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I'm confused about a Script.... Please advice...


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#1 Cammy

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Posted 14 January 2005 - 02:31 AM

Hi there! As a few in the Community might have mentioned, I'm trying to create all the Speeches from the Generals Challenge in Skirmish Matches, to make those Matches a lot more Fun and it worked just great so far, but there is one little Thing i can't understand...

I created a Script that should play as the Generals CommandCenter is destroyed, for Example, let's take Thrax's One, but it doesn't... I'm not new to this, so i made no Failure with putting it in the wrong Folder or something like that... The annoying Thing is this... the Sound for the Destroyed CommandCenter plays right at the Beginning of the Skirmish... So, what should i do to solve this? I don't know what to do anymore.... :(

Here's the full Script Tag

Destroyed CommandCenter #1

Script is Active, Deactivate upon Success

***IF***
Player 'SkirmishGLAToxinGeneral' has lost an Object of type 'Chem_GLACommandCenter' (can be an object type list)

***THEN***
'Taunts_Toxin44' plays, allowing overlap FALSE


#2 Hostile

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Posted 14 January 2005 - 04:18 AM

At first glance it looks fine to me. Why not look at the challenger mode maps when the SW Gen gets her SW killed she taunts. That might lead you somewhere.

#3 Cammy

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Posted 14 January 2005 - 11:28 PM

At first glance it looks fine to me. Why not look at the challenger mode maps when the SW Gen gets her SW killed she taunts. That might lead you somewhere.

<{POST_SNAPBACK}>


Well, didn't help that much, the Map uses the same Tag, only with the Difference that there the CommandCenter got a <Unitname> but in Skirmish, you can't name Buildings with those Names :(




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