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#1 ChildrenofBodom

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Posted 11 November 2016 - 10:37 PM

Hey! So, I  started a new mod, http://www.moddb.com...-iron-crown-mod which I believe turned out better than my last project.

 

I am also creating models for this mod as-well http://www.moddb.com...of-silmarillion

 

 

 

Anyways, I thought it was a good time to start a model showcase, my skills are somewhat better now. 

 

 

 

 

First up, Soldier of carn dum, made for the Legacy of Silmarillion.

 

 

Picture.13.jpg

 

.

 

Polycount: 1188. Uses two 500x500 textures. Don't laugh at their guy-liner.


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#2 ChildrenofBodom

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Posted 13 November 2016 - 09:47 PM

More renders: Mirkwood soldier and Thranduil

 

Mirkwoodsold.jpg

 

.

 

Thranduil.jpeg

 

 

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#3 MRS80

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Posted 28 November 2016 - 05:54 PM

great work you have!

add more works and models!

also guess who i am? (don't look at my profile :crazed: )


Edited by MRS80, 28 November 2016 - 05:56 PM.


#4 ChildrenofBodom

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Posted 28 November 2016 - 08:06 PM

:p

 

Aranart? xD.


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#5 MRS80

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Posted 29 November 2016 - 02:38 AM

:p

 

Aranart? xD.

 

I'm aranart and aranart means ......... me! XD

I'm waiting for more models man!



#6 ChildrenofBodom

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Posted 29 November 2016 - 08:15 AM

I am Gandalf and Gandalf means.. .XD

 

Okidoki,xD

 

 

 

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Render_-_Real.jpg

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Picture.24.jpg

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Render_-NEW12.jpg

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Picture.27.jpg

 

.

 

All the new Iron hills models I made :p.


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#7 MRS80

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Posted 29 November 2016 - 11:59 AM

good work man!

waiting for every new model also do not hurry for it!

good models need work and work needs time.


Edited by MRS80, 04 December 2016 - 04:16 PM.


#8 ChildrenofBodom

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Posted 30 November 2016 - 10:38 AM

Thank you!     

 

New render: Iron hills Captain

 

15267935_10206421010802892_1465833141227

 

Notice, the face's resemblance to the Dwarf that said "Tanar! Durin nur!"

.

 

15179113_10206421011962921_6953954578626

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Yes, you are right. Good models/textures require time and work. 

 

This is how they looked when they first started (The final render is hours after)

 

15202617_10206421020803142_5579079456230

 

.


Edited by ChildrenofBodom, 30 November 2016 - 10:42 AM.

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#9 ChildrenofBodom

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Posted 05 December 2016 - 05:32 PM

High poly Iron hills Soldier render: (Also high-res textures)

 

Render.4.jpg

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Don't know quite what to do with it, it's too high poly to use as a normal unit. 


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#10 NewErr

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Posted 05 December 2016 - 06:57 PM

How many polies does it have? Also I would suggest to work better on the helmet UV, it's very distorted.   :)


Edited by NewErr, 05 December 2016 - 06:57 PM.


#11 ChildrenofBodom

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Posted 05 December 2016 - 09:18 PM

6676 polygons. The base model was the Dwarf CAH, since I was thinking about adding them as a new create a hero option :p

 

 

This any better?
 

Render.5.jpg

 

.


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#12 NewErr

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Posted 05 December 2016 - 09:35 PM

6,6k polys is a bit extreme yes, I would suggest however using the normal dwarf models as base if you want to eventually make them as normal units.

I see an improvement but there is still distortions. I'm guessing some part of the fault is the actual model. :p



#13 ChildrenofBodom

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Posted 09 December 2016 - 10:23 PM

The legacy of the silmarillion has somehow updated the games engine to be able to take higher-poly models, so I sent a set of these Iron hills dwarves to them.

 

Yeah..... The iron hills helmet stretches sideways, so the the texture stretched with it :p. I am still working on how to prevent such distortions. 

 

 

Render.4.jpg

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#14 ChildrenofBodom

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Posted 25 January 2017 - 09:23 PM

 Elendil and Isildur

 

Picture.34.jpg

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Their helmets/armor were textured, and modeled from scratch :p.


Edited by ChildrenofBodom, 25 January 2017 - 09:24 PM.

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#15 ChildrenofBodom

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Posted 05 February 2017 - 10:10 AM

So I thought why not.. I just created a model from scratch, and thought I should show the evolution of scratch-made models I have done. 

 

First scratch model I did

100_scratch_made_full.1.jpg

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One I did after that

Render2.jpg

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And the third one I did

picture2.jpg

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4th, no idea what happend to those proportions hehe 

Picture.28.jpg

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And this is the one I just did

 

picture.3.jpg

 

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#16 ChildrenofBodom

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Posted 05 February 2017 - 09:59 PM

And using the new Scratch made-model as a base, I made this Rohan peasant model

 

picture.4.jpg

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#17 ChildrenofBodom

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Posted 07 February 2017 - 10:53 PM

So, I spent last night playing rock music in front of over 100 people! 

 

anyways, more Rohan renders.

 

Some peasants:

 

P2.jpg

 

P3.jpg

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Westfold Foot Soldier

Westfold.jpg

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Edited by ChildrenofBodom, 07 February 2017 - 10:56 PM.

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#18 ChildrenofBodom

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Posted 17 February 2017 - 09:54 PM

Haradrim Warrior -Modeled and textured from Scratch. 

 

picture.7.jpg

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Based very heavily off of this action figure:

 

el-senor-de-los-anillos-haradrim-archer-

 

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