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#1 gothmog2500

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Posted 30 May 2005 - 04:22 PM

I folling the add a new faction tutorial but I am suck at the world builder part. I don't want to edit the INI.big so is there any other way to get custom stuff to work in wb?

#2 ched

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Posted 30 May 2005 - 04:26 PM

World Builder will read a .big file if its name starts with "Expand" before its actual name. For Zero Hour it must be placed in the Data\Ini\ folder, otherwise it can be placed in the main game directory. World Builder will only read one .big file though.



might work for BFME, just give it a try :dry:
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#3 nickthemenace

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Posted 30 May 2005 - 04:31 PM

if you put the extracted ini files into data/ini, and then rename ini.big to ini.txt, you can make it ignore the normal file, and load yours.
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#4 Lord Of Gifts

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Posted 30 May 2005 - 04:33 PM

Just put the .big file in your bfme directory and wb will load it

#5 gothmog2500

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Posted 30 May 2005 - 04:45 PM

thanks for all the help. Lord of gifts's method worked for me.




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