Jump to content


Photo

B4ME 2: Visions


  • Please log in to reply
219 replies to this topic

#121 {EoW}Tmistro

{EoW}Tmistro
  • Members
  • 99 posts
  • Location:United kingdom, England, Hampshire
  • Projects:Shogun, donating to other mods.

Posted 23 February 2006 - 07:36 AM

hehe boy suicide is prob right. Anyway royal guard looks great so will gandalf with the update but gondor soldier. I think everythigng is good about him except face. Anyways good job overall and good luck ;)

#122 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 23 February 2006 - 09:00 AM

Not bad work overall... but you could try tweaking the head and waist proportions on the Royal Guard, and highlighting the individual scales. The Gondor stuff is good, but looks a bit blurry around the chest, sharper highlights may be a good thing to look into.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#123 Tomat

Tomat

    title available

  • Project Team
  • 485 posts
  • Location:Estonia, Põlva
  • Projects:Nothing(retired)

Posted 23 February 2006 - 10:15 AM

royal guards model is a total WIP. Sience matias used gondor captains model(which is that wierd) and only edited the head and added cape[and it all he can do(if he has not improved)] it looks bad. i will edit it when we get the site done(you heard me. we have a cool site running towards you ;) )
Posted Image

#124 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 23 February 2006 - 04:06 PM

Yeah well I am one of the worst modellers in the ''modding scene'' but ah well, my passion lies in skinning. I spent hours on the site template, I hope you guys will notice ;)

Also Nertea, thanks for the scale advice, I will use it.

No fuel left for the pilgrims


#125 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 23 February 2006 - 08:30 PM

Ched, I don't know if you are back yet but we are finalizing stuff on our site prototype and would like to apply for hosting.

No fuel left for the pilgrims


#126 Celeglin

Celeglin

    Silhouette of a Serenade

  • Hosted
  • 2,468 posts
  • Projects:The Elven Alliance, Rhovanion Alliance
  •  T3A Team Chamber Member

Posted 23 February 2006 - 08:37 PM

I'm here, so I may as well handle it. Add me on MSN and we'll talk.

Posted Image
Posted Image


#127 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 23 February 2006 - 08:44 PM

Alright, thankee.

No fuel left for the pilgrims


#128 Clement

Clement

    title available

  • Network Staff
  • 1,442 posts
  • Location:France
  • Projects:Various
  •  T3A Team Chamber Member
  • Division:Revora
  • Job:Developer

Posted 24 February 2006 - 01:05 PM

Boy_suicide: I personally wouldn't give out Andurils to every random soldier, it would feel wierd Even without the glow... When they attack, it would look like the sword is going right through the orc because it's too long for the anim, just an estimate...


I agree with you, in fact Anduril isn't adapted with gondor soldier's animations, but you can modify it, to reduce its lenght because, all the same its form is more beautiful! I believe that SDK Kwen used Andurils for his soldiers in his gondor realism mod, and the result is very good!
Posted Image

#129 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 24 February 2006 - 03:25 PM

Again it is just the angle, the sword is fine.

No fuel left for the pilgrims


#130 Tomat

Tomat

    title available

  • Project Team
  • 485 posts
  • Location:Estonia, Põlva
  • Projects:Nothing(retired)

Posted 25 February 2006 - 03:00 AM

well the site is up and running. it is not yet done but it has the basics done so u can still get some inf there
Visions site link
Posted Image

#131 thursti

thursti

    Ruler of No One, Slave of Many

  • Project Team
  • 359 posts

Posted 25 February 2006 - 07:03 AM

the site look real good and is very organized atm good job

#132 Mullers_11

Mullers_11

    Onlooker

  • Project Team
  • 806 posts
  • Location:England
  • Projects:Visions, The Four Ages
  •  Not active

Posted 25 February 2006 - 07:58 AM

The men of Dale for Erebor I like, I like the way in where you have carried through the design of Brand's clothing onto that, very nice idea!

Not to say the least for the site, it's very easy and accesible, perfect for a site

Retired


#133 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 25 February 2006 - 10:18 AM

Thank you. *bows*

No fuel left for the pilgrims


#134 Celeglin

Celeglin

    Silhouette of a Serenade

  • Hosted
  • 2,468 posts
  • Projects:The Elven Alliance, Rhovanion Alliance
  •  T3A Team Chamber Member

Posted 25 February 2006 - 10:53 AM

You must have the Revora bar on every page of your site. Put it on there ASAP.

Posted Image
Posted Image


#135 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 25 February 2006 - 12:24 PM

As I have informed you, we will get it there as soon as Tomat gets on.

No fuel left for the pilgrims


#136 Tomat

Tomat

    title available

  • Project Team
  • 485 posts
  • Location:Estonia, Põlva
  • Projects:Nothing(retired)

Posted 25 February 2006 - 02:42 PM

it is done
Posted Image

#137 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 26 February 2006 - 12:04 PM

k a small T3A exclusive I guess, I just couldnt wait until Tomat got online to update the site.

Ranger implementing ideas.

The Ranger Camp works like a normal building, you select a builder and issue the command of building the Ranger Camp on a map. Only 1 can be build at a time though. You can build Ithilien Rangers at level 1, which use bows at far distance and swords for close combat, they cant toggle. At level 2 you can build Dunedain Rangers, they can switch between bow and sword. At level 3 you can build Damrod, Madril and Halbarad as support heroes. See below for more info on them.

Hero Ideas

Damrod - 800

Uses bow and arrow only. Cannot level up, gives an attack bonus of 20% to Ithilien Rangers.

Madril - 800

Uses bow only. Cannot level up, gives a defence bonus of 20% to Ithilien Rangers.

Halbarad - 1100

can toggle between bow and sword, gives an attack and defence bonus of 20% to Dunedain and Ithilien Rangers.

Lvl 1: Bow/Sword toggle
Lvl 5: Arthedain Arrow - Fires a single, powerful arrow.
Lvl 7: Northern Rage - Halbarad gains +50% attack power for a certain amount of time.
Lvl 10: Standard of the Stars - Halbarad places his Standard, giving all friendly units a bonus of +50% attack, +20% defence and +40% Experience.

Attached Thumbnails

  • damrod.JPG
  • madril.JPG
  • halbarad.JPG
  • rangers.JPG

No fuel left for the pilgrims


#138 |MeMw|KingDuku

|MeMw|KingDuku

    Bfme Modder

  • Members
  • 223 posts
  • Location:My Room
  • Projects:The Hobbit Mod , The Battle For Narnia
  •  Tek Productions Leader

Posted 26 February 2006 - 12:13 PM

3of them u cant even see :p
Posted Image
Posted Image
Posted Image
Click the banners to go to there sites.

#139 N19HtmAr3

N19HtmAr3

    title available

  • Project Team
  • 553 posts
  • Location:Sweden
  • Projects:Kicking ass...
  •  "who's that guy, anyways?"

Posted 26 February 2006 - 12:27 PM

Yeah, you might wanna lighten them up a little bit...

#140 thursti

thursti

    Ruler of No One, Slave of Many

  • Project Team
  • 359 posts

Posted 26 February 2006 - 12:29 PM

i can see em fine, i like that last ranger




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users