Half-orcs and Goblin-men Query and Suggestion
#1
Posted 08 October 2021 - 04:02 PM
An interesting idea could be to use them as spies of some sort for Isengard, or even Mordor, perhaps, since that seems to be a big part of the context in which they're referenced. Maybe a light skirmisher, even, since they took part in the battle at Helm's Deep in the books.
Isengard is a well developed faction, gents, but just wondering where these mysterious hybrids might be in your designs, especially figuring you fleshed out the Dunlendings so much.
#2
Posted 08 October 2021 - 05:02 PM
The Uruk-Hai fighters of the movie series basically are the Half-Orcs of the book, the new race of Orcs that Saruman raised after crossing men of Dunland and Black Uruks of Mordor, which were previously created by Sauron a thousand years before the events of the War of the Ring to invade Osgiliath, this difference between Uruks and Snaga in the Mordor army not being truly made in the movie except with the conflict involving Gorbag and Shagrat at Cirith Ungol. Considering that, it would be kinda redundant to add Half-Orcs as recruitable units in AOTR, because Jackson simply decided to call them "Uruk-Hai" in a simplification process.
"C'est en forgeant qu'on devient forgeron."
#3
Posted 11 October 2021 - 04:36 PM
The half-orcs appear to be more men with some orc traits, and thus a bit more debased men or amplified orcs. They appear in the Scouring of the Shire chapter, especially, and seem to be far less the mindless, soulless Frankenstein-esque creatures of the films and more just thugs who could be mistaken for men.
The gobline-men, on the other hand, seem to be more like men with goblin features or traits, but more "weasily" and crafty like goblins, maybe, always up to some mischief, and perfect as spies. I don't see any sort of automaton-like characteristics there, either.
Anyways, I get your point, for sure. They are similar. But I don't see adding half-orcs and goblin-men as redundant, given the above subtleties and differences from the books. I think they have some cool stuff to offer to enrich an already great faction, which I'll post below.
#4
Posted 11 October 2021 - 04:39 PM
1. They could increase enemy recruitment time for a unit production facility.
2. They could steal resources or otherwise reduce resource production for a couple minutes.
3. They could allow you to temporarily recruit certain units from the building.
4. They provide building line of sight for the duration they are in the building.
Ideas like these could, of course, be further modified, but I think they are all the same a great start to reflecting something that played an important role for how Saruman worked his schemes.
#5
Posted 11 October 2021 - 04:41 PM
I don't know, just general thoughts, but it's a start!
#6
Posted 11 October 2021 - 04:58 PM
In that case, maybe the AOTR team could come up with something like the Half-Orcs to replace the current Isengard inn unit, Moria Screechers (which are not supposed to be that related to Isengard).
"C'est en forgeant qu'on devient forgeron."
#7
Posted 11 October 2021 - 08:04 PM
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