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terminator codex model


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#1 kondoriyano

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Posted 20 November 2024 - 06:20 AM

hello i have question about codex terminator model, as i know the assault and the terminator sergeant are merged together into one model file

 

when i try to use it into my private mod the assault termi model always use the normal one in game and not the storm hammer one
and my question,, is there any workaround for the model so it will show up as assault in game ?


Edited by kondoriyano, 20 November 2024 - 01:25 PM.


#2 Gambit

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Posted 20 November 2024 - 09:15 AM

Hello brother.

Have you coded their hardpoints correctly?

In the Combat_Ext of the entity you are interested, there must be more than two coded hardpoints.

Generally, there are two hardpoints for weapons (one for melee and one for ranged ones). For termies, I think there is a third one for their missile launcher. So they have 3 weapon hardpoints in total.

Now, there must be one more, that enables the visuals of the Sergeant on the model.

 

So if you want the model to use the storm hammer, make sure you have inserted the correct values (weapon name) to the correct hardpoint (melee weapon hardpoint name).


-In search of Papasmurf...

#3 kondoriyano

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Posted 20 November 2024 - 01:36 PM

thx for the help brother gambit !

after thinkering with the combat_ext file for several hours, now i can finnaly smite the xenos and heretic with assault termies
 



#4 Gambit

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Posted 21 November 2024 - 06:48 AM

Heheheh!!! Excellent :thumbsuphappy:

 

Just remember, you can always look for ALL the available harpoints a model has either in the Object Editor (better avoid this option, it it too demanding) OR, in the File Format Editor, by opening the whe of the model and exploring/experimenting a bit.


-In search of Papasmurf...



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