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Concept idea


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Poll: Concept idea

Would having some minifaction units have limited number but cost no CP be a good idea?

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#1 Just west

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Posted 28 October 2007 - 04:14 PM

I was thinking of a way to make mini factions independent from the main army yet different and very useful. I have thought about powerful and limited number but perhaps some of the weaker ones could have limited number and cost no CP (like AOE 3 natives) Sorry, if this has been talked about before.

#2 Lauri

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Posted 28 October 2007 - 04:18 PM

I'd say maybe...

Some units could work very well for this, although some might've worked bad...
Still, I don't think it's going to be in the mod, for an units... That's what I think though, I'm not sure what the rest wants :rolleyes: It's just that, if you fill up your army with the best you can, and add some extra elite units with no CP constrictions... you could get a long way :p
If there's like, 5 MF plots on the map... then you would really really own the field if you controll them all... You'd have a double army already then...

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#3 Just west

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Posted 28 October 2007 - 04:34 PM

There could be a limited total not just limit linkage to the number of buildings. Is cave transport in BFME I this or perhaps a defensive or recourse aspect could give the building itself meaning.

I have made mercenaries in BFME 2. Low cost, fast build time but limited duration like summoned units.

Another idea maybe not as good is to make some units not buildable but generate slowly over time (with a max amount of course)

Edited by Just west, 28 October 2007 - 04:34 PM.


#4 Olorin

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Posted 04 November 2007 - 08:54 AM

I think I might have mentioned this ages and ages ago, but what if having more mini-faction buildings increased the overall command point limit by, say, 25-40? I'm not trying to force this idea onto you guys, I'm just looking for your thoughts on it. :p

Edit: by the way, I can't get onto the site for some reason. Every time I try it comes up with 'Internet Explorer cannot open the internet site http://www.rhovanionalliance.net/
Operation aborted'. Would you guys have any reason as to why?

Edited by Olorin, 04 November 2007 - 09:47 AM.

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#5 cahik_

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Posted 04 November 2007 - 10:57 AM

looks like some problem at yours side cause the site is working fine for me.

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#6 Dain Ironfoot

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Posted 04 November 2007 - 01:07 PM

No.. it's a network bar problem with IE .. the whole forums had it at one point. It works fine in firefox, but I too get that message in IE.

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#7 hman

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Posted 07 November 2007 - 09:53 PM

i like this idea, mostly because i like to think of the minfactions more as allies rather than part of your main army
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#8 Uruk King

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Posted 15 January 2008 - 04:20 PM

I like the idea, but I was originally in love with the idea of building complete armies of minifaction units before hand.But if the Modding team was to subscribe to it, then what would you say could be the minifaction unit limits?
I will remember Rhovanion Alliance, RIP .

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#9 Elen Naro

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Posted 27 January 2008 - 01:35 PM

I like the idea of miniplots giving you cp.
Am I Belgian or Flemish? Hmm, me thinks I'll just stick to European...

#10 hman

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Posted 27 January 2008 - 03:37 PM

That doesn't really make sense, if it was like that it would mean that you could train more main faction units just because you built a minfaction building.
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#11 Fuh Q

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Posted 28 January 2008 - 02:09 PM

why does your site work fine for me but dosnt let me do shit like vote in polls n change ma pic?
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#12 Lauri

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Posted 28 January 2008 - 02:18 PM

don't know what you mean, but atleast...
Group: Validating E-Mail :)

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#13 Elen Naro

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Posted 28 January 2008 - 08:16 PM

That doesn't really make sense, if it was like that it would mean that you could train more main faction units just because you built a minfaction building.

Well, yeah, you get your allies to help you, so you have a bigger army overall. Makes sense, doesn't it? Of course the cp would have to disappear again if you destroyed the building, that might be a problem...
Am I Belgian or Flemish? Hmm, me thinks I'll just stick to European...

#14 hman

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Posted 28 January 2008 - 09:34 PM

Alright I didn't really think about that, but then couldn't minifactions just add some extra resources.
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#15 Fuh Q

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Posted 28 January 2008 - 10:07 PM

don't know what you mean, but atleast...
Group: Validating E-Mail :)


what does validating email mean?
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#16 Lauri

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Posted 28 January 2008 - 10:09 PM

you go to your e-mail inbox, and then you've got a mail from Revora, and you open it, and there's a link you have to click which sends you here, and then your E-mail is validated (or something :))

and since you've been here a while, I'd bet you didn't use your own e-mail?

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#17 Fuh Q

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Posted 28 January 2008 - 11:00 PM

my emails build up, dont read the random ones..


is there a way to resend the email because i cant find it?

Edited by Fuh Q, 28 January 2008 - 11:09 PM.

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#18 m@tt

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Posted 28 January 2008 - 11:32 PM

Should be, have a look in your control panel (should say "Resend Validation Email")
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