after such a bloody long hiatus involving personal and other gaming issues, i decided to do some tweaking of my Arcade Edition mod for ROTWK. i'll try and outline a few changes i've made to the mod but if you want something which is basically going all out against the opposition try this out.
Here are a few changes:
- Initial resource amount i dropped right down to 5000 but increased the output of all resource structures to 100 per 5 seconds. with a few of these structures you will build up a substantial amount of cash. this also stops the enemy rushing in due to having the same amount of cash as the player.
- Added in 2 additional destruction levels to both the good and evil fortress protection spells. the knock back blast spell has remained unchanged but the alternate one to use for your fortress has been altered dramatically to make a greater impact.
- Some of the hero summons have been tweaked to make them not as powerful in the grand scheme of things.
can't think of anymore but this round out the mod to be even more balanced for the unbalanced play style which is the Arcade Edition.
hope to hear back from folks soon.
BFME2-Arcade Edition has returned
Started by ZenBKage, May 08 2008 12:51 PM
1 reply to this topic
Posted 08 May 2008 - 12:51 PM
- Freedom is Choice -
Posted 24 May 2008 - 09:52 PM
Just checked this place back out. I love new ultimate fortress protection powers. Can't wait to play the new one.
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