Where can we find the w3x file ?
#1
Posted 04 January 2008 - 12:43 AM
Some models are available in the Art_Pack released by EA but lot of another units aren't include.
I have search the big file which can probably contain its but no result.
Can you tell me where can I find all w3x files ?
If there are crypted, how can I decrypt there models ?
Thanx or Merci in french
I'm French and I give you my apology for my bad english.
Feel free to correct me
#2
Posted 04 January 2008 - 12:49 AM
There are some ways to extract parts or almost complete models I think, but they all require a lot of work with numerous conversions and stuff. I'm not sure if that's worth the time and effort. You'd probably rather just make new ones yourself.
Yeah, it's a pity. Or "c'est dommage"
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#3
Posted 04 January 2008 - 01:06 AM
The result were good and I were motivated to continue my mod but C&C3 and its SDK were release and I must learn how to mod it
It's same as the begining of Zero Hour : hard and long but not impossible
So, we must persever and kept the liver.
I'm French and I give you my apology for my bad english.
Feel free to correct me
#4
Posted 04 January 2008 - 01:10 AM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#5
Posted 04 January 2008 - 06:02 PM
There is no W3X importer plugin for 3ds max.
Also, the w3x decompiler will not produce correct usable output for any W3X file containing ShadeIndices data, BoneInfluences data or animation data.
We are living in a post-common sense society.
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