Which RPG are you using?Maybe you can help me with the transformation of the RPG stats to the game stats, you know, hull, shield and health?
Moding a mod >.<
#25
Posted 13 July 2008 - 05:33 PM
RU is the measure of health. Use the mass of something similar in size, and it's not exceptionally maneuverable, so similar vehicles should work for that, too.Yeah but how do I transform that into the stats you have to put into the XML? And there a lot more stats in the XMLs, like health, mass, etc.
#26
Posted 14 July 2008 - 02:23 AM
Edited by anakinskysolo, 14 July 2008 - 03:33 AM.
#27
Posted 14 July 2008 - 05:16 AM
Frosty Freaky Foreign Forum Fox
<DevXen> Today I was at the store and saw a Darth Vader action figure that said "Choking Hazard." It was great.
#28
Posted 14 July 2008 - 07:30 PM
I would just find similar guns, and use those. That's what I did for the marauder. Turbolasers off the Carrack should work, HDTLs off the DP20, ion cannons off the ImpStar, and so on.I'm doing pretty well, now I need to learn a few things. First of all, what do the damage tag, the energy refresh and energy capacity tags mean? Also, about the hull and shield points, you have to multiply them by two to put them in the xml? Another question: what is the use of fire_pulse_count, fire_bone A and B and the fire_cone_width and height?
#29
Posted 14 July 2008 - 11:50 PM
EDIT: And now that I look more carefully, you put the fire_cone_widths and heights as 360, meaning that the guns can fire anywhere, even through the ship.
Edited by anakinskysolo, 15 July 2008 - 12:17 AM.
#30
Posted 15 July 2008 - 03:27 AM
Attached Files
#31
Posted 15 July 2008 - 09:44 PM
I'll work on it. Also, I had to move the Bothan hard points, because I'm upgrading the range and damage.Well, I finished. The problem now is that the ship does not appear in-game in galactic conquest or skirmish. I'll attach to this post the files I created and/or edited (or borrowed), so that someone can take a look and tell me whats wrong. Oh, and I changed the stats that you gave me, Kaleb, because Wookiepedia says that the BAC has 150% more shielding and hull than the Victory, so I converted the stats accordingly.
#33
Posted 16 July 2008 - 06:33 PM
It's not working, and I'm not sure why. I'll look into it. Also, the Marauder guns do fire through the ship, because I couldn't get the fire arcs to work, and that was the only way to simulate canon capabilities.What do you mean "move"? Anyway, is the modding ok? I want to work with another ship now, the MC90.
Edited by Kaleb Graff, 16 July 2008 - 06:38 PM.
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