Add hero to Campaign
#1
Posted 17 June 2005 - 05:13 PM
#2
Posted 17 June 2005 - 05:53 PM
LivingWorldPlayerArmy Name = FellowshipPlayerArmy DisplayNameTag = LWA:Fellowship Color = R:255 G:0 B:0 NightColor = R:0 G:255 B:0 ArmyEntry ThingTemplate = GondorAragorn Quantity = 1 End ArmyEntry ThingTemplate = GondorBoromir Quantity = 1 End ArmyEntry ThingTemplate = GondorGandalfGrey Quantity = 1 End ArmyEntry ThingTemplate = RohanGimli Quantity = 1 End ArmyEntry ThingTemplate = RohanLegolas Quantity = 1 End ArmyEntry ThingTemplate = RohanFrodo Quantity = 1 End ArmyEntry ThingTemplate = RohanPippin Quantity = 1 End ArmyEntry ThingTemplate = RohanMerry Quantity = 1 End ArmyEntry ThingTemplate = RohanSam Quantity = 1 End ArmyEntry ThingTemplate = GondorIsildur Quantity = 1 End EndI added Isildur to the bottom.
Then I found the splitarmy code and created my own
LivingWorldPlayerArmy Name = IsildurSplitArmy DisplayNameTag = LWA:Gondor ArmyEntry ThingTemplate = GondorIsildur Quantity = 1 End End
Then, back towards the top of the file, I added this:
MergePlayerArmy SourceArmy = EomerPlayerArmy DestArmy = GandalfPippinBoromirPlayerArmy SplitArmyTemplate = IsildurSplitArmy SplitArmy = Yes End
That is all the changes I made to the gondorcampaign file, I think.
Edited by Hawkeye, 17 June 2005 - 05:54 PM.
#3
Posted 17 June 2005 - 08:16 PM
On top of the coding above, you may also have to edit the map in which the new hero will first appear so they are spawned in the correct spot. You can find how to do this in any of the other threads pertaining to this subject.
#4
Posted 21 June 2005 - 03:58 AM
Please make use of the search function. There are many threads that answer this question.
On top of the coding above, you may also have to edit the map in which the new hero will first appear so they are spawned in the correct spot. You can find how to do this in any of the other threads pertaining to this subject.
I used search, and haven't found an answer. I'm going to try above.. but could you suggest something?|
#5
Posted 21 June 2005 - 04:14 AM
http://forums.revora...showtopic=20199
And as for my "mod," it seems to be on a permanent hold cause I can't get anyone to make the Damrod and Erkenbrand skins.
Edited by Superficial Bob, 21 June 2005 - 04:16 AM.
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