are they?
Selection7: I shall unleash suffering.
Selection8: Tell me who to kill next.
Selection9: Find me a foe, and I shall end them.
Move1: Yes, that's where they went.
Move2: I am getting close.
Move3: I can feel my foe's soul nearby.
Move4: There? Very well.
Move5: Only death lies there. The enemies'!
Move6: This place is more grim than Commoragh.
Move7: I hope this is the right way.
Move8: I should have killed more things by now.
Move9: I have never walked so much in order to kill something.
Attack1: There will be none left once I'm done here.
Attack2: This will be quick.
Attack3: There is reason my skin is unblemished - they shall not even touch me.
Attack4: It's about time I fed on some fear.
Attack5: So few? How boring...
Attack6: You insult me. Give me a worthy enemy.
Attack7: Their head will look nice mounted on a spike.
Attack8: Commoragh shall feast on blood tonight!
Attack9: May their deaths please you. It will please me.
Capture1: This will be a perfect place to make raids from. I will take it.
Capture2: This place stinks of death. A perfect position for us.
Capture3: It shall be easy to take, I only see a few enemies.
Capped1: Point secured... sir. [bitterly]
Capped2: We will make a display to mark our new territory.
Capped3: There was a disappointing lack of killing, but still I took it.
Load_Transport1: Now that looks cosy.
Load_Transport2: Take me straight to the enemy.
Unload_Transport1: Ah, I have enough room to swing my blades now I'm in the open.
Unload_Transport2: This isn't close enough!
Morale_Break1: Slaanesh shall not be sated this day. [pronounced "Sla-Nesh"]
Morale_Break2: Ask some other fool to sacrifice his soul.
Morale_Break3: I have better ways to spend my soul.
Morale_Restored1: I hope you did not think I would leave before properly bloodying my blade.
Morale_Restored2: I am ready once more to fight. Where do you need me?
Morale_Restored3: My sisters persuaded me to return, so I have.
Charge1: I can taste your blood already.
Charge2: Now you will face Cormoragh's finest.
Charge3: I am the wyches' witch!
Charge4: [Evil cackle] Hahaha. Flee you fool!
Charge5: I am fear made manifest.
Jump_Teleport1: Oh, the wonders of the webway.
Jump_Teleport2: I said take me closer to the enemy!
Deepstrike1: Behind you! Hahahahahaha [cackle]
Deepstrike2: This'll do.
Ability1: Try THIS one for size.
Ability2: Now for something I learnt in the fighting pits.
Ability3: Now I shall kill you.
Ability4: Armour? I have my blades protect me.
Ability5: Can your fancy swordwork get past THIS?
Combat1: You think I'm pretty? Well then, let me give you a kiss... With my blades!
Combat2: I've seen babies fight better than you.
Combat3: Your squeals of pain will fill my dreams.
Combat4: You must be as high as I am to think you can beat me!
Combat5: There is a reason I am unscarred... No blade has ever touched my flesh.
Combat6: Don't worry, your soul will be put to good use.
Combat7: This one's strong.
Combat8: I hope your grave is ready, because you are.
Combat9: *laughing*
Combat10: *more laughing*
Combat11: *even more laughing*
Under_Fire1: The cowards are shooting me.
Under_Fire2: Shooting is no way to fight.
Under_Fire3: You dare to hurt a woman, let alone shoot at one?
Damage1: I can feel Slanesh's hunger already.
Damage2: Aaaaah! That will scar badly.
Damage3: So that is what my blood looks like.
Death1: Have the narcotics worn off, or is that...
Death2: Tell my sisters that I died with a blade in hand.
Death3: Commoragh has been robbed of it's finest fighter.
Death4: No, I can feel his tendrils... It's...
Death5: Arrgghhh!!
Death6: Gaarrgghhh!!
Death7: *various other death sounds*
Succubus Champion
Notes: A Succubus is a leader of one of the many Dark Eldar troops who perform in the gladiatorial arenas of Commorragh. Unusually for Dark Eldar forces, Succubi are always female. They are consummate fighters who believe in showmanship as much as the kill, dressing as if to tempt death with their half-bared bodies. Creatures of immense pride and skill, Succubi are at the peak of the Wych Cults and as feared as they are desired.
Unit_Complete1: Well? Do not keep a Succubus of the Dark City waiting!
Unit_Complete2: (seductively) I am ready ... to kill for you.
Unit_Complete3: I hope you have something worthy of my blades.
Unit_Complete4: I shall make the enemy beg for death with a smile on their lips.
Unit_Complete5: Your Succubus has arrived, my Archon [pronounced “Ark-on”].
Unit_Complete6: I trust that this will be a battle worth the name.
Unit_Complete7: Succubus here to serve your desire.
Selection1: Lead me to the crowd, and you will have your show.
Selection2: You choose well, my Archon; I am the best you will ever have.
Selection3: I long to wet my blades with blood.
Selection4: What shall it be, my Archon? Kill, or capture?
Selection5: I see you have taste. You have chosen the best.
Selection6: Time to fight at last!
Selection7: Whom would you like me to kill?
Selection8: Let us prey.
Selection9: *wicked chuckle* It will be my pleasure to take them alive.
Move1: We lead where others only hope to follow.
Move2: Into the arena of battle! The crowd is waiting!
Move3: Let us show these barbarians how a true Eldar fights.
Move4: Shall I distract the enemy for you?
Move5: Their blood shall water the ground at your feet, my Archon.
Move6: We shall take many slaves for the crimson sands.
Move7: We shall relieve your enemies of the tedium of their existence.
Move8: At long last, we go to war again!
Move9: Once again *bored sigh* time for beauty to kill the beast.
Attack1: I live to fight!
Attack2: Know the beauty and terror of death!
Attack3: Give me your heart. No? Then I’ll take it!
Attack4: I will taste their blood and drink their souls!
Attack5: Kill! Kill for Commorragh! [pronounced “Com-morr-ah” like the Biblical Gomorrah]
Attack6: How lucky you are! You shall die knowing the touch of the Succubus.
Attack7: Ahh – you tempt my blades, and whet my appetites.
Attack8: We shall reign in blood!
Attack9: How foolish, to believe that you might prevail against a Succubus. You must be blinded by my beauty.
Capture1: The foe shall fall at my feet.
Capture2: I will take it for you, Archon.
Capture3: Seize this petty bastion for the glory of Commorragh!
Capped1: The foe lies vanquished, exulting in my magnificence!
Capped2: I came, they saw, I conquered.
Capped3: All that was theirs is now mine – ah, yours to command, my Archon.
Load_Transport1: Ah, I see my faithful charioteer has arrived.
Load_Transport2: I shall ride with you.
Unload_Transport1: What a short, bumpy and uncomfortable ride. There had better be someone to kill.
Unload_Transport2: Hardly stylish, but your conveyance has brought me here at last.
Morale_Break1: What? The prey is fighting back? Impossible!
Morale_Break2: Regroup and fall back! We are not paid enough to risk our skin!
Morale_Break3: Flee lest we be slain, or worse - disfigured!
Morale_Restored1: Oh ... that smarts. *low chuckle* Now you’ve made me want to kill you slowly.
Morale_Restored2: Pain invigorates me! I feel alive and ready to kill!
Morale_Restored3: You thought you could defeat me? I am a Succubus of the Dark City. I will savour your death like a fine wine.
Charge1: Take their will, their blood and their lives!
Charge2: Capture them for the arena!
Charge3: Bleed them dry!
Charge4: Scream for me, you worthless curs.
Charge5: Eviscerate them and bathe in their blood!
Jump_Teleport1: Spring the trap from within the sanctuary.
Jump_Teleport2: They will never see me bring their demise, like a knife hidden under the pillow.
Deepstrike1: Enough play! Now we strike for the throat!
Deepstrike2: Straight to the enemy’s heart!
Ability1: Luckily, I have as many blades as the enemy has hearts.
Ability2: Never fear *low chuckle* the Succubus shall lay them low for you.
Ability3: I shall subdue them with whip and blade!
Ability4: Savour the enemy’s exquisite agony and gain respite.
Ability5: The Dark Muses must love you; they have sent you a Succubus for your torments.
Combat1: How I love the sound of your screams.
Combat2: Come, bleed for me.
Combat3: I have slain a score such as you merely to fill my morning bath.
Combat4: You are not fit to bleed on my boots!
Combat5: Why do I fight with such a tiny dagger? It’s all I shall need to reach your tiny brain.
Combat6: I am lovely. I am lethal. And I am your death.
Combat7: Fall! Fall to your knees!
Combat8: I know the way to a man’s heart: between his third and fourth ribs.
Combat9: *laughing*
Combat10: *more laughing*
Combat11: *even more laughing*
Under_Fire1: The enemy seeks to cut our spectacle short. Incoming fire!
Under_Fire2: By the Dark Muses! We are under attack!
Under_Fire3: Succubus taking heavy damage! Qa’leh [pronounced “Cah-lay”] preserve us!
Damage1: Ha! Is that my blood, or your own?
Damage2: Do you call that a wound? Amateur.
Damage3: How DARE you mar my perfect skin!
Death1: Death, I come at last to your embrace.
Death2: Even if you slay me here, I will live on in your nightmares!
Death3: The Dark Muses call to me as one of their own.
Death4: *rasped breathing* Am I not beautiful, even in death?
Death5: Arrgghhh!!
Death6: Gaarrgghhh!!
Death7: *various other death sounds*
Succubus Extra
Notes: This is a gladiator queen, they live to cause pain, and believe they are above all others. Very stuck up and vain.
Unit_Complete1: I join the raid!
Unit_Complete2: This will be fun.
Unit_Complete3: Souls for the reaping.
Unit_Complete4: I am the embodiment of murder.
Unit_Complete5: More souls for me!
Unit_Complete6: I am death!
Unit_Complete7: Good a raid, I am in need of another slave.
Selection1: What do you need?
Selection2: What is your will?
Selection3: Where is the battle?
Selection4: Yes?
Selection5: What do you want?
Selection6: What?
Selection7: Your bidding?
Selection8: Where am I needed?
Selection9: Hmm?
Move1: I go.
Move2: Into battle!
Move3: Show me the way.
Move4: As you wish.
Move5: Moving.
Move6: I run.
Move7: I will be there.
Move8: Into the fray.
Move9: I come.
Attack1: They will fall!
Attack2: You will know fear!
Attack3: You dare fight me?
Attack4: Your death awaits!
Attack5: you cannot best me!
Attack6: Your soul will be mine!
Attack7: This will be fun!
Attack8: This will be quick!
Attack9: Hahahaha!!
Capture1: I will take it.
Capture2: For the dark city.
Capture3: It will be mine!
Capped1: Mine!
Capped2: Try to take this, I dare you.
Capped3: Success!
Load_Transport1: Take me to the battle!
Load_Transport2: The fastest of all.
Unload_Transport1: Into Combat!
Unload_Transport2: I am there!
Morale_Break1: Noooo!
Morale_Break2: I cannot fall to your kind!
Morale_Break3: This can’t be happening!
Morale_Restore1: They cannot stop me!
Morale_Restore2: I fear none.
Morale_Restore3: I will never die!
Charge1: Your death comes!
Charge2: From the shadows I strike!
Charge3: Into melee!
Charge4: You die to me!
Charge5: I will end your days!
Jump_Teleport1: I fly into combat!
Jump_Teleport2: Hahahaha!
Deepstrike1: Surprise!
Deepstrike2: Your death comes!
Ability1: Your pain feels good!
Ability2: Fear me!
Ability3: Bleed for me!
Ability4: You cannot harm me!
Ability5: We are invulnerable!
Combat1: You are weak!
Combat2: I was killing before you were born, weakling!
Combat3: You will never win!
Combat4: You are below me!
Combat5: Is that all you got?
Combat6: Too easy!
Combat7: Your soul will be mine!
Combat8: Death comes for you!
Combat9: *Manical Laughter*
Combat10: *More Manical Laughter*
Combat11: *EVEN More Manical Laughter*
Under_Fire1: I am being attacked!
Under_Fire2: They dare attack me?
Under_Fire3: You dare attack a higher being!
Damage1: They are persistent!
Damage2: Enough!
Damage3: I am tire of your attacks!
Death1: How!
Death2: Impossible!
Death3: No…..
Death4: Disgraceful...
Death5: Arrggghhh!
Death6: Gaarrgghh!
Death7: *various other death sounds*