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ai help


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#1 Guest_dai_*

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Posted 04 May 2004 - 04:28 PM

could some one please heolp i am tryin to make a script that when i build a super weapon the ai will uild one to, but every time i think i am doin it right and i test it the ai just wont do notin at all
please help

#2 Mithril

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Posted 05 May 2004 - 08:11 AM

That sounds easy. Use this logic:

**IF**
Player <This Player's Enemy> has Greater Than Or Equal To '1' unit or structure of type 'Super Weapons'
**THEN**
(either set a flag to true so we can test if it is and then build the SW)
Set flag named 'EnemyHasSuperweapon' to TRUE
(or immediately build the superweapon)
Build a building of type '<superweapon here>'


Ya get what I mean?
Command & Conquer: Red Alert - ReGeneration

"Not the faintest clue =\"

-ComradeJ




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