Just a few questions
Started by CPT.TIKER, Aug 21 2006 12:35 AM
10 replies to this topic
#1
Posted 21 August 2006 - 12:35 AM
What version of Zero Hour is Project Raptor for?
What is the newest public version now?
Can i play Project Raptor with the oldest version of Zero Hour?
What is the newest public version now?
Can i play Project Raptor with the oldest version of Zero Hour?
#2
Posted 21 August 2006 - 12:44 AM
I think it's for 1.04, but I think I've run it on 1.00.
The newest public version of PR is 7.0. And BTW, don't ask when 8.0 is coming out, k?
The newest public version of PR is 7.0. And BTW, don't ask when 8.0 is coming out, k?
00 Nobody Maps and Missions
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#3
Posted 21 August 2006 - 01:11 AM
The current version of Project Raptor is 7.0. The next version of Project Raptor is 8.0, which is due out within the next few months.
Project Raptor 7.0 can be downloaded here:
http://projectraptor.cncguild.net/
You can also get it as part of ModToaster, a very nice mod switching program:
http://www.isotx.com....php?topic=1612
In order to run Project Raptor 7.0 you will need to get and install the following programs and patches, in the following order, prior to installing Project Raptor 7.0. These programs and free patches are:
1. Command & Conquer Generals.
2. Generals Retail Patch 1.8 – Available for free at:
http://www.eagames.c...ls/us/demos.jsp
3. Command & Conquer Generals Zero Hour.
4. Command & Conquer Generals Zero Hour Patch 1.04 for free at:
http://www.eagames.c...ls/us/demos.jsp
Frequently asked questions can be found at:
http://www.geocities...rlllong/FAQ.htm
Top two frequently asked questions:
Q.) When will the next version be done and released?
A.) 'It'll be done when it's done'. There is no release set date for the next version. Stay tuned to this forum and the PR Homepage for further updates as they happen.
Q.) Where's the buildable navy units that I've heard about?
A.) Project Raptor's navy has been removed from version 7.0. It will return as a buildable navy though a new Tech Naval Yard in the next version.
Project Raptor 7.0 can be downloaded here:
http://projectraptor.cncguild.net/
You can also get it as part of ModToaster, a very nice mod switching program:
http://www.isotx.com....php?topic=1612
In order to run Project Raptor 7.0 you will need to get and install the following programs and patches, in the following order, prior to installing Project Raptor 7.0. These programs and free patches are:
1. Command & Conquer Generals.
2. Generals Retail Patch 1.8 – Available for free at:
http://www.eagames.c...ls/us/demos.jsp
3. Command & Conquer Generals Zero Hour.
4. Command & Conquer Generals Zero Hour Patch 1.04 for free at:
http://www.eagames.c...ls/us/demos.jsp
Frequently asked questions can be found at:
http://www.geocities...rlllong/FAQ.htm
Top two frequently asked questions:
Q.) When will the next version be done and released?
A.) 'It'll be done when it's done'. There is no release set date for the next version. Stay tuned to this forum and the PR Homepage for further updates as they happen.
Q.) Where's the buildable navy units that I've heard about?
A.) Project Raptor's navy has been removed from version 7.0. It will return as a buildable navy though a new Tech Naval Yard in the next version.
#4
Posted 21 August 2006 - 04:01 PM
if this mod is for ZH y do i need 2 patch up generals
00 nobody said he think it can be runed on v1.00 is this ture?
00 nobody said he think it can be runed on v1.00 is this ture?
Edited by CPT.TIKER, 21 August 2006 - 04:02 PM.
#5
Posted 21 August 2006 - 05:20 PM
evry time i reied to run on 1.00 i got that stupid missing thing i alwasy get
#6
Posted 21 August 2006 - 10:07 PM
Well, the thing I know for sure is you don't have to update generals. ZH yes, but not generals. My generals is still 1.00
00 Nobody Maps and Missions
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#7
Posted 22 August 2006 - 09:50 AM
on my laptop, due to no internet im running PR on version 1,00 and version 1 for generals and it works fine, so i dnt think it matters.
#8
Posted 22 August 2006 - 05:10 PM
so u r saying the newest version of Project Raptor works on ZH with no patch just fine?
#9
Posted 23 August 2006 - 12:17 PM
well i think it will be better if you spend da 10mins updateing ZH, cuz are some 'missing' things i find, so if you can u should!!
#10
Posted 23 August 2006 - 04:50 PM
i tryed without any patch and it worked
#11
Posted 23 August 2006 - 04:57 PM
Yeah, it may work, but as Jamie says it'll probably play better if you do patch it. and it's not like its that much effort - just use the check for updates tool on the thing that comes up when you put the disc in.
Of course I don't look busy; I did it right the first time.
Ever stop to think and forget to start again?
There are 10 kinds of people in this world: Those who understand binary and those who don't.
FZM and Vort don't do tag wrestling...but if they did, they'd probably be the worst tag-wrestlers in the world.
Oh for fuck's sake!
Ever stop to think and forget to start again?
There are 10 kinds of people in this world: Those who understand binary and those who don't.
FZM and Vort don't do tag wrestling...but if they did, they'd probably be the worst tag-wrestlers in the world.
Oh for fuck's sake!
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