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My WW2 Tiger


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#21 ComradeJ

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Posted 28 January 2006 - 01:18 PM

kkthx alot and also i think i should remove non seable polys to lower it even more and also what do you mean comrade


You can't just plunge a texture on a model; You'll have to unwrap it first, get the 3D faces into a 2D plane so you can paint on them in Photoshop/random-other-image-editor.

http://www.proclone....ials/skinning2/
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#22 M.E.C.H.

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Posted 30 January 2006 - 11:57 AM

so ? have you optimized it ?

and how many polys did you saved ? :grin:
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#23 killakanz

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Posted 21 March 2006 - 11:27 AM

Challenger.jpg

My point being we were all newbies at one point. Go easy on him guys. He's enthusiastic about it, and he has potential. He's got a lot to learn, what he doesn't need is people telling him his stuff is rubbish, or not optimised, or way to high poly, blah blah blah. Let him practice before getting critical.
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