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#1 ThranduilElvenking

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Posted 31 July 2024 - 02:36 PM

Hi!

 

Help me please.

How to specify scripts from another library file, as in the photo. How to do Imported script?

 

t7FoSmGige0.jpg?size=516x479&quality=95&


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#2 Lauri

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Posted 05 August 2024 - 10:18 AM

Hi

 

I'm not sure which of these two questions you ask, but I'll give you two answers.

 

Editing imported scripts:

Simply click on the folder og script you want to edit, then press on the Copy button. It'll copy the script and override it locally in the map/library you're in automatically.

 

Importing scripts:

On the menu to the left you should have buttons for Export Script(s)... and Import Scripts..., among others.


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#3 ThranduilElvenking

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Posted 07 August 2024 - 08:58 PM

Hi again.

Thanks for the answer.

I'll clarify what I want to do

I make bases like in BFME 1 for my mod on RotWK. (I do it as in Edain 4.X)

As I noticed, there is a root file of scripts for AI, where the unpacking bases, capturing points on the map by units and etc. I named this file ai_basic. then separate files for the faction, for example for Gondor - ai_gondor. and I want the scripts from ai_basic to be imported there(ai_gondor), like in the photo that I attached in the first post, because if I change something in the ai_basic they have changed in other faction files(ai_gondor, ai_rohan, ai_mordor and etc.) where they are imported.


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#4 ThranduilElvenking

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Posted 08 August 2024 - 11:34 PM

They helped me, from the Edain Team

OEQjcG7.jpeg


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