Personalizing SEE Question
#1
Posted 08 November 2007 - 02:11 AM
Don't get me wrong I love the mod I just like to make a few little unbalanced changes because, lets face it, I really suck at this game. Even easy skirmish can be a chanllenge for me if I don't pay attention.
Also I do appoligize if this is the wrong forum for this topic, but seeing is I have no development suggestions nor am I having issues with the mod working correctly, I just figured this we be just as good a place as any to post my query.
Thanks for your patience and your help
#2
Posted 08 November 2007 - 04:14 AM
You need: NotePad++ & ColorINI! Both found at the Main T3A Site/Startpage (click the T3A logo ^)
Good luck! Just remember that we wont assist you in any re-coding of SEE, in here. If you need any coding help later on, go to the Battle for Middle Earth modding section of T3A...
Edited by Nazgûl, 08 November 2007 - 04:15 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#3
Posted 08 November 2007 - 05:25 AM
So rest assured that this is for my own personal use.
However, I have been trying to make a new create-a-hero class for the elves (so far unsuccessfully, animations are a pain). It always bothered me that you could only make an archer and not someone like Glorfindel or Elrond.
And thank you for your help! Luv the mod!
Edited by Anarion'sHeir, 08 November 2007 - 05:25 AM.
#4
Posted 11 November 2007 - 12:35 PM
Second, it was very easy to download and install. Haven't had ANY issues running it except I tried saving a SEE skirmish over an original BFME2 file and it would not re-open; but that only makes sense it wouldnt
My questions this:
I prefer the BFME2 opening screen and sounds/music as opposed to BFME1's thats been put back in with the mod.
I could probably figure which files to copy where, but don't want to risk damaging it, so could I get some direction for that?
Thank you.
And I think EA is crazy not to contract to you people for these games. They must have family members of the CEO in the development team.
Edited by av8r, 11 November 2007 - 01:06 PM.
#5
Posted 11 November 2007 - 02:55 PM
Let me quote myself though from previous post here...
'Just remember that we wont assist you in any re-coding of SEE, in here.
If we find the time we'll help you, but most likely we won't, and changing that is not really a walk in the park if you have not modded before... but if anyone lese feels up for it, plz guide mr av8r
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#6
Posted 11 November 2007 - 03:59 PM
Ok well I will pass on this one (unless as you mentioned someone has an easy fix and wants to go to the trouble to spell it out)...
I dont mind it, its just I leave that game pc running the opening screen when its idle and we like the elvish music
#8
Posted 07 December 2007 - 03:00 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#11
Posted 08 December 2007 - 12:17 AM
Try "fugg" if you really need that weight. Other options are darn or heck - works for me =p
Edit: Edited your post myself... ^^
Edited by Nazgûl, 08 December 2007 - 12:47 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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