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#1 Detail

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Posted 26 April 2004 - 09:58 PM

http://forums.origin...?showtopic=2883

I'll look into this.

This was said for when the forum goes public, as i expect many newbies.

I did not expect such a tricky suggestion for the first one.


Could the USA drop pad make money crates as if thay were units?
Then you could buy a unit and then have another player move an infantery over to pick it up.
Is this possable?


I imagin this would work better as air droped crate. I could replace a broped bomb with a droped money crate. Then you could select where you wanted it droped.
Is this possable?

#2 Mastermind

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Posted 26 April 2004 - 10:52 PM

You could purchase an upgrade, which calls an OCL. That OCL could create a money crate. With different upgrades you can have different amounts. I don't believe it is possible to have the person choose without having it explicitly coded.
:)
Edit: The best thing to compare it to would be the spydrone/battledrone upgrades for the USA side. You could have an upgrade remove on the crate so that you can continue to give away money to your ally as much as you would like.
:)
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#3 Mithril

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Posted 27 April 2004 - 07:53 AM

Hmm I coded this once and just made the crates in crate.ini buildable like units - worked perfectly as your ally would have to have a nearby unit to collect the crates - and enemy units can pick it up as well which can add a bit of strategy.
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#4 Detail

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Posted 27 April 2004 - 08:26 AM

ok, i'll just make 1 object on each team build crates.

#5 Sauragnmon

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Posted 27 April 2004 - 08:43 AM

Could simply have each donation level call the crate to a location like a paradrop.

#6 Mithril

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Posted 27 April 2004 - 12:32 PM

Huh? But you'd have to take the player's money off then - we don't want it to generate crates for free. The "unit" solution is a bit better there I think
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#7 Mastermind

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Posted 27 April 2004 - 02:05 PM

Yeah. That does make more sense. My idea is to use the drone logic like the battle drone/scout drone, but there is more than one way to skin a cat.
:)
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#8 Detail

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Posted 27 April 2004 - 03:43 PM

Whats the drone about?

Why not have a Radar Van drop (build/produce) a money crate unit?

#9 Mithril

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Posted 28 April 2004 - 08:33 AM

Yeah let the radar van produce a money crate - then we (you) won't need a building.

But what about the other two factions? They'll need crates as well if it is to make sense... maybe the chinese propaganda center ? And the US supply drop zone? Nah that'll be a bit impossible since it cant have a commandset..
The US strategy center?

Anyways I am assuming you know how it is done, if not tell me to post my code here.
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#10 Detail

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Posted 28 April 2004 - 12:08 PM

Ambulance for the USA.
Radar Van for the GLA.
Troop Crawler for China.

Thay seem the best to me.


I'm thinking i just copy/paste the code from a crate and put it into a factionunit, then make it buildable. If theres a better way please tell me.

(*doubts, but asks anyway:*) Is it possable to make the AI use this?

#11 Mithril

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Posted 28 April 2004 - 01:46 PM

Yes that should not be much of a problem after all. I'll have to make some placeholder script and then make the AI send out teams to drop the crates about his base. Then I'll tell it to collect those crates - easy peasy. At least thats the theory, but for now it says "It is possible".
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#12 Paranoid

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Posted 02 May 2004 - 02:53 AM

what if u replaced the carpet bomb with money crates or somthing of the sort?

#13 user_unknown

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Posted 11 May 2004 - 07:19 PM

And the US supply drop zone? Nah that'll be a bit impossible since it cant have a commandset..

Ah. Not so ^_^

You can use the spawn behaviour tag to make it create an object which calls in the OCL and remove the OCL from the building itself. But then you can't see how long until the drop... <_< Hmm...

Anyway, then you could use the commandset to drop the crates :)

#14 Mastermind

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Posted 07 June 2004 - 09:26 PM

I've been playing with this, and found a few problems. First, the USA Ambulance's commandset is full. Second, with the drone upgrades, you can only queque up one crate at a time. Other than that, I think it will work. I'm testing right now.
^_^
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#15 Mastermind

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Posted 07 June 2004 - 09:31 PM

Sorry for the DP, but I tested it with the ambulance. You can build the crate, but it would work better with a separate unit, as the ambulance will build the crate and then pick it up at the same time. Other than that, the idea of building crates with a certain value works fine. Perhaps we could use a supply truck (USA one) to deliver them to the ally?
^_^
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