Jump to content


Photo

Kane Lives!


  • Please log in to reply
41 replies to this topic

#1 Tiberian Moon

Tiberian Moon
  • Members
  • 167 posts
  • Location:some where in california, LA
  • Projects:Tiberian Moon , Xenoforce and Rise of Rome

Posted 15 May 2004 - 08:54 PM

umm is there a way i can contact these people so i can get some of there models codes and stuff, cuz i would love to take them, djrowley and immoman why dont you let me take over this since well you are doing a red alert mod that i am looking forward to and if you start this mod well, you will slow down your process of the ra mod and then once that happens you will kick this or ra regeneration off the side into a bucket.

#2 Detail

Detail

    King Detail

  • Hosted
  • 7,767 posts
  • Location:Dayonic
  • Projects:Dayvi.com
  •  Blu Spy

Posted 13 May 2004 - 10:58 AM

By the looks of things, the 2 people making this mod have gone.
Unless thay start jumping and shouting i'll put this project up for auction.

#3 Natus

Natus

    i maid a telescope with my smarties toob

  • Project Team
  • 2,005 posts
  • Location:Frasier Crane's apartment
  • Projects:Ex mapper, GCII Fanatic and sound tech.
  •  "Go fudge yourself you smarmy overly-camp handsome barstard" - Neil Faz

Posted 13 May 2004 - 05:44 PM

Aww bugger, i was looking forward to this mod. So youll be passing the project to a new group or scrapping it all together? Please say the first option.
Natus 3.4

Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.

#4 user_unknown

user_unknown

    Federation Supreme Commander

  • Hosted
  • 404 posts
  • Location:London
  • Projects:Event Horizon

Posted 13 May 2004 - 05:53 PM

Maybe it could be an 'Origin community' mod, with everybody on the Project Team contributing...

#5 Detail

Detail

    King Detail

  • Hosted
  • 7,767 posts
  • Location:Dayonic
  • Projects:Dayvi.com
  •  Blu Spy

Posted 13 May 2004 - 06:12 PM

It's a fully setup site and forum. No actual mod content.

A 'community mod' is a good idea, but i don't have time to run it.

#6 user_unknown

user_unknown

    Federation Supreme Commander

  • Hosted
  • 404 posts
  • Location:London
  • Projects:Event Horizon

Posted 13 May 2004 - 07:21 PM

Hmm... that would be 5 mods I'm working on then...

OK :p

But I won't have time to do it till after my exams, and I will need someone to tell me what to do, as my knowledge of Tiberium Dawn is limited to a 3-level demo I found on a magazine cover-cd <_<

#7 the high dude

the high dude
  • New Members
  • 100 posts

Posted 14 May 2004 - 12:41 AM

i start bidding at 20 doolars
i do it
one no real cash

#8 Detail

Detail

    King Detail

  • Hosted
  • 7,767 posts
  • Location:Dayonic
  • Projects:Dayvi.com
  •  Blu Spy

Posted 14 May 2004 - 01:26 PM

Instead of saying you will help, do help.
Feel free to attach files.

#9 Guest_ImmoMan_*

Guest_ImmoMan_*
  • Guests

Posted 14 May 2004 - 04:42 PM

So if I get this right, we're starting this all over again?

#10 user_unknown

user_unknown

    Federation Supreme Commander

  • Hosted
  • 404 posts
  • Location:London
  • Projects:Event Horizon

Posted 14 May 2004 - 05:34 PM

They still have a password protected forum. Maybe someone could make it public, so we could see what they were doing.

Then again, we could always call them...


KWAAAARTJUH!! LAAAANCASTER!!!

:p

By public, I suspect that you mean relatively public, not actually public public. If that made any sense.....

BTW, has anyone tried emailing them? :p

#11 Detail

Detail

    King Detail

  • Hosted
  • 7,767 posts
  • Location:Dayonic
  • Projects:Dayvi.com
  •  Blu Spy

Posted 14 May 2004 - 05:34 PM

DJRowley, :p attach the source file- then anyone else can skin it.


Un-protected there staff forum. Theres a whole 1 topic in there :o
-_-

#12 0verlorD

0verlorD
  • New Members
  • 32 posts

Posted 15 May 2004 - 09:41 PM

i could help with models im good at that actually ill go work on the nod airstrip now
ill post it when done

#13 0verlorD

0verlorD
  • New Members
  • 32 posts

Posted 15 May 2004 - 10:09 PM

ok heres the nod airstrip 300 and someodd polys

Attached Images

  • airstrip.jpg


#14 Tiberian Moon

Tiberian Moon
  • Members
  • 167 posts
  • Location:some where in california, LA
  • Projects:Tiberian Moon , Xenoforce and Rise of Rome

Posted 15 May 2004 - 10:56 PM

well heres what i am saying i should take over second dawn and it will be tiberian moon i will email the people and ask them bout their codes and stuff

overlord would you help? my msn is iek189 and email is candctm@yahoo.com your modding skills are superb too

#15 0verlorD

0verlorD
  • New Members
  • 32 posts

Posted 16 May 2004 - 12:28 AM

yeah itss till not working so add me to your msn list - overlord_dm@yahoo.com
and here i made the temple o nod its like 1080 polys a bit high but thats the cost of detail i guess

Attached Images

  • temple_o_nod.jpg


#16 Tiberian Moon

Tiberian Moon
  • Members
  • 167 posts
  • Location:some where in california, LA
  • Projects:Tiberian Moon , Xenoforce and Rise of Rome

Posted 16 May 2004 - 03:22 AM

detail can you post a picture of the last nod mission and if you know where to get maps for tiberian dawn please tel me

#17 0verlorD

0verlorD
  • New Members
  • 32 posts

Posted 16 May 2004 - 04:10 AM

ok i just finished my comm center its animated and everything it was to big to put up so i put it in an ace file its attached

Attached Files



#18 user_unknown

user_unknown

    Federation Supreme Commander

  • Hosted
  • 404 posts
  • Location:London
  • Projects:Event Horizon

Posted 16 May 2004 - 05:26 AM

well heres what i am saying i should take over second dawn and it will be tiberian moon i will email the people and ask them bout their codes and stuff

Why is that? I think we're fine <_<

#19 Tiberian Moon

Tiberian Moon
  • Members
  • 167 posts
  • Location:some where in california, LA
  • Projects:Tiberian Moon , Xenoforce and Rise of Rome

Posted 16 May 2004 - 05:37 AM

well how about we make it part of my mod, lets see i have 5 maps for nod, 4 for gdi 5 multiplayer maps made, a map of europe (for generals challenge) media ripped, infidel has made 12-15 models (i dont know exactly how many) i think i figured out the code for conyards, amd have a crappy website set up. we will be able to produce a much better mod and have much less competion to. i already emailed them and asked them if they could send me their work. so i think it would be in the best interest for three mods, mine RA : regeneration and second dawn if we were to make it part of my mod. we would also be able to release the mod a lot sooner too. and it would be kinda stupid to have 2 mods of essentially the same thing on one host. so what do ya say?

#20 user_unknown

user_unknown

    Federation Supreme Commander

  • Hosted
  • 404 posts
  • Location:London
  • Projects:Event Horizon

Posted 16 May 2004 - 05:52 AM

Just one question, if this mod is 'dead' as you said on Deezire.net, then why are you so keen to take it over <_<

Also, will you be so keen to take it over when you find out that how much work there is to do for a mod, and that you can't get anything off the previous owners?

BTW, I don't think anyone will want to play a mod just consisting of models ripped from Renegade, which seems to be your current plan...




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users