Hi, is there a way to bring a human traitor in a heromap who can control spells and units of the opposite Team, and can change his team in the end to enemy?
Changing Alliances
#1
Posted 21 January 2021 - 12:50 PM
#2
Posted 24 January 2021 - 09:21 PM
I don't know why i can't share screenshots but i'tt do my best to describe this:
Open your map in the WorldBuilder.
Name your "human traitor" ..let's say John
Go to Edit Scripts (CTRL + ALT + R)
Create New Script
At Script Condition put ..whatever you want, i.e. when you want the unit to change faction
At Action if true: go to Unit (includes Structures) - Other --> Allegiance
Play around with the 2 options, like:
Force unit to join team --> Unit named John will join team named Team B
Another way is to go to: Team -- Action --> Capture-Recruit and play around with those options
Good luck!
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