Jump to content


Photo

Hey Gothmog


  • Please log in to reply
13 replies to this topic

#1 Anduril Alex

Anduril Alex
  • Members
  • 50 posts

Posted 06 February 2006 - 06:28 PM

It would be great if you could add all the good and bad hero mods together that you have finished.

If your too busy thats fine, just a suggestion. Plus you could make it a version 1.1 so that as you finish hero mods you can add on.

#2 Boy_suicide

Boy_suicide
  • Members
  • 226 posts
  • Location:My Location
  • Projects:Projects of some kind.
  •  Blue Text! YAY!

Posted 07 February 2006 - 02:12 AM

The shadows of evil mod.

#3 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 08 February 2006 - 04:51 AM

I will be making a new shadows of evil mod with all my new mini-mods included sometime... I just have never gotten around to it.

-GothmogtheOrc

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*


#4 Theo

Theo

    Hey look, im a VIP.

  • Members
  • 222 posts
  • Location:Sheffield, Uk,
  • Projects:Being lazy.

Posted 08 February 2006 - 05:04 PM

did you also say at some point you was going to try to do the base building technique? if you managed that would you also include it, in the mod. i just thought i herd you mention it 1 time. if not then sorry.

#5 Anduril Alex

Anduril Alex
  • Members
  • 50 posts

Posted 08 February 2006 - 05:08 PM

I want to use the troll captian and the witch king at the same time. Plus Haldir VS Oromer,
or the galadriel upgraded legolas vs haldir. Just for kicks!

#6 Theo

Theo

    Hey look, im a VIP.

  • Members
  • 222 posts
  • Location:Sheffield, Uk,
  • Projects:Being lazy.

Posted 08 February 2006 - 05:45 PM

you could use elvenstar for most of them (no offence to gothmogs work)

#7 Anduril Alex

Anduril Alex
  • Members
  • 50 posts

Posted 08 February 2006 - 07:51 PM

I used elvenstar for a while but it messed up my normal game and other mods and had to restart my whole skirmish and campaign

#8 Boy_suicide

Boy_suicide
  • Members
  • 226 posts
  • Location:My Location
  • Projects:Projects of some kind.
  •  Blue Text! YAY!

Posted 08 February 2006 - 08:34 PM

^^; When you boot out of Elvenstar, get back to an original faction. Go to UsernameSkirmishStats and delete it if you finished any battles. Since you played Elvenstar last, it will set it's default launcher to Elvenstar Mod until you press the BFME shortcut. Click the shortcut, quit, then play your mod. Should prevent problems. :p

#9 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 08 February 2006 - 09:05 PM

did you also say at some point you was going to try to do the base building technique? if you managed that would you also include it, in the mod. i just thought i herd you mention it 1 time. if not then sorry.

I did mention that, and if I set up the code for it I'll include that in the mod...

Whenever I make the new shadows of evil mod I'll also make another mod that will include every mod I've made. That way shadows of evil can be more balanced and "tolkien" while the other mod will be cool just for the sake of being cool :p

-GothmogtheOrc

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*


#10 Boy_suicide

Boy_suicide
  • Members
  • 226 posts
  • Location:My Location
  • Projects:Projects of some kind.
  •  Blue Text! YAY!

Posted 09 February 2006 - 01:07 AM

I've already made a kinda shadows of evil mod myself, but with all your work and Lauri's mini mod and SDK's mini mod. I like it when alot of stuff are changed so I don't use up folder space :p

#11 Theo

Theo

    Hey look, im a VIP.

  • Members
  • 222 posts
  • Location:Sheffield, Uk,
  • Projects:Being lazy.

Posted 09 February 2006 - 03:45 PM

i did sorta make a building base, and base defenses anywhere mod. but i dint know how to make a new picture for the control bar, and also make new strings for them, and then insert it all into 1 .big file. it worked just said missing control bar, and picture everywhere. lol. does anybody know any tutorials on this anyway i feel like continuing it ;-) as many other people including you (gothmog) can do it as iv seen in your "wizard of angmar mod"

Posted Image


and yes my graphics are low :p :D

Edited by J-a-Y, 09 February 2006 - 03:48 PM.


#12 GothmogtheOrc

GothmogtheOrc

    Ruler of the Morgul Vale

  • Hosted
  • 2,263 posts
  • Location:USA
  • Projects:Kings of the West Mod
  •  T3A Chamber Member - Retired

Posted 11 February 2006 - 07:15 PM

To fix the "ControlBar" stuff all you have to do is download the "Patch 1.02 String File" from my site on the Backup Files page HERE

Then open that file up and you'll see the format that the code is in:

CONTROLBAR:LastStand
"Last Stand"
END

CONTROLBAR:ToolTipLastStand
"Will continue to fight after health is depleted."
END

Then add any new codes at the bottom in the same format. And reference them in your CommandButton.ini file.
Then place your lotr.str file in "Data\ini" and it should work. You can also look at how I did it in Wizard of Agmar mod if you want.


For adding new images check out this tutorial on the main T3A site: HERE

-GothmogtheOrc

Edited by GothmogtheOrc, 11 February 2006 - 07:17 PM.

Nine%20rings.jpg
Click on my Sig to go to my BFME Modding site where you can download my mods.
KotW%20Morgul%20In-game.jpg
Kings of the West Mod Leader
*Retired. PM me if you need to get a hold of me as I'll get an email notification and should reply within a day or so*


#13 Theo

Theo

    Hey look, im a VIP.

  • Members
  • 222 posts
  • Location:Sheffield, Uk,
  • Projects:Being lazy.

Posted 12 February 2006 - 04:54 PM

hey gothmog. i did what you said in your last post. but none of it worked. could it be that im not using a .big file?? well what i mean is in the pic :

http://i34.photobuck...h2/untitled.jpg

i got all the files saved as txt and the mod i was working on, works fine. but its just the strings. with my mod i made, i took out the INI.big and i place my folder INI in the DATA folder. hopefully you get what i mean. or do you want me to send you the file?

and also where you can see all the files thats where i placed the lotr.str

or should i take a file out of the bfme directory so it actually tries reading my STR file and not the original bfme csf one.

Edited by J-a-Y, 12 February 2006 - 05:02 PM.


#14 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 12 February 2006 - 08:21 PM

never mind gothmog it worked cheers for all help




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users