Music
#21
Posted 16 November 2005 - 08:20 AM
#22
Posted 16 November 2005 - 08:57 AM
#24
Posted 16 November 2005 - 05:23 PM
#25
Posted 17 November 2005 - 01:24 AM
actually, ive already used it so i think its very suited for the zero hour shell map music and the silence(the music will play between musics, for instance when HC music ends, ikari starts and when it ends, NYD starts, know?)That'd go great with the militia.
Edited by spetsnazmelayu, 17 November 2005 - 07:08 AM.
#26
Posted 17 November 2005 - 10:24 AM
#27
Posted 17 November 2005 - 12:43 PM
anyway, this music you are hearing, kinda gives me a morale boost when playing pr especially when in a tight or a fierce situation.
#28
Posted 17 November 2005 - 02:31 PM
#29
Posted 17 November 2005 - 04:20 PM
yea i now what you mean
really, i mean when fighting against any gla general or china generals.. man, theyre tough cookies.. when they start attacking with theyre aggresive attacks while the music is on, man, you can feel it! you can feel the war adrenaline fits with the metal music.
next, ill probably be posting the sfx ive been talking about but first ill ask permission.. please?
#30
Posted 17 November 2005 - 05:48 PM
#31
Posted 18 November 2005 - 02:58 AM
here are a few general explosion sounds..
explosion 1
bgendiea
explosion 2
bgendieb
explosion 3
bgendiec
really, its so satisfying when you turn it up loud while playing zero hour with loud explosions.
i have more but i think thats it for now see if it's worth it.
Edited by spetsnazmelayu, 18 November 2005 - 03:10 AM.
#32
Posted 18 November 2005 - 10:27 AM
#33
Posted 19 November 2005 - 03:47 AM
this here are some music i recommend to use for the new pr including the last one, ikari. if not, what can i do? im just suggesting.
Loading music for China
battle music 1
battle music 2
there you go, i hope you all will like it and can be used for the next pr.
#34
Posted 19 November 2005 - 03:00 PM
#35
Posted 21 November 2005 - 12:23 AM
Edited by 00 Nobody, 22 November 2005 - 11:41 PM.
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#36
Posted 21 November 2005 - 12:28 AM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#37
Posted 21 November 2005 - 06:13 PM
Oh yeah, could someone tell me how to code that song into PR? I think it has to do with putting it in the Audio/Tracks folder and changing the music.ini folder, but I have no idea how to do it, as I have tried that before. I really wanna battle to it.
maybe this will help...
MusicTrack Silence
Filename = Hellmarch.mp3 ; use this to play silence.
End
MusicTrack Game_Silent
Filename = Hellmarch.mp3
End
find the 'musictrack silence' and 'musictrack game_silent' lines. then, change the silence.mp3 into hellmarch.mp3 just like the example above. it worked for me.
#38
Posted 21 November 2005 - 11:13 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#39
Posted 22 November 2005 - 12:17 AM
Edited by 00 Nobody, 22 November 2005 - 11:41 PM.
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#40
Posted 22 November 2005 - 04:24 AM
Edited by spetsnazmelayu, 22 November 2005 - 04:28 AM.
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