Vengeance-class Star Destroyer
#22
Posted 29 July 2008 - 05:55 PM
Yeah, I've been on the original thread a few times. They don't always make the best estimates. But my main point was that not every SSD is an Executor. SotG doesn't really elaborate on the Vengeance, only that it "fits the mold" of the Executor so that it's close enough to use the same stats in a battle.
I believe that on Wookiepedia the Vengeance-class is said to be smaller than 10 km long, so it couldn't have the same firepower of an Executor-class.
And the Pellaeon-class is just too far away from the era PR is set in.
Edited by anakinskysolo, 29 July 2008 - 05:57 PM.
#26
Posted 31 July 2008 - 06:57 PM
Yeah, I've been on the original thread a few times. They don't always make the best estimates. But my main point was that not every SSD is an Executor. SotG doesn't really elaborate on the Vengeance, only that it "fits the mold" of the Executor so that it's close enough to use the same stats in a battle.
I believe that on Wookiepedia the Vengeance-class is said to be smaller than 10 km long, so it couldn't have the same firepower of an Executor-class.
And the Pellaeon-class is just too far away from the era PR is set in.
http://starwars.wiki...Star_Destroyer)
Aprently its longer then 10km
It also has the same armament as a Executor class. I would like to see this in game though, dispite being a rebel player I love SSDs, even fighting them. Also more ships add more variation to the game, screw balence, the Rebs are surpossed to be the underdog, if you find it too difficult just drop the diffculty.
#27
Posted 31 July 2008 - 10:06 PM
"Welcome to the jolly old death star."
"Vader gets the plesure of killing someone while we get to stay among the living. Private Perkins overhere has been stranged over 30 times haven't you Perkins." "Good man."
#28
Posted 31 July 2008 - 10:47 PM
Hey balance is good. Yes the rebels are the underdogs but there are players not as good at you. It needs to balanced because if you play as the empire you will find it to easy and if you play as the rebels you will find it to hard. That is why everyone hated zann.
I surposse you have a point. I've just always played Empire if I want a lied back game, Rebels for a challenge, but its not down to my tastes. An idea would be if someone just uploaded the model with codes so whoever wants it can download it themselves.
#30
Posted 01 August 2008 - 04:55 AM
So this could go to the PR Enhanced Ship Pack project, if they can find a model. I'd say for weapons, give it around 60-70% of the Executor-class's weapons, 50% of its fighters, 60-75% hull/shield rating, and add somewhere around 50-75% speed.
#31
Posted 01 August 2008 - 05:12 PM
Theoretically, based on the latest Starships of the Galaxy, it's an Executor, but with a different design.No one has accurate stats on the Vengeance (Dare we call it the Vengeance-class?). The most anyone's ever dragged up on it is that it's basically a modified Executor-class that's faster, and with similar armaments. Based on a picture I've seen of it, it looks around the same size as the Executor-class, but doesn't have the same surface area, so it would have less weapons. It looks to me like someone valued speed over strength in their really really really big ship for some reason (Like it goes very fast anyway, being that big), so they stripped away armament and defense, and maybe upgraded the engines.
So this could go to the PR Enhanced Ship Pack project, if they can find a model. I'd say for weapons, give it around 60-70% of the Executor-class's weapons, 50% of its fighters, 60-75% hull/shield rating, and add somewhere around 50-75% speed.
#32
Posted 01 August 2008 - 10:54 PM
I believe there are not accurate stats on the Vengeance.
No one has accurate stats on the Vengeance (Dare we call it the Vengeance-class?). The most anyone's ever dragged up on it is that it's basically a modified Executor-class that's faster, and with similar armaments. Based on a picture I've seen of it, it looks around the same size as the Executor-class, but doesn't have the same surface area, so it would have less weapons. It looks to me like someone valued speed over strength in their really really really big ship for some reason (Like it goes very fast anyway, being that big), so they stripped away armament and defense, and maybe upgraded the engines.
So this could go to the PR Enhanced Ship Pack project, if they can find a model. I'd say for weapons, give it around 60-70% of the Executor-class's weapons, 50% of its fighters, 60-75% hull/shield rating, and add somewhere around 50-75% speed.
http://starwars.wiki...Star_Destroyer)
I shouldn't have to post this twice, its pretty much a Executor with a diffrent hull design.
#34
Posted 02 August 2008 - 06:52 AM
And I think that to call it an Executor-class is wielding a large amount of ignorance around with no control. Any ship that's in any large way/s different from another design does not go by the same class. You might as well call all the Sovereigns and Eclipses Executor-class, because, "well they're big, triangular-ish, and have lotsa guns." And hey, the Imperial-class line is triangular! Let's call it an Executor-class too!
This is exactly why no one wants to mod it. It appeared once or twice, and therefore are no ACCURATE stats for it.
Edited by Tropical Bob, 02 August 2008 - 06:54 AM.
#36
Posted 03 August 2008 - 12:09 AM
Does thst book class as a acurate sorce? Its the sorce for the armament acording to wookiepedia.
#38
Posted 03 August 2008 - 03:08 AM
Hence the overuse of the incredibly descriptive terms "star destroyer" and "super star destroyer" in the EU.And I think that to call it an Executor-class is wielding a large amount of ignorance around with no control. Any ship that's in any large way/s different from another design does not go by the same class. You might as well call all the Sovereigns and Eclipses Executor-class, because, "well they're big, triangular-ish, and have lotsa guns." And hey, the Imperial-class line is triangular! Let's call it an Executor-class too!
The Vengeance in Saga SotG is almost an afterthought in the "SSD" article (not the Executor-class article). They didn't even bother to come up with a unique stat block for it, they just basically said use the Executor stats if you want to play a DF2:JK campaign.
Assume for a moment that it is a heavy modification. Why would they bother? It gains nothing statistically and would probably take just as long to complete as building from scratch. It just doesn't add up.
#40
Posted 05 August 2008 - 01:11 AM
The Empire was not completely logical, but was also not illogical. The Empire was, at least, rather cost effective (For the most part...).
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