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Breaker Tank


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#1 koltred

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Posted 08 March 2008 - 01:08 AM

The Breaker Tank is designed to look small, but kick ass,
It is straight up speed and Firepower, fast as an IFV and has minimal armor.
Has fast reload, and works well in groups.
min/max fire distance:
600/1200
Explosion radius:
100[I think? :)]



Made it today, took around 1 to 2 hours, enjoy:

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  • Btnk_000.jpg

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  • Attached File  Btnk.rar   10.58KB   28 downloads

Edited by koltred, 08 March 2008 - 01:17 AM.

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#2 Guest_Darknessvolt_*

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Posted 08 March 2008 - 03:47 AM

O_O

:)

#3 Paladin58

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Posted 08 March 2008 - 06:49 AM

If not for the alternating (and disorienting) colored voxels, I'd say 'pretty good'. Make them in a solid scheme, and it'd get better.

OLD SIG
When history witnesses a great change Razgriz reveals itself,
first as a dark demon. As a demon it uses it power to rain death upon the land,
and then it dies. However after a period of slumber Razgriz returns
As the demon sleeps, man turns on man.
Its own blood, and madness soon cover the earth.
From the depths of despair awaken the Razgriz.
Its raven wings ablaze in majestic light.
Amidst the eternal waves of time
From a ripple of change shall the storm rise
Out of the abyss peer the eyes of a demon
Behold the Razgriz, its wings of black sheath
The demon soars through the dark skies
Fear and Death trail its shadow beneath
Until Men united wield a hallowed sabre
In Final Reckoning, the beast is slain.
Razgriz intrerpretation

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#4 Romanul

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Posted 08 March 2008 - 06:55 AM

also something smart would also be not to make 5 topics at once.Try making only one.Also ask the admins to merge them

#5 some_weirdGuy

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Posted 08 March 2008 - 10:57 AM

can you make some in-game things of your stuff, i can never really get a good feel of what they look like then they in viewer form...

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#6 Guest_Darknessvolt_*

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Posted 08 March 2008 - 11:56 AM

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Somehow I feel there will be a major Epic Failure in this..... :)

#7 koltred

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Posted 08 March 2008 - 01:58 PM

They could be alien glow things!


And yes I could screenie them in game,
Dark how did you do it? [I forgot?!?!?]
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#8 Guest_Darknessvolt_*

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Posted 08 March 2008 - 02:11 PM

Just press LShift+S and it should be named SCRN0000.pcx It is located in your Ra2 Folder.... Oh one more thing, use XCC Mixer or Irfanview to open a .pcx files.... Paint can't handle it...

#9 koltred

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Posted 08 March 2008 - 02:53 PM

I mean how do you get the vehicles that you make into the game?
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#10 Guest_Darknessvolt_*

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Posted 08 March 2008 - 02:58 PM

Ini coding and art.... Want a sample?

#11 Allied General

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Posted 08 March 2008 - 02:59 PM

You can also print screen, paste into paint.

Edited by Allied General, 08 March 2008 - 02:59 PM.

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#12 koltred

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Posted 08 March 2008 - 04:21 PM

I would like to know how to replace the Gtnk with my unit...

I knew before but I forgot...
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Star Apocalypse, A game made by darkmatter prod.,
I'm a 3d designer! :p.
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92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

.:.('.').:.

#13 Guest_Darknessvolt_*

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Posted 09 March 2008 - 05:44 AM

Read the tutorials section... :wink_new:

#14 some_weirdGuy

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Posted 09 March 2008 - 06:20 AM

i had a feeling it would come out like that...

koltred, how about you begin by modifying voxels of tanks already in game

that way you can get a feel for how things look in game, so they dont end up to small

also, having a funky colour scheme doesnt look very good, try making it look like a real team's unit...

not trying to be insulting with any of that, but i think that you could come up with some good work with just a bit more practice

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