kkthx alot and also i think i should remove non seable polys to lower it even more and also what do you mean comrade
You can't just plunge a texture on a model; You'll have to unwrap it first, get the 3D faces into a 2D plane so you can paint on them in Photoshop/random-other-image-editor.
http://www.proclone....ials/skinning2/