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Need some help with w3x


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#1 fr0st988

fr0st988
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Posted 06 September 2007 - 08:54 AM

So, i creat model in 3dmax9, then i set all paths for textures and shaders like in tutorial.But then i exporting my model, in log file i see, that 3dmax can't find ShaderAssetBuilder.exe for shaders, or the shaders not in folder Run/Shader.Its hapening with all models, wthen i exporting them to w3x.And then i trying to open them with W3Xview, i have this misstake - XML validation error encountered in '..CnC3/Mod SDK/Art/Nu/nunodtnk.w3x' near line 13: The 'X' attribute is invalid - The value '0.000000' is invalid according to its datatype 'http://www.w3.org/2001/XMLSchema:float' - The string '0.000000' is not valid Single value.All textures have XML files and W3Xviewer loading them.Thats the problem?

P.S. sorry for my eanglish, i'm from Russia. :p

Edited by fr0st988, 06 September 2007 - 08:56 AM.





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