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#261 Gambit

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Posted 26 June 2018 - 08:23 AM

Same here! :p

 

"survival rate"?
Indeed, can you elaborate brother asterix120?


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#262 Gambit

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Posted 26 June 2018 - 01:44 PM

I still do not understand :p

Unification 4.0 contains all the latest survival maps, so...

Are you talking about updated SCaR code?

I am constantly updating by the way - for example any allied AI will NOT (hopefully) attack the enemy, until after the 10th wave.


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#263 asterix120

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Posted 26 June 2018 - 02:13 PM

Are you talking about updated SCaR code?

Yes!

I am constantly updating by the way - for example any allied AI will NOT (hopefully) attack the enemy, until after the 10th wave.

Where is this version to download?

 

It looks like Google has broken down today. Nobody understands me  :unsure:



#264 thudo

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Posted 26 June 2018 - 02:17 PM

Allied AI (when placed together with a single human player) has always never worked properly and never will because Relic borked it back in 2004. We asked them to fix that (AI when allied with a human most times goes full r*tard and plays as if its on EASY or STANDARD skill yet if you pair AIs together with themselves its game on!!) but only got crickets. :sad2:


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#265 Gambit

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Posted 26 June 2018 - 05:39 PM

Well, it KIDA works better...

I used the SCaR command to disable attacking. It is not 100% consistent, but hey it does have an impact.

But yes, this is the best we can get.


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