Port heroes from BFME II to BFME I
#1
Posted 22 June 2007 - 09:21 AM
I've seen a couple of models/skins that go both with bfme 1/bfme 2. So i was wondering is there any possibility to port a hero created with Create-A-Hero to play with bfme 1?
I guess it is about extracting files from bfme 2 and adding them to bfme 1. But what about everything else?Like abilities not introduced in the original game? Teleportation..I haven't seen it in bfme 1, but it is available in Grim's Hero mod. So it's possible...
Any thoughts, ideas, hints?
#2
Posted 22 June 2007 - 09:43 AM
Well i reckon it is a waste of time due to the lack of new heroes in bfme 2 dont try that, try to convert the powers and troops.In my opinion BFME I is a brilliant game, but BFME II sucks big time. EA managed to kill everything unique about that game making another RTS, one of many. The one cool thing in it is Create-A-Hero ability.
I've seen a couple of models/skins that go both with bfme 1/bfme 2. So i was wondering is there any possibility to port a hero created with Create-A-Hero to play with bfme 1?
I guess it is about extracting files from bfme 2 and adding them to bfme 1. But what about everything else?Like abilities not introduced in the original game? Teleportation..I haven't seen it in bfme 1, but it is available in Grim's Hero mod. So it's possible...
Any thoughts, ideas, hints?
And teleportation ability is used in elven alliance mod (Thranduil uses it at level 10 so dont complain).
And anyway BFME 2 ROCKS
Do you know how to make the models and skins?
Edited by Guess Who, 22 June 2007 - 09:47 AM.
My current projects: Wars of The East, Project Siege
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99% Fat Free.
#3
Posted 22 June 2007 - 09:56 AM
Yeah, i guess that's why they call it Create-A-Hero..You kinda create new heroes=))..Why porting existing models is a bad idea and why would anyone want new powers without someone to add them too? Existing bfme 1 heroes are balanced i wouldn't want to change anything in them by adding new powers, i don't wanna mess with balance if i'm not 100% sure of what i'm doing. But new heroes can be balanced because they are made from scratch(not tottaly but still, they are new, so it is forgivable if the are a bit unbalanced)Well i reckon it is a waste of time due to the lack of new heroes in bfme 2 dont try that, try to convert the powers and troops.
If i'd new, would i be trying to port'em from bfme 2? Think not...Anywayz, i have general knowledge about 3-d modeling but it is not my area of expertise. I'm no modeler.Do you know how to make the models and skins?
Edited by CyberGremlin, 22 June 2007 - 09:57 AM.
#4
Posted 24 June 2007 - 08:51 PM
Einstein: "We can’t solve problems by using the same kind of thinking we used when we created them."
#5
Posted 25 June 2007 - 11:38 AM
#6
Posted 25 June 2007 - 01:30 PM
#7
Posted 25 June 2007 - 02:28 PM
The issue is legal. You can't rip content from one game and put it in another, and then distribute it.
#9
Posted 06 July 2007 - 07:46 AM
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.
#10
Posted 06 July 2007 - 08:48 AM
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