The inn units you created for two AOTR factions are really cool (Kinn-Lai soldiers and Dorwinion Pikemen). But many factions are lacking those new models and are “only” able to recruit units from another faction. It would be really cool to imagine a completely new type of unit for each released faction, so we have equally refreshing designs for every inn in the game. I don’t really know if you also already have plans about this but, meh.
Here are my suggestions regarding this. Take what you want.
- For Mordor, add Men of Nûrn, enslaved or corrupted, with fishermen/Aztec vibes. Or Black Gondorians of the Black Gate, that bowed to Sauron after he took over the place. This would show that Sauron, as he did for the Brown Lands and Greenwood, once destroyed what was Mordor and made it his home. Or maybe this place was dark and poisonous since the very beginning. Doesn’t matter. Last try : Cirith Ungol Trappers, a bunch of poisonous orcs covered in webs, their loyalty to the Dark Lord only beaten by their hate for spiders and Men.
- For Isengard, add whether Warg Veterans, old scarred wolves coming from the Misty Mountains that fought a lot of wars and ended up in the legions of Saruman, or maybe simply Breeland mercenaries, the ones that Saruman hired to burn down the Shire after the War of the Ring. But maybe those actually were Dunlendings, I don’t really know. In any case, better than Moria Screechers, which are both bad and not that lorewise if put aside Isengard armies.
- For Rohan, maybe implement Woses as recruitable inn units to replace Marchwardens. This old trick of Galadhrim helping Rohirrim at Helm’s Deep seems too restrictive for me, I would change it for something more “Rohan-like”, related to the story of this country. If not, you could also create Aglarond Dwarves, even though it’s more a Fourth Age thing (dammit). One last idea would be Ost-In-Edhil Veterans, Eregion support units (I know most of Eregion elven inhabitants moved to Rivendell after the death of Celembrimbor but I’m trying).
- For Lorien, add Men of Rhovanion that are basically Blighted Trappers but not yet corrupted, and strong enough to fight against the Dark Lord. They have unique abilities and wield different weapons than their original corrupted counterpart, to make them feel different. I think this is a better option than Greenwood Warriors, even though those ones are actually not recruitable in the WR faction (that makes them a fair option so Men of Rhovanion really are an idea for a completely potential replacement).
- For Dol Guldur, you could add Rhûn units, because it’s logical, but something different than just giving Phalanxes. Why not Samurais with creepy war masks ? You could call them Rhûn Shoguns, and tell that these nameless warlords, shrouded in mystery, answered the call of the Dark Lord to destroy the West they hated for so long. It sounds cool and not completely extravagant to me.
- For Gondor, I think it would be a good idea to make some sort of Haradwaith allies to call or at least mercenaries that they could pay for their protection, to rethink a little bit the rivalry between those two kingdoms and show that some Southrons didn’t completely hate Gondorians (because the opposite is probably true). If not, what about Arnor remnants in another form than Rangers : for example, Annuminas Keepers, an old order of Monks that guard the ruined tower. Just throwing ideas. Not lorewise, I know.
- For Rivendell, I would suggest Sentinels of the Grey Havens, so we can see the strong connection between Cirdan and Elrond, as members of the White Council and two allied houses (Teleri and Noldor). Mithlond is basically all that is left of Lindon, so it should be important, in my opinion, to reflect that in the Rivendell faction. Honestly, Ered Luin Traders are already a completely valid option, the problem is that we can train them with Erebor, so they’re not unique as Rivendell inn units.
- For Misty Mountains, Angmar people (Inuit-style) would be pretty cool, wielding cold, long-forgotten and rusty swords once forged in the lost kingdom of the Witch-King. You could also forget the swords and just implement those Dark Men of the North whose ancestors saw the reign of Angmar. Still cooler than Black Uruks. If not, one last idea : Black Dwarves, with a heart of stone and the mind of a dragon, consumed by their love for gold.
- For Woodland Realm and Erebor, congratulations again for those two unique inn units.