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Add hero to Campaign


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#1 daviesuzie

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Posted 17 June 2005 - 05:13 PM

Hi, i intend to add more hero to Good Campaign. Can anybody help me?

#2 Hawkeye

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Posted 17 June 2005 - 05:53 PM

I've managed to get heros into the Campaign before, but it depends what you want to do with them. I've had a hero join the fellowship before, and move with them until they split at Amon Hen. He then joined the Aragorn party and went with them. He then went with Gandalf, Boromir and Pippin to Gondoe and joined the Gondorian Army.

LivingWorldPlayerArmy
	Name = FellowshipPlayerArmy
	DisplayNameTag = LWA:Fellowship	
	Color = R:255 G:0 B:0
	NightColor = R:0 G:255 B:0
	ArmyEntry
  ThingTemplate = GondorAragorn
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = GondorBoromir
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = GondorGandalfGrey
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = RohanGimli
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = RohanLegolas
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = RohanFrodo
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = RohanPippin
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = RohanMerry
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = RohanSam
  Quantity = 1
	End
	ArmyEntry
  ThingTemplate = GondorIsildur
  Quantity = 1
	End
End
I added Isildur to the bottom.

Then I found the splitarmy code and created my own

LivingWorldPlayerArmy
	Name = IsildurSplitArmy
	DisplayNameTag = LWA:Gondor
	ArmyEntry
  ThingTemplate = GondorIsildur
  Quantity = 1
	End
End

Then, back towards the top of the file, I added this:

 MergePlayerArmy
  	SourceArmy = EomerPlayerArmy
  	DestArmy = GandalfPippinBoromirPlayerArmy
  	SplitArmyTemplate = IsildurSplitArmy
  	SplitArmy = Yes
  End

That is all the changes I made to the gondorcampaign file, I think.

Edited by Hawkeye, 17 June 2005 - 05:54 PM.


#3 Celeglin

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Posted 17 June 2005 - 08:16 PM

Please make use of the search function. There are many threads that answer this question.

On top of the coding above, you may also have to edit the map in which the new hero will first appear so they are spawned in the correct spot. You can find how to do this in any of the other threads pertaining to this subject.

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#4 Resin

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Posted 21 June 2005 - 03:58 AM

Please make use of the search function. There are many threads that answer this question.

On top of the coding above, you may also have to edit the map in which the new hero will first appear so they are spawned in the correct spot. You can find how to do this in any of the other threads pertaining to this subject.

<{POST_SNAPBACK}>


I used search, and haven't found an answer. I'm going to try above.. but could you suggest something?|

#5 Superficial Bob

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Posted 21 June 2005 - 04:14 AM

http://forums.revora...showtopic=20088
http://forums.revora...showtopic=20199

And as for my "mod," it seems to be on a permanent hold cause I can't get anyone to make the Damrod and Erkenbrand skins.

Edited by Superficial Bob, 21 June 2005 - 04:16 AM.





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