Gondor Army: (Heavy Armoured)
Tower Guards: (Heavy Armoured)
Man At Arms: (Light Armored)
Spearmen: (Light Armored)
Boromir:
Edited by SDK Kwen, 16 March 2008 - 05:13 PM.
Posted 16 March 2008 - 05:12 PM
Edited by SDK Kwen, 16 March 2008 - 05:13 PM.
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"Old modders never die, they just fade away" ~ Hostile
Posted 16 March 2008 - 06:52 PM
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"Old modders never die, they just fade away" ~ Hostile
Posted 16 March 2008 - 07:55 PM
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"Old modders never die, they just fade away" ~ Hostile
Posted 17 March 2008 - 04:57 PM
Posted 19 March 2008 - 09:20 AM
Posted 19 March 2008 - 09:35 AM
Posted 19 March 2008 - 02:10 PM
Posted 25 March 2008 - 06:12 AM
Posted 25 March 2008 - 11:06 PM
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"Old modders never die, they just fade away" ~ Hostile
Posted 04 April 2008 - 02:52 PM
Edited by yarrum, 04 April 2008 - 02:54 PM.
Posted 04 April 2008 - 10:49 PM
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"Old modders never die, they just fade away" ~ Hostile
Posted 05 April 2008 - 02:11 AM
Posted 05 April 2008 - 11:22 AM
The 4th Age version 0.8 has been released: Link
Posted 09 April 2008 - 10:59 AM
Awkward in what way? If it's something that's fixable, I'll try to fix it. Though please don't say anything too insulting - I spent about two hours on that head.Just thought I'd point out though, Boromir's head is some what awkward. I don't know if it's the final skin/model or not, but I just thought I'd bring it to attention...
Posted 10 April 2008 - 10:53 PM
uhm...
as in, editing 5 files slighly...
in a map, there is a "placeholder", that is used to lay out a castle, camp or something...
And them placeholders refers to different base-files depending on the faction in the ini's...
So, on a map where a camp is in the lower left, it's usually called CAMPNE (NE North East)..
So, when a faction is called upon on that plot, the ini's read the faction and the desides the base to use for it..
so, there are only 5 files to edit.. It's just that Kwen is lazy Obviously... (only 4 are used though)
Edited by SDK Kwen, 10 April 2008 - 10:55 PM.
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"Old modders never die, they just fade away" ~ Hostile
Posted 02 May 2008 - 10:49 PM
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"Old modders never die, they just fade away" ~ Hostile
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