Hi, so I made a new Shell Map, which is implemented and works well. The issue is that every time I start a game on any map after looking at the shell map, my Camera settings, namely the focal length and to some degree also the pitch value, is overridden. Is there a way to avoid this? The camera also slightly readjusts itself after the game is starting, but not to the original position. This is a huge letdown after spending many hours to make this shell map.
Help is appreciated!
Edited by Echo, 13 May 2020 - 01:49 AM.