Supreme Commander
#262
Posted 17 February 2007 - 02:37 PM
#263
Posted 17 February 2007 - 09:28 PM
#265
Posted 18 February 2007 - 11:34 AM
#266
Posted 18 February 2007 - 12:51 PM
#267
Posted 18 February 2007 - 02:27 PM
Bewildering as in chugging along on all med in the campaign. The slowdown is stupid. Skirmish works a bit better, however when I view a few more units on screen (like 100) it starts slowing down as well. Gets on my nerve really, especially as it's not really hard to gather a hundred units on one screen.No I didn't.
And define 'bewildering'...
ARGUMENT FROM CREATION, a.k.a. ARGUMENT FROM PERSONAL INCREDULITY (I)
(1) If evolution is false, then creationism is true, and therefore God exists.
(2) Evolution can't be true, since I lack the mental capacity to understand it; moreover, to accept its truth would cause me to be uncomfortable.
(3) Therefore, God exists.
#268
Posted 18 February 2007 - 03:06 PM
#270
Posted 18 February 2007 - 06:43 PM
#272
Posted 19 February 2007 - 01:09 PM
but I doubt I'll be playing online for a while.
Ctrl+Alt+Del - A webcomic for the gamer in all of us
A final good night Burnie, sleep well mate, rest in peace
Goodbye Tig, you are sorely missed.
Goodbye to you aswell till, you'll also be missed
Xeno, RIP mate
"I'm going to go on the record and say that any substance abuse problem which creates women like that is ok by me"
#273
Posted 21 February 2007 - 04:29 PM
3v3 and i am quite a good player atm bolt knows that he got t3 bots up the ass and front of his base Lawl
#274
Posted 22 February 2007 - 07:30 AM
Ctrl+Alt+Del - A webcomic for the gamer in all of us
A final good night Burnie, sleep well mate, rest in peace
Goodbye Tig, you are sorely missed.
Goodbye to you aswell till, you'll also be missed
Xeno, RIP mate
"I'm going to go on the record and say that any substance abuse problem which creates women like that is ok by me"
#276
Posted 22 February 2007 - 02:06 PM
#277
Posted 22 February 2007 - 03:11 PM
#279
Posted 22 February 2007 - 11:13 PM
I believe I learned more from two days of actual play than weeks of watching beta replays.
Some stuff does need tweaking though. If the initial transport set to ferry is lost, so is the ferry path.
Naval pathfinding needs some work as well.
The teleport for ACUs is kind of a let down. No explosion occurs at the end. It just, moves, instantly.
#280
Posted 23 February 2007 - 07:52 AM
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