Well, the problem is that the repair command (even a "click-issued" one) works only on squads...
You cannot target/select a "specific" member of a squad, your "left-click" always selects the squad as a WHOLE
And this is true for all abilities, weapon, etc. I mean, you cannot specifically target a SPECIFIC entity within a squad (with some exceptions with the leader), no matter what.
Deeper/Designer's Note: The engine IDs the "last" entity build, as the one that will be targeted first. Same is true with sounds - in multi-membered squads, you will be listening the voices of the last-created entity. And if that one dies, the previous one (each has an intrinsic cumulative index).
I can get even more technical, but you got the picture
> All in all... You cannot repair vehicles in more-than-one member squads.
Alternative
BUT, you CAN create an ability (needs some skill) that targets a squad and only repairs (wherever part of) the damage of its vehicles.
Edited by Gambit, 17 July 2019 - 08:36 PM.
-In search of Papasmurf...