Skirmish Returns!
#1
Posted 02 December 2007 - 07:37 PM
First let me back up and explain why it wasn't enabled all along. It just so happens that story scripting for EaW only works for Galactic Conquest mode. Unfortunately, this is how I've accomplished the asynchronous tech tree, which means that it doesn't work in Skirmish. As battling without upgrades kind of defeats the purpose of this mod, I originally just turned Skirmish off to concentrate on Galactic Conquest for the mini-mod. But for the full release, I wanted it functional.
As traditional upgrades weren't going to work for Skirmish, I had to compromise. I decided to remove the upgrading process entirely and instead, all ships start fully-upgraded. To defeat your enemy in Skirmish, you must beat not only his tactics, but his best technology. This is the basis of Skirmish in Phoenix Rising; let me get into the details.
Each team starts with a Golan I platform that serves as their base. From here, players can build tier zero ships from the tech tree - the same starting units you would get in Galactic Conquest before researching. You also have the option of upgrading the base and unlocking the next tier. Instead of the five starbase levels from vanilla, PR has only three, each corresponding to a bigger Golan platform and deeper tier. The Golan II level can build up to tier one ships, or your first level of research in GC, and the Golan III level unlocks everything. A team wins by destroying the enemy Golan and cementing their claim to that system, or by wiping out the opposing force entirely, depending on your options.
Scattered throughout the maps are also various capturable neutral stations that allow you to do one of two things: summon heroes to the fight or build Republic-era ships (albeit fully upgraded). The heroes offer an important edge over your adversaries with their leadership abilities and unique starships. They also use the upgrade build queue, so calling on them doesn't halt production. The X7 Factory is able to produce upgraded starfighters from the Clone Wars, including the Alpha-12 Nimbus-class V-wing, Eta-11 Actis-class, and ARC-170J. Both of these factors make map control a priority.
Finally, the last implication of Skirmish is that players will now be able to play Phoenix Rising against each other properly. The same issues that prevent the tech tree from working in Skirmish also prevent it from working in multiplayer Galactic Conquest, so for the first time in version 1.0, players will be able to go head-to-head as intended. And I, for one, can't wait to own my endearing fans.
#5 Guest_Jedisw_*
Posted 03 December 2007 - 05:06 AM
To tell you the truth I am dumbfounded by the progres of this mod I have seen many mods but I will admite THIS IS THE BEST MOD I HAVE EVER SEEN NO LIE you have outdone your self Phoenix.
I am looking to play this game and making the empire lose HORRABLE
Can't wate for Version 1.0 keep up the great work
#7 Guest_Guest_Ghostrider_*_*
Posted 03 December 2007 - 09:00 AM
The X7 Factory is able to produce upgraded starfighters from the Clone Wars, including the Alpha-12 Nimbus-class V-wing, Eta-11 Actis-class, and ARC-170J. Both of these factors make map control a priority.
No-one has mentioned it yet, but What is an Eta-2 Actis class fighter, and why is it called the Eta-11 in your post?
#8
Posted 03 December 2007 - 10:04 AM
And OMG! phoenix, i really like you way of getting round skirmish, for a long time i wondered how the upgrades were gonna work in skirmish, and i like that theyre just fully upgraded from the begginning, because skirmish is meant for some quick action, and i think it would take far to long if you had to upgrade as much as in GC. so dude! keep up the great work, and you got my vote at the MODDB !
#10 Guest_Guest_Ghostrider_*_*
Posted 03 December 2007 - 03:17 PM
Thanks for the link!
PS for Phoenix Rising:
It notes in wookieepedia that the Eta-2 was the standard compliment for the Venator. Do you plan to change the Venator compliment with the introduction of this new fighter?
PPS Nice model!
#11
Posted 03 December 2007 - 05:56 PM
That's the hypothetical 11th generation of the Eta line.why is it called the Eta-11 in your post?
Just for neutrals, not for the Empire.It notes in wookieepedia that the Eta-2 was the standard compliment for the Venator. Do you plan to change the Venator compliment with the introduction of this new fighter?
#14
Posted 03 December 2007 - 10:11 PM
Yeah, I rarely played Skirmish with vanilla, but this is almost surprisingly fun, probably because it gives you a chance to use so many advanced ships against each other.Ha funny i just really like GC But afcourse Skirmish is also good and i can't wait to kill you Phoenix
#17 Guest_StarWars_*
Posted 04 December 2007 - 03:03 AM
Ok, so will the tech tree for multiplayer Galactic Conquest come fully upgraded, or can you still upgrade in that too(which I'm kindof hoping for)The same issues that prevent the tech tree from working in Skirmish also prevent it from working in multiplayer Galactic Conquest, so for the first time in version 1.0, players will be able to go head-to-head as intended. And I, for one, can't wait to own my endearing fans.
and second....
[guote name='Phoenix Rising' date='Dec 2 2007, 07:37 PM' post='543828']
Good luck
#18 Guest_StarWars_*
Posted 04 December 2007 - 03:07 AM
Ok, so will the tech tree for multiplayer Galactic Conquest come fully upgraded, or can you still upgrade in that too(which I'm kindof hoping for)The same issues that prevent the tech tree from working in Skirmish also prevent it from working in multiplayer Galactic Conquest, so for the first time in version 1.0, players will be able to go head-to-head as intended. And I, for one, can't wait to own my endearing fans.
and second....Good luckAnd I, for one, can't wait to own my endearing fans.
Sorry for double post, edited the quotes
#19
Posted 04 December 2007 - 03:13 AM
MP GC has to use the same units and whatnot as SP, so upgrading is going to be effectively broken in it . Basically, I can only get it to work in one or the other, but not both.Ok, so will the tech tree for multiplayer Galactic Conquest come fully upgraded, or can you still upgrade in that too(which I'm kindof hoping for)
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