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applying skins


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#1 The Witch-King of Angmar

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Posted 17 May 2005 - 01:35 AM

if i have the skin and i have the model, how do i put the skin on the model?

#2 Hostile

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Posted 17 May 2005 - 02:01 AM

In Renx, you click the checkerboard (material editor0 or just press the "m" key, you need to click texture tab, check off stage 0, browse for your skin, click display and click assign material.

This assumes you have made the uvmap.

#3 The Witch-King of Angmar

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Posted 17 May 2005 - 02:18 AM

ya i modified a legolas skin from the textures folder. its still a dds. right?

#4 The Witch-King of Angmar

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Posted 17 May 2005 - 02:25 AM

how do i browse for my skin?

#5 eRe4s3r

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Posted 17 May 2005 - 04:15 AM

texture has to be in tga file format

after some thinking i may add a lil important note .D

soo

texture has to be in tga file format if you want to apply it in gmax, the game will use the dds version of the texture automagically

Edited by eRe4s3r, 17 May 2005 - 05:19 AM.


#6 The Witch-King of Angmar

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Posted 18 May 2005 - 12:48 AM

thanks. hostile, i know u hear this alot, but thank you SO much for your help. i never would have used the material editor and now i know how to see my skins. thank u




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