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Commandos game - Open Source


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#1 Salvadorc17

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Posted 22 April 2020 - 05:21 PM

I started this project some weeks ago, and have good progress, the engine work with C# Monogame but now i need some help to progress, currently only game files parsing.
 
If youre willing to give assistance, check github repository.
https://github.com/s...17/SoldiersGame
 



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Edited by Salvadorc17, 09 May 2020 - 12:09 AM.


#2 dialog

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Posted 24 April 2020 - 09:19 AM

I open your project on Visual Studio, but can't compile/run it, probably, because are not solved dependencies. Can you share some screenshots / video of gameplay?



#3 Jeroen

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Posted 25 April 2020 - 11:21 PM

Yes, can you give us your files in a package? For VS or whatever environment / compiler we should use?



#4 Salvadorc17

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Posted 26 April 2020 - 12:29 AM

I open your project on Visual Studio, but can't compile/run it, probably, because are not solved dependencies. Can you share some screenshots / video of gameplay?

 

There is not gameplay right now, i need some assistance to make it possible, you need to install Monogame to compile.



#5 herbert3000

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Posted 26 April 2020 - 02:52 AM

Do you have some test levels?

The program tries to load "Content/Levels/0.xml" which doesn't exist.



#6 dialog

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Posted 26 April 2020 - 11:16 AM

There is not gameplay right now, i need some assistance to make it possible, you need to install Monogame to compile.

Yes, i installed MonoGame, after this i can open project, but get many errors while compiling - warning MSB3268, error CS0234, error CS0246.
 
Do you planning create remake of Commandos, or new game in Commandos style? I was thinking about Commandos remake long ago, because it's only way to realise new possibilities, characters behavior, weapons etc. But, of course, it's too difficult and it requires very and very many time.

Herbert3000, i remember that you was working on Commandos remake on Java, is interesting are you have any progress or plans about it?



#7 Salvadorc17

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Posted 29 April 2020 - 12:01 AM

Do you have some test levels?

The program tries to load "Content/Levels/0.xml" which doesn't exist.

 

Yes i have updated it with editor code that generates test level, but is now only rendering things.



#8 dialog

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Posted 30 April 2020 - 08:36 PM

What version of IDE are you use?



#9 Salvadorc17

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Posted 05 May 2020 - 11:42 PM

What version of IDE are you use?

 

Visual Studio 2015 for now i will update nuget packages for project so you can compile it without version issues.



#10 dialog

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Posted 08 May 2020 - 08:42 AM

I can compile your project after i changed target framework from .NET 4.0 to 4.5. Also one issue was at startup: in the unit "ImageManager.cs" with objects of Texture2D class, that width of texture must be > 0; i changed Texture2D(..., 0, 0) to Texture2D(..., 10, 10) in this unit. As result i can run program successfully.

Good beginning! Of course, you've still got a lot of work to do...



#11 Salvadorc17

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Posted 22 May 2020 - 01:31 AM

I can compile your project after i changed target framework from .NET 4.0 to 4.5. Also one issue was at startup: in the unit "ImageManager.cs" with objects of Texture2D class, that width of texture must be > 0; i changed Texture2D(..., 0, 0) to Texture2D(..., 10, 10) in this unit. As result i can run program successfully.

Good beginning! Of course, you've still got a lot of work to do...

 

Yes youre right i should have changed that things , im willing to progress on it as much possible






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