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Why the hate?


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#1 Airman

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Posted 20 September 2006 - 02:06 AM

Everyone is beating the crap out of EA because they are "going to ruin it". Can peopel stop fucking around and LET the game be developed and PLAY it? Stop with the critisism...EA will do a great job.

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#2 Hostile

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Posted 20 September 2006 - 02:28 AM

No room for the haters, let us judge when the game is released. Than I'll closely analyse the components. I will choose success before I see failure.

I'll assume they did good before I asume they did bad. EA and Revora are tight. Let us keep this relationship well defined.

An expanded Generals playfield with an great extended story line? And matured particle effects? This is just wonderful stuff, I can't wait.

#3 Banshee

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Posted 20 September 2006 - 02:32 AM

They are working hard to not ruin it. The sidebar and interface are great. The only big problem I'm seeing so far is the completely lack of consistency of the new definitions given to tiberium compared to the old tiberium. And also, Nod technology looks downgraded, without EMP and subterranean units.
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#4 Hostile

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Posted 20 September 2006 - 01:27 PM

The sub terran units were the best part of NOD. It was the only thing they really had that allowed them to survive.

#5 MSpencer

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Posted 20 September 2006 - 01:34 PM

That and the huge lasers.
I've always hated EA. They dumb down games incredibly, bringing them to the level of a four year old who is proficient with rapidly tapping the numpad. The RTS genre has become a ridiculous tap-fest where the first person to spam some tanks automatically wins. There's no strategy left save for quick movements of the finger...
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#6 Ash

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Posted 20 September 2006 - 01:44 PM

In terms of plot, yes. Ingame they sucked a lot of ass. Though subterranean engi rushes were always fun. :blink:


A lot of people hold a lot of affinity for the Tiberian storyline, Tiberium itself and the universe mechanics portrayed through TD and TS, and don't want to see that ruined. Let's put it in another way out of EA context, shall we? Stephen Spielberg made Jurassic Park and The Lost World. Both of which were great films (and with special effects that still look good to this very day). Then some other dick came along and made JP3, which sucked so much ass it choked, literally as well as metaphorically.
Then we have the Babylon 5 universe. JMS had proceeded to start the golden age of Sci-Fi television, then the network came along and corrupted his vision in the Crusade spinoff. Insensed by their requirements of 'more sex, more violence, more scantily-clad females' (sound familiar to the common EA mandate, for games such as TimeSplitters - Future Perfect amongst others), he canned the series halfway through and all production on B5 stuff has since ceased.

And given EA's track record for producing subpar stuff (Generals, anyone?) and/or wrecking perfectly good franchises (Generals, Need for Speed - although Most Wanted did redeem them somewhat, the James Bond games (GoldenEye Rogue Agent, Nightfire...blah onwar), Godfather (what the fuck, anyway?), FIFA, etc), we have at least grounds for concern. Indeed, the best EA games I've ever played (and they were good games...no, they were great games) were on the original PlayStation and the Mega Drive (aka Genesis), back when they also had a cool logo :grin:

Maintaining a healthy amount of skepticism ensures one won't be disappointed, but instead will be pleasantly surprised if and when one turns out to be wrong ;)

#7 ambershee

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Posted 20 September 2006 - 05:49 PM

I think Paradox has summed it up quite nicely. I'm not necessarily an EA hater, but I don't like their current business strategy at all. It's turning into cash-cow whoring titles, which turn out poor and crummy through lack of proper development.

Examples:

The Sims - We've seen umpteen bajillion Sims releases, a few every few months. They're mostly just crummy content packs.

Battlefield - BF2 is full of big bugs, exploits and gameplay issues. The singleplayer is terrible, thrown together rapidly. The final mission is retarded. Most of the time you're dead before you even get to move. Yet we're seeing 7 releases in two years (two of which are yet to come) - shoddy 'countergames' which are being released purely to use brandname to attempt to lose sales to competitors. Three months is not adequate development time for an AAA title. Battlefield 2142 exists purely to try and detract from sales from Quake Wars, and Battlefield Bad Company exists purely to detract sales from GTA style games.

EALA are now turning into that - BfME II was released only a few months after BfME (as a countergame for Age of Empires 3?), and now we're seeing an expansion pack being held on to until christmas. CnC 3 is set for release next year, but we're still seeing BfME releases? How long after CnC 3s release are we going to see an expansion for it too?

Edited by ambershee, 20 September 2006 - 05:51 PM.


#8 Torn

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Posted 21 September 2006 - 07:43 PM

Who can seriously blame EA for wanting to make fucking tons of money, though. I don't understand why people care so much.

Even amongst the aforementioned Sims expansion rubbishness and the obvious release strategies with expansion packs and releasing games that are basically slightly improved versions of other ones, they do release some awesome games.

#9 Ash

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Posted 21 September 2006 - 07:53 PM

That's granted. Amongst the bed of weeds, there are inevitably going to be a few flowers.

It's no secret, though, that EA rush-release a lot, and as a result turn what could otherwise have been a really good game into a mediocre one at best.

Then there's all the licensed stuff they do. Movies, with the exception of...three, at most, don't translate well into videogames. They also naff up franchises a lot.

#10 Airman

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Posted 22 September 2006 - 02:29 AM

It's going to be a good game......does anyone have a release date?

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#11 Lynx

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Posted 22 September 2006 - 10:07 AM

I will choose success before I see failure.


My sentiments exactly. Id rather play before I criticize.

And EA doesn’t bother me all that much, they’re just like any other big company trying to succeed in business. They do dub down their games somewhat but its only so they can open up the game to a larger target audience and hence, make more money. Its understandable and as long as they give decent modding support I’m fine with it. If I’m unsatisfied with a game I can change it to my own liking.
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#12 Ash

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Posted 22 September 2006 - 03:10 PM

That was a very mixed metaphor...and a disturbing one.

#13 Airman

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Posted 22 September 2006 - 10:24 PM

That's...gross....

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#14 Lynx

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Posted 23 September 2006 - 02:03 AM

Its like a disney film if they made weird porn. It conveys a valuable message without randy numans crappy music
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#15 Komataguri

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Posted 29 September 2006 - 03:26 PM

Stop with the critisism...EA will do a great job.


:p

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#16 Bart

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Posted 21 October 2006 - 05:25 PM

It's no secret, though, that EA rush-release a lot, and as a result turn what could otherwise have been a really good game into a mediocre one at best


*cough* harry potter *cough*

the problem with EA is that they're too good at marketing, which means they can even sell the crappiest of games in large numbers. but of course they're not all crap (i personally enjoy BF 2, simcity, BFME (and 2 when modded), most of the bond games (but rogue agent is poo), and C&C)

still i don't really care, as long as they make their games moddable :sleep:
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#17 Phil

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Posted 21 October 2006 - 06:11 PM

I think the developers would love to have more time (and probably also money) to make the games better, but I imagine them being under a lot of pressure from the guys leading the money machine...

BTW... where did that sudden interest of yours for CNC3 come from? :sleep:

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#18 Bart

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Posted 21 October 2006 - 06:42 PM

erm...spare time? :thumbsupsmiley:
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#19 MaryJo

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Posted 21 October 2006 - 07:53 PM

I don't hate EA... but i'm not sure we can trust them.. although i wouldn't care if CNC3 turns out to be a big steaming pile of shit, i'm quite sure that modders will be able to fix it :thumbsupsmiley:


 


#20 Phil

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Posted 21 October 2006 - 08:34 PM

Big steaming pile of shit --> less people buying it --> less people playing it --> less new modders and --> less people playing the mods. It would still be a problem... not a too big one though. Still, I'd rather mod a nice game than a crappy one...

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